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1 /*
2  * Copyright 2003 VMware, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial portions
15  * of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 #ifndef _BRW_TEX_OBJ_H
27 #define _BRW_TEX_OBJ_H
28 
29 #include "swrast/s_context.h"
30 
31 #ifdef __cplusplus
32 extern "C" {
33 #endif
34 
35 struct brw_texture_object
36 {
37    struct gl_texture_object base;
38 
39    /* This is a mirror of base._MaxLevel, updated at validate time,
40     * except that we don't bother with the non-base levels for
41     * non-mipmapped textures.
42     */
43    unsigned int _MaxLevel;
44 
45    unsigned int validated_first_level;
46    unsigned int validated_last_level;
47 
48    /* The miptree of pixel data for the texture (if !needs_validate).  After
49     * validation, the images will also have references to the same mt.
50     */
51    struct brw_mipmap_tree *mt;
52 
53    /**
54     * Set when mipmap trees in the texture images of this texture object
55     * might not all be the mipmap tree above.
56     */
57    bool needs_validate;
58 
59    /* Mesa format for the validated texture object. For non-views this
60     * will always be the same as texObj->Image[0][0].TexFormat. For views, it
61     * may differ since the mt is shared across views with differing formats.
62     */
63    mesa_format _Format;
64 
65    const struct brw_image_format *planar_format;
66    unsigned int yuv_color_space;
67 };
68 
69 
70 /**
71  * brw_texture_image is a subclass of swrast_texture_image because we
72  * sometimes fall back to using the swrast module for software rendering.
73  */
74 struct brw_texture_image
75 {
76    struct swrast_texture_image base;
77 
78    /* If brw_image->mt != NULL, image data is stored here.
79     * Else if brw_image->base.Buffer != NULL, image is stored there.
80     * Else there is no image data.
81     */
82    struct brw_mipmap_tree *mt;
83 };
84 
85 static inline struct brw_texture_object *
brw_texture_object(struct gl_texture_object * obj)86 brw_texture_object(struct gl_texture_object *obj)
87 {
88    return (struct brw_texture_object *) obj;
89 }
90 
91 static inline struct brw_texture_image *
brw_texture_image(struct gl_texture_image * img)92 brw_texture_image(struct gl_texture_image *img)
93 {
94    return (struct brw_texture_image *) img;
95 }
96 
97 #ifdef __cplusplus
98 }
99 #endif
100 
101 #endif /* _BRW_TEX_OBJ_H */
102