1#!amber 2 3# Copyright 2020 Google LLC 4# 5# Licensed under the Apache License, Version 2.0 (the "License"); 6# you may not use this file except in compliance with the License. 7# You may obtain a copy of the License at 8# 9# http://www.apache.org/licenses/LICENSE-2.0 10# 11# Unless required by applicable law or agreed to in writing, software 12# distributed under the License is distributed on an "AS IS" BASIS, 13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14# See the License for the specific language governing permissions and 15# limitations under the License. 16 17 18# A test for a coverage-gap found by the GraphicsFuzz project. 19 20# Short description: A fragment shader that covers specific NIR code paths 21 22# The test passes because the shader always writes red. 23 24SHADER vertex variant_vertex_shader PASSTHROUGH 25 26# variant_fragment_shader is derived from the following GLSL: 27# #version 320 es 28# #define _int_0 _GLF_uniform_int_values[0] 29# #define _int_10 _GLF_uniform_int_values[1] 30# #define _int_1 _GLF_uniform_int_values[2] 31# 32# precision highp float; 33# precision highp int; 34# 35# // Contents of _GLF_uniform_int_values: [0, 10, 1] 36# layout(set = 0, binding = 0) uniform buf0 37# { 38# int _GLF_uniform_int_values[3]; 39# }; 40# 41# layout(location = 0) out vec4 _GLF_color; 42# 43# int func() 44# { 45# int i = _int_0; 46# 47# do 48# { 49# i++; 50# 51# if (true) 52# { 53# if (true) 54# { 55# return _int_1; 56# } 57# } 58# } 59# while (i < _int_10); 60# 61# return _int_0; 62# } 63# 64# void main() 65# { 66# if (func() == _int_1) 67# { 68# _GLF_color = vec4(_int_1, _int_0, _int_0, _int_1); 69# } 70# else 71# { 72# _GLF_color = vec4(_int_0); 73# } 74# } 75SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 76; SPIR-V 77; Version: 1.0 78; Generator: Khronos Glslang Reference Front End; 10 79; Bound: 75 80; Schema: 0 81 OpCapability Shader 82 %1 = OpExtInstImport "GLSL.std.450" 83 OpMemoryModel Logical GLSL450 84 OpEntryPoint Fragment %4 "main" %56 85 OpExecutionMode %4 OriginUpperLeft 86 OpSource ESSL 320 87 OpName %4 "main" 88 OpName %8 "func(" 89 OpName %11 "i" 90 OpName %15 "buf0" 91 OpMemberName %15 0 "_GLF_uniform_int_values" 92 OpName %17 "" 93 OpName %56 "_GLF_color" 94 OpDecorate %14 ArrayStride 16 95 OpMemberDecorate %15 0 Offset 0 96 OpDecorate %15 Block 97 OpDecorate %17 DescriptorSet 0 98 OpDecorate %17 Binding 0 99 OpDecorate %56 Location 0 100 %2 = OpTypeVoid 101 %3 = OpTypeFunction %2 102 %6 = OpTypeInt 32 1 103 %7 = OpTypeFunction %6 104 %10 = OpTypePointer Function %6 105 %12 = OpTypeInt 32 0 106 %13 = OpConstant %12 3 107 %14 = OpTypeArray %6 %13 108 %15 = OpTypeStruct %14 109 %16 = OpTypePointer Uniform %15 110 %17 = OpVariable %16 Uniform 111 %18 = OpConstant %6 0 112 %19 = OpTypePointer Uniform %6 113 %27 = OpConstant %6 1 114 %29 = OpTypeBool 115 %30 = OpConstantTrue %29 116 %35 = OpConstant %6 2 117 %53 = OpTypeFloat 32 118 %54 = OpTypeVector %53 4 119 %55 = OpTypePointer Output %54 120 %56 = OpVariable %55 Output 121 %4 = OpFunction %2 None %3 122 %5 = OpLabel 123 %47 = OpFunctionCall %6 %8 124 %48 = OpAccessChain %19 %17 %18 %35 125 %49 = OpLoad %6 %48 126 %50 = OpIEqual %29 %47 %49 127 OpSelectionMerge %52 None 128 OpBranchConditional %50 %51 %70 129 %51 = OpLabel 130 %57 = OpAccessChain %19 %17 %18 %35 131 %58 = OpLoad %6 %57 132 %59 = OpConvertSToF %53 %58 133 %60 = OpAccessChain %19 %17 %18 %18 134 %61 = OpLoad %6 %60 135 %62 = OpConvertSToF %53 %61 136 %63 = OpAccessChain %19 %17 %18 %18 137 %64 = OpLoad %6 %63 138 %65 = OpConvertSToF %53 %64 139 %66 = OpAccessChain %19 %17 %18 %35 140 %67 = OpLoad %6 %66 141 %68 = OpConvertSToF %53 %67 142 %69 = OpCompositeConstruct %54 %59 %62 %65 %68 143 OpStore %56 %69 144 OpBranch %52 145 %70 = OpLabel 146 %71 = OpAccessChain %19 %17 %18 %18 147 %72 = OpLoad %6 %71 148 %73 = OpConvertSToF %53 %72 149 %74 = OpCompositeConstruct %54 %73 %73 %73 %73 150 OpStore %56 %74 151 OpBranch %52 152 %52 = OpLabel 153 OpReturn 154 OpFunctionEnd 155 %8 = OpFunction %6 None %7 156 %9 = OpLabel 157 %11 = OpVariable %10 Function 158 %20 = OpAccessChain %19 %17 %18 %18 159 %21 = OpLoad %6 %20 160 OpStore %11 %21 161 OpBranch %22 162 %22 = OpLabel 163 OpLoopMerge %24 %25 None 164 OpBranch %23 165 %23 = OpLabel 166 %26 = OpLoad %6 %11 167 %28 = OpIAdd %6 %26 %27 168 OpStore %11 %28 169 OpSelectionMerge %32 None 170 OpBranchConditional %30 %31 %32 171 %31 = OpLabel 172 OpSelectionMerge %34 None 173 OpBranchConditional %30 %33 %34 174 %33 = OpLabel 175 %36 = OpAccessChain %19 %17 %18 %35 176 %37 = OpLoad %6 %36 177 OpReturnValue %37 178 %34 = OpLabel 179 OpBranch %32 180 %32 = OpLabel 181 OpBranch %25 182 %25 = OpLabel 183 %39 = OpLoad %6 %11 184 %40 = OpAccessChain %19 %17 %18 %27 185 %41 = OpLoad %6 %40 186 %42 = OpSLessThan %29 %39 %41 187 OpBranchConditional %42 %22 %24 188 %24 = OpLabel 189 %43 = OpAccessChain %19 %17 %18 %18 190 %44 = OpLoad %6 %43 191 OpReturnValue %44 192 OpFunctionEnd 193END 194 195# uniforms for variant 196 197# _GLF_uniform_int_values 198BUFFER variant__GLF_uniform_int_values DATA_TYPE int32[] STD140 DATA 199 0 10 1 200END 201 202BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM 203 204PIPELINE graphics variant_pipeline 205 ATTACH variant_vertex_shader 206 ATTACH variant_fragment_shader 207 FRAMEBUFFER_SIZE 256 256 208 BIND BUFFER variant_framebuffer AS color LOCATION 0 209 BIND BUFFER variant__GLF_uniform_int_values AS uniform DESCRIPTOR_SET 0 BINDING 0 210END 211CLEAR_COLOR variant_pipeline 0 0 0 255 212 213CLEAR variant_pipeline 214RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 215 216EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 217