• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html>
3<head>
4<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
5<title>Limitations</title>
6<link rel="stylesheet" href="../../../doc/src/boostbook.css" type="text/css">
7<meta name="generator" content="DocBook XSL Stylesheets V1.79.1">
8<link rel="home" href="../index.html" title="The Boost C++ Libraries BoostBook Documentation Subset">
9<link rel="up" href="../atomic.html" title="Chapter 6. Boost.Atomic">
10<link rel="prev" href="usage_examples.html" title="Usage examples">
11<link rel="next" href="porting.html" title="Porting">
12</head>
13<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
14<table cellpadding="2" width="100%"><tr>
15<td valign="top"><img alt="Boost C++ Libraries" width="277" height="86" src="../../../boost.png"></td>
16<td align="center"><a href="../../../index.html">Home</a></td>
17<td align="center"><a href="../../../libs/libraries.htm">Libraries</a></td>
18<td align="center"><a href="http://www.boost.org/users/people.html">People</a></td>
19<td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td>
20<td align="center"><a href="../../../more/index.htm">More</a></td>
21</tr></table>
22<hr>
23<div class="spirit-nav">
24<a accesskey="p" href="usage_examples.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../atomic.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="porting.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
25</div>
26<div class="section">
27<div class="titlepage"><div><div><h2 class="title" style="clear: both">
28<a name="atomic.limitations"></a><a class="link" href="limitations.html" title="Limitations">Limitations</a>
29</h2></div></div></div>
30<p>
31      While <span class="bold"><strong>Boost.Atomic</strong></span> strives to implement the
32      atomic operations from C++11 and later as faithfully as possible, there are
33      a few limitations that cannot be lifted without compiler support:
34    </p>
35<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
36<li class="listitem">
37          <span class="bold"><strong>Aggregate initialization syntax is not supported</strong></span>:
38          Since <span class="bold"><strong>Boost.Atomic</strong></span> sometimes uses storage
39          type that is different from the value type, the <code class="computeroutput"><span class="identifier">atomic</span><span class="special">&lt;&gt;</span></code> template needs an initialization
40          constructor that performs the necessary conversion. This makes <code class="computeroutput"><span class="identifier">atomic</span><span class="special">&lt;&gt;</span></code>
41          a non-aggregate type and prohibits aggregate initialization syntax (<code class="computeroutput"><span class="identifier">atomic</span><span class="special">&lt;</span><span class="keyword">int</span><span class="special">&gt;</span> <span class="identifier">a</span> <span class="special">=</span> <span class="special">{</span><span class="number">10</span><span class="special">}</span></code>).
42          <span class="bold"><strong>Boost.Atomic</strong></span> does support direct and unified
43          initialization syntax though. <span class="bold"><strong>Advice</strong></span>:
44          Always use direct initialization (<code class="computeroutput"><span class="identifier">atomic</span><span class="special">&lt;</span><span class="keyword">int</span><span class="special">&gt;</span> <span class="identifier">a</span><span class="special">(</span><span class="number">10</span><span class="special">)</span></code>)
45          or unified initialization (<code class="computeroutput"><span class="identifier">atomic</span><span class="special">&lt;</span><span class="keyword">int</span><span class="special">&gt;</span> <span class="identifier">a</span><span class="special">{</span><span class="number">10</span><span class="special">}</span></code>)
46          syntax.
47        </li>
48<li class="listitem">
49          <span class="bold"><strong>Initializing constructor is not <code class="computeroutput"><span class="keyword">constexpr</span></code>
50          for some types</strong></span>: For value types other than integral types and
51          <code class="computeroutput"><span class="keyword">bool</span></code>, <code class="computeroutput"><span class="identifier">atomic</span><span class="special">&lt;&gt;</span></code> initializing constructor needs
52          to perform runtime conversion to the storage type. This limitation may
53          be lifted for more categories of types in the future.
54        </li>
55<li class="listitem">
56          <span class="bold"><strong>Default constructor is not trivial in C++03</strong></span>:
57          Because the initializing constructor has to be defined in <code class="computeroutput"><span class="identifier">atomic</span><span class="special">&lt;&gt;</span></code>,
58          the default constructor must also be defined. In C++03 the constructor
59          cannot be defined as defaulted and therefore it is not trivial. In C++11
60          the constructor is defaulted (and trivial, if the default constructor of
61          the value type is). In any case, the default constructor of <code class="computeroutput"><span class="identifier">atomic</span><span class="special">&lt;&gt;</span></code>
62          performs default initialization of the atomic value, as required in C++11.
63          <span class="bold"><strong>Advice</strong></span>: In C++03, do not use <span class="bold"><strong>Boost.Atomic</strong></span> in contexts where trivial default constructor
64          is important (e.g. as a global variable which is required to be statically
65          initialized).
66        </li>
67<li class="listitem">
68          <span class="bold"><strong>C++03 compilers may transform computation dependency
69          to control dependency</strong></span>: Crucially, <code class="computeroutput"><span class="identifier">memory_order_consume</span></code>
70          only affects computationally-dependent operations, but in general there
71          is nothing preventing a compiler from transforming a computation dependency
72          into a control dependency. A fully compliant C++11 compiler would be forbidden
73          from such a transformation, but in practice most if not all compilers have
74          chosen to promote <code class="computeroutput"><span class="identifier">memory_order_consume</span></code>
75          to <code class="computeroutput"><span class="identifier">memory_order_acquire</span></code>
76          instead (see <a href="https://gcc.gnu.org/bugzilla/show_bug.cgi?id=59448" target="_top">this</a>
77          gcc bug for example). In the current implementation <span class="bold"><strong>Boost.Atomic</strong></span>
78          follows that trend, but this may change in the future. <span class="bold"><strong>Advice</strong></span>:
79          In general, avoid <code class="computeroutput"><span class="identifier">memory_order_consume</span></code>
80          and use <code class="computeroutput"><span class="identifier">memory_order_acquire</span></code>
81          instead. Use <code class="computeroutput"><span class="identifier">memory_order_consume</span></code>
82          only in conjunction with pointer values, and only if you can ensure that
83          the compiler cannot speculate and transform these into control dependencies.
84        </li>
85<li class="listitem">
86          <span class="bold"><strong>Fence operations may enforce "too strong"
87          compiler ordering</strong></span>: Semantically, <code class="computeroutput"><span class="identifier">memory_order_acquire</span></code>/<code class="computeroutput"><span class="identifier">memory_order_consume</span></code> and <code class="computeroutput"><span class="identifier">memory_order_release</span></code> need to restrain
88          reordering of memory operations only in one direction. Since in C++03 there
89          is no way to express this constraint to the compiler, these act as "full
90          compiler barriers" in C++03 implementation. In corner cases this may
91          result in a slightly less efficient code than a C++11 compiler could generate.
92          <span class="bold"><strong>Boost.Atomic</strong></span> will use compiler intrinsics,
93          if possible, to express the proper ordering constraints.
94        </li>
95<li class="listitem">
96          <span class="bold"><strong>Atomic operations may enforce "too strong"
97          memory ordering in debug mode</strong></span>: On some compilers, disabling
98          optimizations makes it impossible to provide memory ordering constraints
99          as compile-time constants to the compiler intrinsics. This causes the compiler
100          to silently ignore the provided constraints and choose the "strongest"
101          memory order (<code class="computeroutput"><span class="identifier">memory_order_seq_cst</span></code>)
102          to generate code. Not only this reduces performance, this may hide bugs
103          in the user's code (e.g. if the user used a wrong memory order constraint,
104          which caused a data race). <span class="bold"><strong>Advice</strong></span>: Always
105          test your code with optimizations enabled.
106        </li>
107<li class="listitem">
108          <span class="bold"><strong>No interprocess fallback</strong></span>: using <code class="computeroutput"><span class="identifier">atomic</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span></code>
109          in shared memory only works correctly, if <code class="computeroutput"><span class="identifier">atomic</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;::</span><span class="identifier">is_lock_free</span><span class="special">()</span> <span class="special">==</span> <span class="keyword">true</span></code>.
110          Same with <code class="computeroutput"><span class="identifier">atomic_ref</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span></code>.
111        </li>
112<li class="listitem">
113          <span class="bold"><strong>Signed integers must use <a href="https://en.wikipedia.org/wiki/Two%27s_complement" target="_top">two's
114          complement</a> representation</strong></span>: <span class="bold"><strong>Boost.Atomic</strong></span>
115          makes this requirement in order to implement conversions between signed
116          and unsigned integers internally. C++11 requires all atomic arithmetic
117          operations on integers to be well defined according to two's complement
118          arithmetics, which means that <span class="bold"><strong>Boost.Atomic</strong></span>
119          has to operate on unsigned integers internally to avoid undefined behavior
120          that results from signed integer overflows. Platforms with other signed
121          integer representations are not supported. Note that C++20 makes two's
122          complement representation of signed integers mandatory.
123        </li>
124<li class="listitem">
125          <span class="bold"><strong>Types with padding bits are not supported</strong></span>:
126          As discussed in <a class="link" href="interface.html#atomic.interface.interface_atomic_ref.caveats" title="Caveats">this
127          section</a>, <span class="bold"><strong>Boost.Atomic</strong></span> cannot support
128          types with padding bits because their content is undefined, and there is
129          no portable way to initialize them to a predefined value. This makes operations
130          like <code class="computeroutput"><span class="identifier">compare_exchange_strong</span></code>/<code class="computeroutput"><span class="identifier">compare_exchange_weak</span></code> fail, and given
131          that in some cases other operations are built upon these, potentially all
132          operations become unreliable. <span class="bold"><strong>Boost.Atomic</strong></span>
133          does support padding bits for floating point types on platforms where the
134          location of the padding bits is known at compile time.
135        </li>
136</ul></div>
137</div>
138<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
139<td align="left"></td>
140<td align="right"><div class="copyright-footer">Copyright © 2011 Helge Bahmann<br>Copyright © 2012 Tim Blechmann<br>Copyright © 2013, 2017, 2018, 2020 Andrey
141      Semashev<p>
142        Distributed under the Boost Software License, Version 1.0. (See accompanying
143        file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
144      </p>
145</div></td>
146</tr></table>
147<hr>
148<div class="spirit-nav">
149<a accesskey="p" href="usage_examples.html"><img src="../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../atomic.html"><img src="../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="porting.html"><img src="../../../doc/src/images/next.png" alt="Next"></a>
150</div>
151</body>
152</html>
153