1 /*
2 * Copyright 2003 VMware, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #ifndef _BRW_TEX_OBJ_H
27 #define _BRW_TEX_OBJ_H
28
29 #include "swrast/s_context.h"
30
31 #ifdef __cplusplus
32 extern "C" {
33 #endif
34
35 struct brw_texture_object
36 {
37 struct gl_texture_object base;
38
39 /* This is a mirror of base._MaxLevel, updated at validate time,
40 * except that we don't bother with the non-base levels for
41 * non-mipmapped textures.
42 */
43 unsigned int _MaxLevel;
44
45 unsigned int validated_first_level;
46 unsigned int validated_last_level;
47
48 /* The miptree of pixel data for the texture (if !needs_validate). After
49 * validation, the images will also have references to the same mt.
50 */
51 struct brw_mipmap_tree *mt;
52
53 /**
54 * Set when mipmap trees in the texture images of this texture object
55 * might not all be the mipmap tree above.
56 */
57 bool needs_validate;
58
59 /* Mesa format for the validated texture object. For non-views this
60 * will always be the same as texObj->Image[0][0].TexFormat. For views, it
61 * may differ since the mt is shared across views with differing formats.
62 */
63 mesa_format _Format;
64
65 const struct brw_image_format *planar_format;
66 unsigned int yuv_color_space;
67 };
68
69
70 /**
71 * brw_texture_image is a subclass of swrast_texture_image because we
72 * sometimes fall back to using the swrast module for software rendering.
73 */
74 struct brw_texture_image
75 {
76 struct swrast_texture_image base;
77
78 /* If brw_image->mt != NULL, image data is stored here.
79 * Else if brw_image->base.Buffer != NULL, image is stored there.
80 * Else there is no image data.
81 */
82 struct brw_mipmap_tree *mt;
83 };
84
85 static inline struct brw_texture_object *
brw_texture_object(struct gl_texture_object * obj)86 brw_texture_object(struct gl_texture_object *obj)
87 {
88 return (struct brw_texture_object *) obj;
89 }
90
91 static inline struct brw_texture_image *
brw_texture_image(struct gl_texture_image * img)92 brw_texture_image(struct gl_texture_image *img)
93 {
94 return (struct brw_texture_image *) img;
95 }
96
97 #ifdef __cplusplus
98 }
99 #endif
100
101 #endif /* _BRW_TEX_OBJ_H */
102