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1 /*
2  * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Rob Clark <robclark@freedesktop.org>
25  */
26 
27 #ifndef FREEDRENO_TEXTURE_H_
28 #define FREEDRENO_TEXTURE_H_
29 
30 #include "pipe/p_context.h"
31 
32 void fd_sampler_states_bind(struct pipe_context *pctx,
33                             enum pipe_shader_type shader, unsigned start,
34                             unsigned nr, void **hwcso);
35 
36 void fd_set_sampler_views(struct pipe_context *pctx,
37                           enum pipe_shader_type shader, unsigned start,
38                           unsigned nr, unsigned unbind_num_trailing_slots,
39                           bool take_ownership,
40                           struct pipe_sampler_view **views);
41 
42 void fd_texture_init(struct pipe_context *pctx);
43 
44 struct fd_texture_stateobj;
45 
46 /* Both a3xx/a4xx share the same layout for the border-color buffer,
47  * which contains the pre-swizzled (based on texture format) border
48  * color value, with the following layout (per sampler):
49  *
50  *  offset | description
51  *  -------+-------------
52  *  0x00:  | fp16[0]   \
53  *         | fp16[1]   |___ swizzled fp16 channel values for "small float"
54  *         | fp16[2]   |    formats (<= 16 bits per component, !integer)
55  *         | fp16[3]   /
56  *  0x08:  | padding
57  *  0x10:  | int16[0]  \
58  *         | int16[1]  |___ swizzled int16 channels for "small integer"
59  *         | int16[2]  |    formats (<= 16 bits per component, integer)
60  *         | int16[3]  /
61  *  0x18:  | padding
62  *  0x20:  | fp32[0]   \
63  *         | fp32[1]   |___ swizzled fp32 channel values for "large float"
64  *         | fp32[2]   |    formats (> 16 bits per component, !integer)
65  *         | fp32[3]   /
66  *  0x30:  | int32[0]  \
67  *         | int32[1]  |___ swizzled int32 channel values for "large int"
68  *         | int32[2]  |    formats (> 16 bits per component, integer)
69  *         | int32[3]  /
70  */
71 #define BORDERCOLOR_SIZE 0x40
72 void fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr,
73                             unsigned offset);
74 
75 #endif /* FREEDRENO_TEXTURE_H_ */
76