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26<div class="titlepage"><div><div><h4 class="title">
27<a name="beast.ref.boost__beast__websocket__seed_prng"></a><a class="link" href="boost__beast__websocket__seed_prng.html" title="websocket::seed_prng">websocket::seed_prng</a>
28</h4></div></div></div>
29<p>
30        <a class="indexterm" name="idm46057502270144"></a>
31      </p>
32<p>
33        Manually provide a one-time seed to initialize the PRNG.
34      </p>
35<h5>
36<a name="beast.ref.boost__beast__websocket__seed_prng.h0"></a>
37        <span class="phrase"><a name="beast.ref.boost__beast__websocket__seed_prng.synopsis"></a></span><a class="link" href="boost__beast__websocket__seed_prng.html#beast.ref.boost__beast__websocket__seed_prng.synopsis">Synopsis</a>
38      </h5>
39<p>
40        Defined in header <code class="literal">&lt;<a href="../../../../../../boost/beast/websocket/stream.hpp" target="_top">boost/beast/websocket/stream.hpp</a>&gt;</code>
41      </p>
42<pre class="programlisting"><span class="keyword">void</span>
43<span class="identifier">seed_prng</span><span class="special">(</span>
44    <span class="identifier">std</span><span class="special">::</span><span class="identifier">seed_seq</span><span class="special">&amp;</span> <span class="identifier">ss</span><span class="special">);</span>
45</pre>
46<h5>
47<a name="beast.ref.boost__beast__websocket__seed_prng.h1"></a>
48        <span class="phrase"><a name="beast.ref.boost__beast__websocket__seed_prng.description"></a></span><a class="link" href="boost__beast__websocket__seed_prng.html#beast.ref.boost__beast__websocket__seed_prng.description">Description</a>
49      </h5>
50<p>
51        This function invokes the specified seed sequence to produce a seed suitable
52        for use with the pseudo-random number generator used to create masks and
53        perform WebSocket protocol handshakes. If a seed is not manually provided,
54        the implementation will perform a one-time seed generation using <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">random_device</span></code>.
55        This function may be used when the application runs in an environment where
56        the random device is unreliable or does not provide sufficient entropy.
57      </p>
58<h5>
59<a name="beast.ref.boost__beast__websocket__seed_prng.h2"></a>
60        <span class="phrase"><a name="beast.ref.boost__beast__websocket__seed_prng.preconditions"></a></span><a class="link" href="boost__beast__websocket__seed_prng.html#beast.ref.boost__beast__websocket__seed_prng.preconditions">Preconditions</a>
61      </h5>
62<p>
63        This function may not be called after any websocket <a class="link" href="boost__beast__websocket__stream.html" title="websocket::stream"><code class="computeroutput"><span class="identifier">stream</span></code></a> objects have been constructed.
64      </p>
65<h5>
66<a name="beast.ref.boost__beast__websocket__seed_prng.h3"></a>
67        <span class="phrase"><a name="beast.ref.boost__beast__websocket__seed_prng.parameters"></a></span><a class="link" href="boost__beast__websocket__seed_prng.html#beast.ref.boost__beast__websocket__seed_prng.parameters">Parameters</a>
68      </h5>
69<div class="informaltable"><table class="table">
70<colgroup>
71<col>
72<col>
73</colgroup>
74<thead><tr>
75<th>
76                <p>
77                  Name
78                </p>
79              </th>
80<th>
81                <p>
82                  Description
83                </p>
84              </th>
85</tr></thead>
86<tbody><tr>
87<td>
88                <p>
89                  <code class="computeroutput"><span class="identifier">ss</span></code>
90                </p>
91              </td>
92<td>
93                <p>
94                  A reference to a <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">seed_seq</span></code>
95                  which will be used to seed the pseudo-random number generator.
96                  The seed sequence should have at least 256 bits of entropy.
97                </p>
98              </td>
99</tr></tbody>
100</table></div>
101<h5>
102<a name="beast.ref.boost__beast__websocket__seed_prng.h4"></a>
103        <span class="phrase"><a name="beast.ref.boost__beast__websocket__seed_prng.see_also"></a></span><a class="link" href="boost__beast__websocket__seed_prng.html#beast.ref.boost__beast__websocket__seed_prng.see_also">See Also</a>
104      </h5>
105<p>
106        <a class="link" href="boost__beast__websocket__stream/secure_prng.html" title="websocket::stream::secure_prng"><code class="computeroutput"><span class="identifier">stream</span><span class="special">::</span><span class="identifier">secure_prng</span></code></a>
107      </p>
108</div>
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111<td align="right"><div class="copyright-footer">Copyright © 2016-2019 Vinnie
112      Falco<p>
113        Distributed under the Boost Software License, Version 1.0. (See accompanying
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