1#!amber 2 3# Copyright 2020 Google LLC 4# 5# Licensed under the Apache License, Version 2.0 (the "License"); 6# you may not use this file except in compliance with the License. 7# You may obtain a copy of the License at 8# 9# http://www.apache.org/licenses/LICENSE-2.0 10# 11# Unless required by applicable law or agreed to in writing, software 12# distributed under the License is distributed on an "AS IS" BASIS, 13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14# See the License for the specific language governing permissions and 15# limitations under the License. 16 17 18# A test for a coverage-gap found by GraphicsFuzz. 19 20# Short description: A fragment shader that covers a specific constant folding code path 21 22# The test passes because the shader always writes red. 23 24SHADER vertex variant_vertex_shader PASSTHROUGH 25 26# variant_fragment_shader is derived from the following GLSL: 27# #version 310 es 28# precision highp float; 29# 30# precision highp int; 31# 32# layout(location = 0) out vec4 _GLF_color; 33# 34# layout(set = 0, binding = 0) uniform buf0 35# { 36# float one; 37# }; 38# 39# void main() 40# { 41# _GLF_color = vec4(0); 42# 43# // Always false. 44# if(one < 0.0 || one < 1.0) 45# return; 46# 47# // Always false. 48# if(one < 0.0) 49# { 50# while (one < 0.0) 51# { 52# _GLF_color = vec4(1); 53# break; 54# } 55# } 56# else 57# { 58# _GLF_color = vec4(1, 0, 0, 1); 59# } 60# } 61SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 62; SPIR-V 63; Version: 1.0 64; Generator: Khronos Glslang Reference Front End; 8 65; Bound: 50 66; Schema: 0 67 OpCapability Shader 68 %1 = OpExtInstImport "GLSL.std.450" 69 OpMemoryModel Logical GLSL450 70 OpEntryPoint Fragment %4 "main" %9 71 OpExecutionMode %4 OriginUpperLeft 72 OpSource ESSL 310 73 OpName %4 "main" 74 OpName %9 "_GLF_color" 75 OpName %13 "buf0" 76 OpMemberName %13 0 "one" 77 OpName %15 "" 78 OpDecorate %9 Location 0 79 OpMemberDecorate %13 0 Offset 0 80 OpDecorate %13 Block 81 OpDecorate %15 DescriptorSet 0 82 OpDecorate %15 Binding 0 83 %2 = OpTypeVoid 84 %3 = OpTypeFunction %2 85 %6 = OpTypeFloat 32 86 %7 = OpTypeVector %6 4 87 %8 = OpTypePointer Output %7 88 %9 = OpVariable %8 Output 89 %10 = OpConstant %6 0 90 %11 = OpConstantComposite %7 %10 %10 %10 %10 91 %12 = OpTypeBool 92 %13 = OpTypeStruct %6 93 %14 = OpTypePointer Uniform %13 94 %15 = OpVariable %14 Uniform 95 %16 = OpTypeInt 32 1 96 %17 = OpConstant %16 0 97 %18 = OpTypePointer Uniform %6 98 %27 = OpConstant %6 1 99 %46 = OpConstantComposite %7 %27 %27 %27 %27 100 %49 = OpConstantComposite %7 %27 %10 %10 %27 101 %4 = OpFunction %2 None %3 102 %5 = OpLabel 103 OpStore %9 %11 104 %19 = OpAccessChain %18 %15 %17 105 %20 = OpLoad %6 %19 106 %21 = OpFOrdLessThan %12 %20 %10 107 %22 = OpLogicalNot %12 %21 108 OpSelectionMerge %24 None 109 OpBranchConditional %22 %23 %24 110 %23 = OpLabel 111 %25 = OpAccessChain %18 %15 %17 112 %26 = OpLoad %6 %25 113 %28 = OpFOrdLessThan %12 %26 %27 114 OpBranch %24 115 %24 = OpLabel 116 %29 = OpPhi %12 %21 %5 %28 %23 117 OpSelectionMerge %31 None 118 OpBranchConditional %29 %30 %31 119 %30 = OpLabel 120 OpReturn 121 %31 = OpLabel 122 %33 = OpAccessChain %18 %15 %17 123 %34 = OpLoad %6 %33 124 %35 = OpFOrdLessThan %12 %34 %10 125 OpSelectionMerge %37 None 126 OpBranchConditional %35 %36 %48 127 %36 = OpLabel 128 OpBranch %38 129 %38 = OpLabel 130 OpLoopMerge %40 %41 None 131 OpBranch %42 132 %42 = OpLabel 133 %43 = OpAccessChain %18 %15 %17 134 %44 = OpLoad %6 %43 135 %45 = OpFOrdLessThan %12 %44 %10 136 OpBranchConditional %45 %39 %40 137 %39 = OpLabel 138 OpStore %9 %46 139 OpBranch %40 140 %41 = OpLabel 141 OpBranch %38 142 %40 = OpLabel 143 OpBranch %37 144 %48 = OpLabel 145 OpStore %9 %49 146 OpBranch %37 147 %37 = OpLabel 148 OpReturn 149 OpFunctionEnd 150END 151 152# uniforms for variant 153 154# one 155BUFFER variant_one DATA_TYPE float DATA 156 1.0 157END 158 159BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM 160 161PIPELINE graphics variant_pipeline 162 ATTACH variant_vertex_shader 163 ATTACH variant_fragment_shader 164 FRAMEBUFFER_SIZE 256 256 165 BIND BUFFER variant_framebuffer AS color LOCATION 0 166 BIND BUFFER variant_one AS uniform DESCRIPTOR_SET 0 BINDING 0 167END 168CLEAR_COLOR variant_pipeline 0 0 0 255 169 170CLEAR variant_pipeline 171RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 172 173EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 174