1#!amber 2 3# Copyright 2020 Google LLC 4# 5# Licensed under the Apache License, Version 2.0 (the "License"); 6# you may not use this file except in compliance with the License. 7# You may obtain a copy of the License at 8# 9# http://www.apache.org/licenses/LICENSE-2.0 10# 11# Unless required by applicable law or agreed to in writing, software 12# distributed under the License is distributed on an "AS IS" BASIS, 13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14# See the License for the specific language governing permissions and 15# limitations under the License. 16 17 18# A test for a coverage-gap found by GraphicsFuzz. 19 20# Short description: A fragment shader that covers a specific const folding path 21 22# The test passes because the shader always writes red. 23 24SHADER vertex variant_vertex_shader PASSTHROUGH 25 26# variant_fragment_shader is derived from the following GLSL: 27# #version 310 es 28# precision highp float; 29# 30# layout(set = 0, binding = 0) uniform buf0 { 31# vec2 injectionSwitch; 32# }; 33# 34# layout(location = 0) out vec4 _GLF_color; 35# 36# void main() 37# { 38# float f = sinh(724.322); 39# 40# // Always true. 41# // injectionSwitch.x == 0.0. 42# // injectionSwitch.y == 1.0. 43# if (isinf(f) || injectionSwitch.x < injectionSwitch.y) 44# _GLF_color = vec4(1, 0, 0, 1); 45# else 46# _GLF_color = vec4(0); 47# } 48SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 49; SPIR-V 50; Version: 1.0 51; Generator: Khronos Glslang Reference Front End; 8 52; Bound: 43 53; Schema: 0 54 OpCapability Shader 55 %1 = OpExtInstImport "GLSL.std.450" 56 OpMemoryModel Logical GLSL450 57 OpEntryPoint Fragment %4 "main" %37 58 OpExecutionMode %4 OriginUpperLeft 59 OpSource ESSL 310 60 OpName %4 "main" 61 OpName %8 "f" 62 OpName %18 "buf0" 63 OpMemberName %18 0 "injectionSwitch" 64 OpName %20 "" 65 OpName %37 "_GLF_color" 66 OpMemberDecorate %18 0 Offset 0 67 OpDecorate %18 Block 68 OpDecorate %20 DescriptorSet 0 69 OpDecorate %20 Binding 0 70 OpDecorate %37 Location 0 71 %2 = OpTypeVoid 72 %3 = OpTypeFunction %2 73 %6 = OpTypeFloat 32 74 %7 = OpTypePointer Function %6 75 %9 = OpConstant %6 724.322021 76 %11 = OpTypeBool 77 %17 = OpTypeVector %6 2 78 %18 = OpTypeStruct %17 79 %19 = OpTypePointer Uniform %18 80 %20 = OpVariable %19 Uniform 81 %21 = OpTypeInt 32 1 82 %22 = OpConstant %21 0 83 %23 = OpTypeInt 32 0 84 %24 = OpConstant %23 0 85 %25 = OpTypePointer Uniform %6 86 %28 = OpConstant %23 1 87 %35 = OpTypeVector %6 4 88 %36 = OpTypePointer Output %35 89 %37 = OpVariable %36 Output 90 %38 = OpConstant %6 1 91 %39 = OpConstant %6 0 92 %40 = OpConstantComposite %35 %38 %39 %39 %38 93 %42 = OpConstantComposite %35 %39 %39 %39 %39 94 %4 = OpFunction %2 None %3 95 %5 = OpLabel 96 %8 = OpVariable %7 Function 97 %10 = OpExtInst %6 %1 Sinh %9 98 OpStore %8 %10 99 %12 = OpLoad %6 %8 100 %13 = OpIsInf %11 %12 101 %14 = OpLogicalNot %11 %13 102 OpSelectionMerge %16 None 103 OpBranchConditional %14 %15 %16 104 %15 = OpLabel 105 %26 = OpAccessChain %25 %20 %22 %24 106 %27 = OpLoad %6 %26 107 %29 = OpAccessChain %25 %20 %22 %28 108 %30 = OpLoad %6 %29 109 %31 = OpFOrdLessThan %11 %27 %30 110 OpBranch %16 111 %16 = OpLabel 112 %32 = OpPhi %11 %13 %5 %31 %15 113 OpSelectionMerge %34 None 114 OpBranchConditional %32 %33 %41 115 %33 = OpLabel 116 OpStore %37 %40 117 OpBranch %34 118 %41 = OpLabel 119 OpStore %37 %42 120 OpBranch %34 121 %34 = OpLabel 122 OpReturn 123 OpFunctionEnd 124END 125 126# uniforms for variant 127 128# injectionSwitch 129BUFFER variant_injectionSwitch DATA_TYPE vec2<float> DATA 130 0.0 1.0 131END 132 133BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM 134 135PIPELINE graphics variant_pipeline 136 ATTACH variant_vertex_shader 137 ATTACH variant_fragment_shader 138 FRAMEBUFFER_SIZE 256 256 139 BIND BUFFER variant_framebuffer AS color LOCATION 0 140 BIND BUFFER variant_injectionSwitch AS uniform DESCRIPTOR_SET 0 BINDING 0 141END 142CLEAR_COLOR variant_pipeline 0 0 0 255 143 144CLEAR variant_pipeline 145RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 146 147EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 148