1#!amber 2 3# Copyright 2019 Google LLC 4# 5# Licensed under the Apache License, Version 2.0 (the "License"); 6# you may not use this file except in compliance with the License. 7# You may obtain a copy of the License at 8# 9# http://www.apache.org/licenses/LICENSE-2.0 10# 11# Unless required by applicable law or agreed to in writing, software 12# distributed under the License is distributed on an "AS IS" BASIS, 13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14# See the License for the specific language governing permissions and 15# limitations under the License. 16 17 18# A test for a bug found by GraphicsFuzz. 19 20# Short description: A shader with a discard in a loop 21 22# The test passes because the discard is always reached, so the background colour will remain black. 23 24# Optimized using spirv-opt with the following arguments: 25# '-O' 26# spirv-opt commit hash: 6b072126595dd8c2448eb1fda616251c5e6d7079 27 28 29 30SHADER vertex variant_vertex_shader PASSTHROUGH 31 32# variant_fragment_shader is derived from the following GLSL: 33# #version 310 es 34# precision highp float; 35# 36# precision highp int; 37# 38# layout(location = 0) out vec4 _GLF_color; 39# 40# void main() 41# { 42# for(int i = 0; i < 10; i++) 43# { 44# if(gl_FragCoord.y < 0.0) 45# { 46# if(gl_FragCoord.x < 0.0) 47# { 48# break; 49# } 50# continue; 51# } 52# discard; 53# } 54# _GLF_color = vec4(1.0, 0.0, 0.0, 1.0); 55# } 56SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 57; SPIR-V 58; Version: 1.0 59; Generator: Khronos Glslang Reference Front End; 7 60; Bound: 64 61; Schema: 0 62 OpCapability Shader 63 %1 = OpExtInstImport "GLSL.std.450" 64 OpMemoryModel Logical GLSL450 65 OpEntryPoint Fragment %4 "main" %22 %45 66 OpExecutionMode %4 OriginUpperLeft 67 OpSource ESSL 310 68 OpName %4 "main" 69 OpName %22 "gl_FragCoord" 70 OpName %45 "_GLF_color" 71 OpDecorate %22 BuiltIn FragCoord 72 OpDecorate %45 Location 0 73 %2 = OpTypeVoid 74 %3 = OpTypeFunction %2 75 %6 = OpTypeInt 32 1 76 %9 = OpConstant %6 0 77 %16 = OpConstant %6 10 78 %17 = OpTypeBool 79 %19 = OpTypeFloat 32 80 %20 = OpTypeVector %19 4 81 %21 = OpTypePointer Input %20 82 %22 = OpVariable %21 Input 83 %23 = OpTypeInt 32 0 84 %24 = OpConstant %23 1 85 %25 = OpTypePointer Input %19 86 %28 = OpConstant %19 0 87 %32 = OpConstant %23 0 88 %42 = OpConstant %6 1 89 %44 = OpTypePointer Output %20 90 %45 = OpVariable %44 Output 91 %46 = OpConstant %19 1 92 %47 = OpConstantComposite %20 %46 %28 %28 %46 93 %55 = OpConstantFalse %17 94 %58 = OpConstantTrue %17 95 %4 = OpFunction %2 None %3 96 %5 = OpLabel 97 OpBranch %52 98 %52 = OpLabel 99 OpLoopMerge %51 %54 None 100 OpBranch %10 101 %10 = OpLabel 102 %61 = OpPhi %6 %9 %52 %43 %37 103 %18 = OpSLessThan %17 %61 %16 104 OpLoopMerge %12 %37 None 105 OpBranchConditional %18 %11 %12 106 %11 = OpLabel 107 %26 = OpAccessChain %25 %22 %24 108 %27 = OpLoad %19 %26 109 %29 = OpFOrdLessThan %17 %27 %28 110 OpSelectionMerge %31 None 111 OpBranchConditional %29 %30 %31 112 %30 = OpLabel 113 %33 = OpAccessChain %25 %22 %32 114 %34 = OpLoad %19 %33 115 %35 = OpFOrdLessThan %17 %34 %28 116 OpSelectionMerge %63 None 117 OpBranchConditional %35 %36 %37 118 %36 = OpLabel 119 OpBranch %12 120 %63 = OpLabel 121 OpBranch %37 122 %37 = OpLabel 123 %43 = OpIAdd %6 %61 %42 124 OpBranch %10 125 %31 = OpLabel 126 %50 = OpFunctionCall %2 %48 127 OpBranch %12 128 %12 = OpLabel 129 %62 = OpPhi %17 %55 %10 %55 %36 %58 %31 130 OpSelectionMerge %59 None 131 OpBranchConditional %62 %51 %59 132 %59 = OpLabel 133 OpStore %45 %47 134 OpBranch %51 135 %54 = OpLabel 136 OpBranch %52 137 %51 = OpLabel 138 OpReturn 139 OpFunctionEnd 140 %48 = OpFunction %2 None %3 141 %49 = OpLabel 142 OpKill 143 OpFunctionEnd 144END 145 146 147BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM 148 149PIPELINE graphics variant_pipeline 150 ATTACH variant_vertex_shader 151 ATTACH variant_fragment_shader 152 FRAMEBUFFER_SIZE 256 256 153 BIND BUFFER variant_framebuffer AS color LOCATION 0 154END 155CLEAR_COLOR variant_pipeline 0 0 0 255 156 157CLEAR variant_pipeline 158RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 159 160EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 0 0 0 255 161