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1 /*
2  * Copyright (c) 2012-2015 Etnaviv Project
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sub license,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the
12  * next paragraph) shall be included in all copies or substantial portions
13  * of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Wladimir J. van der Laan <laanwj@gmail.com>
25  */
26 
27 #ifndef H_ETNAVIV_SHADER
28 #define H_ETNAVIV_SHADER
29 
30 #include "mesa/main/config.h"
31 #include "pipe/p_state.h"
32 #include "util/disk_cache.h"
33 
34 struct etna_context;
35 struct etna_shader_variant;
36 struct nir_shader;
37 
38 struct etna_shader_key
39 {
40    union {
41       struct {
42          /*
43           * Combined Vertex/Fragment shader parameters:
44           */
45 
46          /* do we need to swap rb in frag color? */
47          unsigned frag_rb_swap : 1;
48          /* do we need to invert front facing value? */
49          unsigned front_ccw : 1;
50          /* do we need to replace glTexCoord.xy ? */
51          unsigned sprite_coord_enable : MAX_TEXTURE_COORD_UNITS;
52          unsigned sprite_coord_yinvert : 1;
53       };
54       uint32_t global;
55    };
56 };
57 
58 static inline bool
etna_shader_key_equal(struct etna_shader_key * a,struct etna_shader_key * b)59 etna_shader_key_equal(struct etna_shader_key *a, struct etna_shader_key *b)
60 {
61    STATIC_ASSERT(sizeof(struct etna_shader_key) <= sizeof(a->global));
62 
63    return a->global == b->global;
64 }
65 
66 struct etna_shader {
67    /* shader id (for debug): */
68    uint32_t id;
69    uint32_t variant_count;
70 
71    struct tgsi_token *tokens;
72    struct nir_shader *nir;
73    const struct etna_specs *specs;
74    struct etna_compiler *compiler;
75 
76    struct etna_shader_variant *variants;
77 
78    cache_key cache_key;     /* shader disk-cache key */
79 };
80 
81 bool
82 etna_shader_link(struct etna_context *ctx);
83 
84 bool
85 etna_shader_update_vertex(struct etna_context *ctx);
86 
87 struct etna_shader_variant *
88 etna_shader_variant(struct etna_shader *shader, struct etna_shader_key key,
89                    struct pipe_debug_callback *debug);
90 
91 void
92 etna_shader_init(struct pipe_context *pctx);
93 
94 #endif
95