1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef AUDIO_INTERRUPT_MANAGER_NAPI_H_ 17 #define AUDIO_INTERRUPT_MANAGER_NAPI_H_ 18 19 #include "napi/native_api.h" 20 #include "napi/native_node_api.h" 21 #include "audio_system_manager.h" 22 #include "audio_manager_callback_napi.h" 23 24 namespace OHOS { 25 namespace AudioStandard { 26 static const std::string AUDIO_INTERRUPT_MANAGER_NAPI_CLASS_NAME = "AudioInterruptManager"; 27 28 struct AudioInterruptManagerAsyncContext; 29 class AudioInterruptManagerNapi { 30 public: 31 AudioInterruptManagerNapi(); 32 ~AudioInterruptManagerNapi(); 33 34 static napi_value Init(napi_env env, napi_value exports); 35 static napi_value CreateInterruptManagerWrapper(napi_env env); 36 private: 37 38 static napi_value On(napi_env env, napi_callback_info info); 39 40 static napi_value Construct(napi_env env, napi_callback_info info); 41 static void Destructor(napi_env env, void *nativeObject, void *finalize_hint); 42 AudioSystemManager *audioSystemMngr_; 43 44 napi_env env_; 45 }; 46 } // namespace AudioStandard 47 } // namespace OHOS 48 #endif /* AUDIO_INTERRUPT_MANAGER_NAPI_H_ */ 49