1 /*
2 * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "rs_uni_render_processor.h"
17
18 #include "rs_trace.h"
19 #include "string_utils.h"
20
21 #include "platform/common/rs_log.h"
22
23 namespace OHOS {
24 namespace Rosen {
RSUniRenderProcessor()25 RSUniRenderProcessor::RSUniRenderProcessor()
26 : composerAdapter_(std::make_unique<RSComposerAdapter>())
27 {
28 }
29
~RSUniRenderProcessor()30 RSUniRenderProcessor::~RSUniRenderProcessor() noexcept
31 {
32 }
33
Init(RSDisplayRenderNode & node,int32_t offsetX,int32_t offsetY,ScreenId mirroredId)34 bool RSUniRenderProcessor::Init(RSDisplayRenderNode& node, int32_t offsetX, int32_t offsetY, ScreenId mirroredId)
35 {
36 if (!RSProcessor::Init(node, offsetX, offsetY, mirroredId)) {
37 return false;
38 }
39
40 // In uni render mode, we can handle screen rotation in the rendering process,
41 // so we do not need to handle rotation in composer adapter any more,
42 // just pass the buffer to composer straightly.
43 screenInfo_.rotation = ScreenRotation::ROTATION_0;
44 return composerAdapter_->Init(screenInfo_, offsetX, offsetY, mirrorAdaptiveCoefficient_,
45 [this](const auto& surface, const auto& layers) {
46 Redraw(surface, layers);
47 });
48 }
49
PostProcess()50 void RSUniRenderProcessor::PostProcess()
51 {
52 composerAdapter_->CommitLayers(layers_);
53 MultiLayersPerf(layerNum);
54 }
55
ProcessSurface(RSSurfaceRenderNode & node)56 void RSUniRenderProcessor::ProcessSurface(RSSurfaceRenderNode &node)
57 {
58 if (!node.IsNotifyRTBufferAvailable()) {
59 // Only ipc for one time.
60 RS_LOGD("RsDebug RSUniRenderProcessor::ProcessSurface id = %" PRIu64 " Notify RT buffer available",
61 node.GetId());
62 node.NotifyRTBufferAvailable();
63 }
64
65 auto layer = composerAdapter_->CreateLayer(node);
66 if (layer == nullptr) {
67 RS_LOGE("RSUniRenderProcessor::ProcessSurface: failed to createLayer for node(id: %" PRIu64 ")", node.GetId());
68 return;
69 }
70
71 layers_.emplace_back(layer);
72 layerNum++;
73 }
74
ProcessDisplaySurface(RSDisplayRenderNode & node)75 void RSUniRenderProcessor::ProcessDisplaySurface(RSDisplayRenderNode& node)
76 {
77 auto layer = composerAdapter_->CreateLayer(node);
78 if (layer == nullptr) {
79 RS_LOGE("RSUniRenderProcessor::ProcessDisplaySurface: failed to createLayer for node(id: %" PRIu64 ")",
80 node.GetId());
81 return;
82 }
83
84 layers_.emplace_back(layer);
85 layerNum += node.GetCurAllSurfaces().size();
86 }
87
Redraw(const sptr<Surface> & surface,const std::vector<LayerInfoPtr> & layers)88 void RSUniRenderProcessor::Redraw(const sptr<Surface>& surface, const std::vector<LayerInfoPtr>& layers)
89 {
90 if (surface == nullptr) {
91 RS_LOGE("RSUniRenderProcessor::Redraw: surface is null.");
92 return;
93 }
94
95 RS_LOGD("RsDebug RSUniRenderProcessor::Redraw flush frame buffer start");
96 bool forceCPU = RSBaseRenderEngine::NeedForceCPU(layers);
97 auto renderFrame = renderEngine_->RequestFrame(surface, renderFrameConfig_, forceCPU);
98 if (renderFrame == nullptr) {
99 RS_LOGE("RsDebug RSUniRenderProcessor::Redraw:failed to request frame.");
100 return;
101 }
102
103 auto canvas = renderFrame->GetCanvas();
104 if (canvas == nullptr) {
105 RS_LOGE("RsDebug RSUniRenderProcessor::Redraw:canvas is nullptr.");
106 return;
107 }
108 renderEngine_->DrawLayers(*canvas, layers, forceCPU);
109 renderFrame->Flush();
110 RS_LOGD("RsDebug RSUniRenderProcessor::Redraw flush frame buffer end");
111 }
112 } // namespace Rosen
113 } // namespace OHOS
114