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1 /*
2  * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef ROSEN_RENDER_SERVICE_BASE_COMMAND_RS_ANIMATION_COMMAND_H
17 #define ROSEN_RENDER_SERVICE_BASE_COMMAND_RS_ANIMATION_COMMAND_H
18 
19 #include "animation/rs_render_animation.h"
20 #include "animation/rs_render_curve_animation.h"
21 #include "animation/rs_render_keyframe_animation.h"
22 #include "animation/rs_render_path_animation.h"
23 #include "animation/rs_render_spring_animation.h"
24 #include "animation/rs_render_transition.h"
25 #include "command/rs_command_templates.h"
26 #include "common/rs_macros.h"
27 #include "pipeline/rs_render_node.h"
28 
29 namespace OHOS {
30 namespace Rosen {
31 enum RSAnimationCommandType : uint16_t {
32     // curve animation
33     ANIMATION_CREATE_CURVE,
34     // keyframe animation
35     ANIMATION_CREATE_KEYFRAME,
36     // path animation
37     ANIMATION_CREATE_PATH,
38     // transition animation
39     ANIMATION_CREATE_TRANSITION,
40     // spring animation
41     ANIMATION_CREATE_SPRING,
42 
43     // operations
44     ANIMATION_START,
45     ANIMATION_PAUSE,
46     ANIMATION_RESUME,
47     ANIMATION_FINISH,
48     ANIMATION_REVERSE,
49     ANIMATION_SET_FRACTION,
50 
51     // UI operation
52     ANIMATION_FINISH_CALLBACK,
53 };
54 
55 class RSB_EXPORT AnimationCommandHelper {
56 public:
57     template<void (RSRenderAnimation::*OP)()>
AnimOp(RSContext & context,NodeId nodeId,AnimationId animId)58     static void AnimOp(RSContext& context, NodeId nodeId, AnimationId animId)
59     {
60         auto node = context.GetNodeMap().GetRenderNode<RSRenderNode>(nodeId);
61         if (node == nullptr) {
62             return;
63         }
64         auto animation = node->GetAnimationManager().GetAnimation(animId);
65         if (animation == nullptr) {
66             return;
67         }
68         (*animation.*OP)();
69     }
70     template<void (RSRenderAnimation::*OP)()>
AnimOpReg(RSContext & context,NodeId nodeId,AnimationId animId)71     static void AnimOpReg(RSContext& context, NodeId nodeId, AnimationId animId)
72     {
73         auto node = context.GetNodeMap().GetRenderNode<RSRenderNode>(nodeId);
74         if (node == nullptr) {
75             return;
76         }
77         auto animation = node->GetAnimationManager().GetAnimation(animId);
78         if (animation == nullptr) {
79             return;
80         }
81         (*animation.*OP)();
82         // register node on animation start or resume
83         context.RegisterAnimatingRenderNode(node);
84     }
85     template<typename T, void (RSRenderAnimation::*OP)(T)>
AnimOp(RSContext & context,NodeId nodeId,AnimationId animId,T param)86     static void AnimOp(RSContext& context, NodeId nodeId, AnimationId animId, T param)
87     {
88         auto node = context.GetNodeMap().GetRenderNode<RSRenderNode>(nodeId);
89         if (node == nullptr) {
90             return;
91         }
92         auto animation = node->GetAnimationManager().GetAnimation(animId);
93         if (animation == nullptr) {
94             return;
95         }
96         (*animation.*OP)(param);
97     }
98     static void CreateAnimation(
99         RSContext& context, NodeId targetId, const std::shared_ptr<RSRenderAnimation>& animation);
100 
101     using FinishCallbackProcessor = void (*)(NodeId, AnimationId);
102     static void AnimationFinishCallback(RSContext& context, NodeId targetId, AnimationId animId);
103     static RSB_EXPORT void SetFinishCallbackProcessor(FinishCallbackProcessor processor);
104 };
105 
106 // animation operation
107 ADD_COMMAND(RSAnimationStart,
108     ARG(ANIMATION, ANIMATION_START, AnimationCommandHelper::AnimOpReg<&RSRenderAnimation::Start>, NodeId, AnimationId))
109 ADD_COMMAND(RSAnimationPause,
110     ARG(ANIMATION, ANIMATION_PAUSE, AnimationCommandHelper::AnimOp<&RSRenderAnimation::Pause>, NodeId, AnimationId))
111 ADD_COMMAND(RSAnimationResume, ARG(ANIMATION, ANIMATION_RESUME,
112                                    AnimationCommandHelper::AnimOpReg<&RSRenderAnimation::Resume>, NodeId, AnimationId))
113 ADD_COMMAND(RSAnimationFinish,
114     ARG(ANIMATION, ANIMATION_FINISH, AnimationCommandHelper::AnimOp<&RSRenderAnimation::Finish>, NodeId, AnimationId))
115 ADD_COMMAND(RSAnimationReverse,
116     ARG(ANIMATION, ANIMATION_REVERSE, AnimationCommandHelper::AnimOp<bool, &RSRenderAnimation::SetReversed>, NodeId,
117         AnimationId, bool))
118 ADD_COMMAND(RSAnimationSetFraction,
119     ARG(ANIMATION, ANIMATION_SET_FRACTION, AnimationCommandHelper::AnimOp<float, &RSRenderAnimation::SetFraction>,
120         NodeId, AnimationId, float))
121 
122 ADD_COMMAND(RSAnimationFinishCallback,
123     ARG(ANIMATION, ANIMATION_FINISH_CALLBACK, AnimationCommandHelper::AnimationFinishCallback, NodeId, AnimationId))
124 
125 // create curve animation
126 ADD_COMMAND(RSAnimationCreateCurve, ARG(ANIMATION, ANIMATION_CREATE_CURVE, AnimationCommandHelper::CreateAnimation,
127     NodeId, std::shared_ptr<RSRenderCurveAnimation>))
128 
129 // create keyframe animation
130 ADD_COMMAND(RSAnimationCreateKeyframe,ARG(ANIMATION, ANIMATION_CREATE_KEYFRAME,
131     AnimationCommandHelper::CreateAnimation, NodeId, std::shared_ptr<RSRenderKeyframeAnimation>))
132 
133 // create path animation
134 ADD_COMMAND(RSAnimationCreatePath, ARG(ANIMATION, ANIMATION_CREATE_PATH,
135     AnimationCommandHelper::CreateAnimation, NodeId, std::shared_ptr<RSRenderPathAnimation>))
136 
137 // create transition animation
138 ADD_COMMAND(RSAnimationCreateTransition, ARG(ANIMATION, ANIMATION_CREATE_TRANSITION,
139     AnimationCommandHelper::CreateAnimation, NodeId, std::shared_ptr<RSRenderTransition>))
140 
141 // create spring animation
142 ADD_COMMAND(RSAnimationCreateSpring,ARG(ANIMATION, ANIMATION_CREATE_SPRING,
143     AnimationCommandHelper::CreateAnimation, NodeId, std::shared_ptr<RSRenderSpringAnimation>))
144 } // namespace Rosen
145 } // namespace OHOS
146 
147 #endif // ROSEN_RENDER_SERVICE_BASE_COMMAND_RS_ANIMATION_COMMAND_H
148