1#!amber 2 3# Copyright 2020 Google LLC 4# 5# Licensed under the Apache License, Version 2.0 (the "License"); 6# you may not use this file except in compliance with the License. 7# You may obtain a copy of the License at 8# 9# http://www.apache.org/licenses/LICENSE-2.0 10# 11# Unless required by applicable law or agreed to in writing, software 12# distributed under the License is distributed on an "AS IS" BASIS, 13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14# See the License for the specific language governing permissions and 15# limitations under the License. 16 17 18# A test for a coverage-gap found by GraphicsFuzz. 19 20# Short description: A fragment shader that covers a specific value tracking path 21 22# The test passes because the shader always writes red. 23 24SHADER vertex variant_vertex_shader PASSTHROUGH 25 26# variant_fragment_shader is derived from the following GLSL: 27# #version 310 es 28# precision highp float; 29# precision highp int; 30# 31# layout(location = 0) out vec4 _GLF_color; 32# layout(set = 0, binding = 0) uniform buf0 33# { 34# int two; 35# }; 36# 37# void main() 38# { 39# int a = 0; 40# for (int i = 0; i < 2; i++) 41# { 42# a = (i | -2) - 1; 43# } 44# 45# if (a == -2) 46# { 47# _GLF_color = vec4(1, 0, 0, 1); 48# } 49# else 50# { 51# _GLF_color = vec4(0); 52# } 53# } 54SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 55; SPIR-V 56; Version: 1.0 57; Generator: Khronos Glslang Reference Front End; 8 58; Bound: 43 59; Schema: 0 60 OpCapability Shader 61 %1 = OpExtInstImport "GLSL.std.450" 62 OpMemoryModel Logical GLSL450 63 OpEntryPoint Fragment %4 "main" %34 64 OpExecutionMode %4 OriginUpperLeft 65 OpSource ESSL 310 66 OpName %4 "main" 67 OpName %8 "a" 68 OpName %10 "i" 69 OpName %34 "_GLF_color" 70 OpName %40 "buf0" 71 OpMemberName %40 0 "two" 72 OpName %42 "" 73 OpDecorate %34 Location 0 74 OpMemberDecorate %40 0 Offset 0 75 OpDecorate %40 Block 76 OpDecorate %42 DescriptorSet 0 77 OpDecorate %42 Binding 0 78 %2 = OpTypeVoid 79 %3 = OpTypeFunction %2 80 %6 = OpTypeInt 32 1 81 %7 = OpTypePointer Function %6 82 %9 = OpConstant %6 0 83 %17 = OpConstant %6 2 84 %18 = OpTypeBool 85 %21 = OpConstant %6 -2 86 %23 = OpConstant %6 1 87 %31 = OpTypeFloat 32 88 %32 = OpTypeVector %31 4 89 %33 = OpTypePointer Output %32 90 %34 = OpVariable %33 Output 91 %35 = OpConstant %31 1 92 %36 = OpConstant %31 0 93 %37 = OpConstantComposite %32 %35 %36 %36 %35 94 %39 = OpConstantComposite %32 %36 %36 %36 %36 95 %40 = OpTypeStruct %6 96 %41 = OpTypePointer Uniform %40 97 %42 = OpVariable %41 Uniform 98 %4 = OpFunction %2 None %3 99 %5 = OpLabel 100 %8 = OpVariable %7 Function 101 %10 = OpVariable %7 Function 102 OpStore %8 %9 103 OpStore %10 %9 104 OpBranch %11 105 %11 = OpLabel 106 OpLoopMerge %13 %14 None 107 OpBranch %15 108 %15 = OpLabel 109 %16 = OpLoad %6 %10 110 %19 = OpSLessThan %18 %16 %17 111 OpBranchConditional %19 %12 %13 112 %12 = OpLabel 113 %20 = OpLoad %6 %10 114 %22 = OpBitwiseOr %6 %20 %21 115 %24 = OpISub %6 %22 %23 116 OpStore %8 %24 117 OpBranch %14 118 %14 = OpLabel 119 %25 = OpLoad %6 %10 120 %26 = OpIAdd %6 %25 %23 121 OpStore %10 %26 122 OpBranch %11 123 %13 = OpLabel 124 %27 = OpLoad %6 %8 125 %28 = OpIEqual %18 %27 %21 126 OpSelectionMerge %30 None 127 OpBranchConditional %28 %29 %38 128 %29 = OpLabel 129 OpStore %34 %37 130 OpBranch %30 131 %38 = OpLabel 132 OpStore %34 %39 133 OpBranch %30 134 %30 = OpLabel 135 OpReturn 136 OpFunctionEnd 137END 138 139# uniforms for variant 140 141# two 142BUFFER variant_two DATA_TYPE int32 DATA 143 2 144END 145 146BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM 147 148PIPELINE graphics variant_pipeline 149 ATTACH variant_vertex_shader 150 ATTACH variant_fragment_shader 151 FRAMEBUFFER_SIZE 256 256 152 BIND BUFFER variant_framebuffer AS color LOCATION 0 153 BIND BUFFER variant_two AS uniform DESCRIPTOR_SET 0 BINDING 0 154END 155CLEAR_COLOR variant_pipeline 0 0 0 255 156 157CLEAR variant_pipeline 158RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 159 160EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 161