1/* WARNING: This is auto-generated file. Do not modify, since changes will 2 * be lost! Modify the generating script instead. 3 * 4 * Generated from Khronos GL API description (gl.xml) revision 9d534f9312e56c72df763207e449c6719576fd54. 5 */ 6gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram"); 7gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender"); 10gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 13gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 15gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 16gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 17gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocation"); 18gl->bindFragDataLocationIndexed = (glBindFragDataLocationIndexedFunc) loader->get("glBindFragDataLocationIndexed"); 19gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); 20gl->bindImageTexture = (glBindImageTextureFunc) loader->get("glBindImageTexture"); 21gl->bindProgramPipeline = (glBindProgramPipelineFunc) loader->get("glBindProgramPipeline"); 22gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer"); 23gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler"); 24gl->bindTexture = (glBindTextureFunc) loader->get("glBindTexture"); 25gl->bindTransformFeedback = (glBindTransformFeedbackFunc) loader->get("glBindTransformFeedback"); 26gl->bindVertexArray = (glBindVertexArrayFunc) loader->get("glBindVertexArray"); 27gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor"); 28gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation"); 29gl->blendEquationSeparate = (glBlendEquationSeparateFunc) loader->get("glBlendEquationSeparate"); 30gl->blendEquationSeparatei = (glBlendEquationSeparateiFunc) loader->get("glBlendEquationSeparatei"); 31gl->blendEquationi = (glBlendEquationiFunc) loader->get("glBlendEquationi"); 32gl->blendFunc = (glBlendFuncFunc) loader->get("glBlendFunc"); 33gl->blendFuncSeparate = (glBlendFuncSeparateFunc) loader->get("glBlendFuncSeparate"); 34gl->blendFuncSeparatei = (glBlendFuncSeparateiFunc) loader->get("glBlendFuncSeparatei"); 35gl->blendFunci = (glBlendFunciFunc) loader->get("glBlendFunci"); 36gl->blitFramebuffer = (glBlitFramebufferFunc) loader->get("glBlitFramebuffer"); 37gl->bufferData = (glBufferDataFunc) loader->get("glBufferData"); 38gl->bufferSubData = (glBufferSubDataFunc) loader->get("glBufferSubData"); 39gl->checkFramebufferStatus = (glCheckFramebufferStatusFunc) loader->get("glCheckFramebufferStatus"); 40gl->clampColor = (glClampColorFunc) loader->get("glClampColor"); 41gl->clear = (glClearFunc) loader->get("glClear"); 42gl->clearBufferfi = (glClearBufferfiFunc) loader->get("glClearBufferfi"); 43gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv"); 44gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv"); 45gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv"); 46gl->clearColor = (glClearColorFunc) loader->get("glClearColor"); 47gl->clearDepth = (glClearDepthFunc) loader->get("glClearDepth"); 48gl->clearDepthf = (glClearDepthfFunc) loader->get("glClearDepthf"); 49gl->clearStencil = (glClearStencilFunc) loader->get("glClearStencil"); 50gl->clientWaitSync = (glClientWaitSyncFunc) loader->get("glClientWaitSync"); 51gl->colorMask = (glColorMaskFunc) loader->get("glColorMask"); 52gl->colorMaski = (glColorMaskiFunc) loader->get("glColorMaski"); 53gl->compileShader = (glCompileShaderFunc) loader->get("glCompileShader"); 54gl->compressedTexImage1D = (glCompressedTexImage1DFunc) loader->get("glCompressedTexImage1D"); 55gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D"); 56gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3D"); 57gl->compressedTexSubImage1D = (glCompressedTexSubImage1DFunc) loader->get("glCompressedTexSubImage1D"); 58gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D"); 59gl->compressedTexSubImage3D = (glCompressedTexSubImage3DFunc) loader->get("glCompressedTexSubImage3D"); 60gl->copyBufferSubData = (glCopyBufferSubDataFunc) loader->get("glCopyBufferSubData"); 61gl->copyTexImage1D = (glCopyTexImage1DFunc) loader->get("glCopyTexImage1D"); 62gl->copyTexImage2D = (glCopyTexImage2DFunc) loader->get("glCopyTexImage2D"); 63gl->copyTexSubImage1D = (glCopyTexSubImage1DFunc) loader->get("glCopyTexSubImage1D"); 64gl->copyTexSubImage2D = (glCopyTexSubImage2DFunc) loader->get("glCopyTexSubImage2D"); 65gl->copyTexSubImage3D = (glCopyTexSubImage3DFunc) loader->get("glCopyTexSubImage3D"); 66gl->createProgram = (glCreateProgramFunc) loader->get("glCreateProgram"); 67gl->createShader = (glCreateShaderFunc) loader->get("glCreateShader"); 68gl->createShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv"); 69gl->cullFace = (glCullFaceFunc) loader->get("glCullFace"); 70gl->deleteBuffers = (glDeleteBuffersFunc) loader->get("glDeleteBuffers"); 71gl->deleteFramebuffers = (glDeleteFramebuffersFunc) loader->get("glDeleteFramebuffers"); 72gl->deleteProgram = (glDeleteProgramFunc) loader->get("glDeleteProgram"); 73gl->deleteProgramPipelines = (glDeleteProgramPipelinesFunc) loader->get("glDeleteProgramPipelines"); 74gl->deleteQueries = (glDeleteQueriesFunc) loader->get("glDeleteQueries"); 75gl->deleteRenderbuffers = (glDeleteRenderbuffersFunc) loader->get("glDeleteRenderbuffers"); 76gl->deleteSamplers = (glDeleteSamplersFunc) loader->get("glDeleteSamplers"); 77gl->deleteShader = (glDeleteShaderFunc) loader->get("glDeleteShader"); 78gl->deleteSync = (glDeleteSyncFunc) loader->get("glDeleteSync"); 79gl->deleteTextures = (glDeleteTexturesFunc) loader->get("glDeleteTextures"); 80gl->deleteTransformFeedbacks = (glDeleteTransformFeedbacksFunc) loader->get("glDeleteTransformFeedbacks"); 81gl->deleteVertexArrays = (glDeleteVertexArraysFunc) loader->get("glDeleteVertexArrays"); 82gl->depthFunc = (glDepthFuncFunc) loader->get("glDepthFunc"); 83gl->depthMask = (glDepthMaskFunc) loader->get("glDepthMask"); 84gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange"); 85gl->depthRangeArrayv = (glDepthRangeArrayvFunc) loader->get("glDepthRangeArrayv"); 86gl->depthRangeIndexed = (glDepthRangeIndexedFunc) loader->get("glDepthRangeIndexed"); 87gl->depthRangef = (glDepthRangefFunc) loader->get("glDepthRangef"); 88gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader"); 89gl->disable = (glDisableFunc) loader->get("glDisable"); 90gl->disableVertexAttribArray = (glDisableVertexAttribArrayFunc) loader->get("glDisableVertexAttribArray"); 91gl->disablei = (glDisableiFunc) loader->get("glDisablei"); 92gl->drawArrays = (glDrawArraysFunc) loader->get("glDrawArrays"); 93gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect"); 94gl->drawArraysInstanced = (glDrawArraysInstancedFunc) loader->get("glDrawArraysInstanced"); 95gl->drawArraysInstancedBaseInstance = (glDrawArraysInstancedBaseInstanceFunc) loader->get("glDrawArraysInstancedBaseInstance"); 96gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer"); 97gl->drawBuffers = (glDrawBuffersFunc) loader->get("glDrawBuffers"); 98gl->drawElements = (glDrawElementsFunc) loader->get("glDrawElements"); 99gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVertex"); 100gl->drawElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect"); 101gl->drawElementsInstanced = (glDrawElementsInstancedFunc) loader->get("glDrawElementsInstanced"); 102gl->drawElementsInstancedBaseInstance = (glDrawElementsInstancedBaseInstanceFunc) loader->get("glDrawElementsInstancedBaseInstance"); 103gl->drawElementsInstancedBaseVertex = (glDrawElementsInstancedBaseVertexFunc) loader->get("glDrawElementsInstancedBaseVertex"); 104gl->drawElementsInstancedBaseVertexBaseInstance = (glDrawElementsInstancedBaseVertexBaseInstanceFunc) loader->get("glDrawElementsInstancedBaseVertexBaseInstance"); 105gl->drawRangeElements = (glDrawRangeElementsFunc) loader->get("glDrawRangeElements"); 106gl->drawRangeElementsBaseVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertex"); 107gl->drawTransformFeedback = (glDrawTransformFeedbackFunc) loader->get("glDrawTransformFeedback"); 108gl->drawTransformFeedbackInstanced = (glDrawTransformFeedbackInstancedFunc) loader->get("glDrawTransformFeedbackInstanced"); 109gl->drawTransformFeedbackStream = (glDrawTransformFeedbackStreamFunc) loader->get("glDrawTransformFeedbackStream"); 110gl->drawTransformFeedbackStreamInstanced = (glDrawTransformFeedbackStreamInstancedFunc) loader->get("glDrawTransformFeedbackStreamInstanced"); 111gl->enable = (glEnableFunc) loader->get("glEnable"); 112gl->enableVertexAttribArray = (glEnableVertexAttribArrayFunc) loader->get("glEnableVertexAttribArray"); 113gl->enablei = (glEnableiFunc) loader->get("glEnablei"); 114gl->endConditionalRender = (glEndConditionalRenderFunc) loader->get("glEndConditionalRender"); 115gl->endQuery = (glEndQueryFunc) loader->get("glEndQuery"); 116gl->endQueryIndexed = (glEndQueryIndexedFunc) loader->get("glEndQueryIndexed"); 117gl->endTransformFeedback = (glEndTransformFeedbackFunc) loader->get("glEndTransformFeedback"); 118gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync"); 119gl->finish = (glFinishFunc) loader->get("glFinish"); 120gl->flush = (glFlushFunc) loader->get("glFlush"); 121gl->flushMappedBufferRange = (glFlushMappedBufferRangeFunc) loader->get("glFlushMappedBufferRange"); 122gl->framebufferRenderbuffer = (glFramebufferRenderbufferFunc) loader->get("glFramebufferRenderbuffer"); 123gl->framebufferTexture = (glFramebufferTextureFunc) loader->get("glFramebufferTexture"); 124gl->framebufferTexture1D = (glFramebufferTexture1DFunc) loader->get("glFramebufferTexture1D"); 125gl->framebufferTexture2D = (glFramebufferTexture2DFunc) loader->get("glFramebufferTexture2D"); 126gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"); 127gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer"); 128gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace"); 129gl->genBuffers = (glGenBuffersFunc) loader->get("glGenBuffers"); 130gl->genFramebuffers = (glGenFramebuffersFunc) loader->get("glGenFramebuffers"); 131gl->genProgramPipelines = (glGenProgramPipelinesFunc) loader->get("glGenProgramPipelines"); 132gl->genQueries = (glGenQueriesFunc) loader->get("glGenQueries"); 133gl->genRenderbuffers = (glGenRenderbuffersFunc) loader->get("glGenRenderbuffers"); 134gl->genSamplers = (glGenSamplersFunc) loader->get("glGenSamplers"); 135gl->genTextures = (glGenTexturesFunc) loader->get("glGenTextures"); 136gl->genTransformFeedbacks = (glGenTransformFeedbacksFunc) loader->get("glGenTransformFeedbacks"); 137gl->genVertexArrays = (glGenVertexArraysFunc) loader->get("glGenVertexArrays"); 138gl->generateMipmap = (glGenerateMipmapFunc) loader->get("glGenerateMipmap"); 139gl->getActiveAtomicCounterBufferiv = (glGetActiveAtomicCounterBufferivFunc) loader->get("glGetActiveAtomicCounterBufferiv"); 140gl->getActiveAttrib = (glGetActiveAttribFunc) loader->get("glGetActiveAttrib"); 141gl->getActiveSubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName"); 142gl->getActiveSubroutineUniformName = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName"); 143gl->getActiveSubroutineUniformiv = (glGetActiveSubroutineUniformivFunc) loader->get("glGetActiveSubroutineUniformiv"); 144gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform"); 145gl->getActiveUniformBlockName = (glGetActiveUniformBlockNameFunc) loader->get("glGetActiveUniformBlockName"); 146gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniformBlockiv"); 147gl->getActiveUniformName = (glGetActiveUniformNameFunc) loader->get("glGetActiveUniformName"); 148gl->getActiveUniformsiv = (glGetActiveUniformsivFunc) loader->get("glGetActiveUniformsiv"); 149gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders"); 150gl->getAttribLocation = (glGetAttribLocationFunc) loader->get("glGetAttribLocation"); 151gl->getBooleani_v = (glGetBooleani_vFunc) loader->get("glGetBooleani_v"); 152gl->getBooleanv = (glGetBooleanvFunc) loader->get("glGetBooleanv"); 153gl->getBufferParameteri64v = (glGetBufferParameteri64vFunc) loader->get("glGetBufferParameteri64v"); 154gl->getBufferParameteriv = (glGetBufferParameterivFunc) loader->get("glGetBufferParameteriv"); 155gl->getBufferPointerv = (glGetBufferPointervFunc) loader->get("glGetBufferPointerv"); 156gl->getBufferSubData = (glGetBufferSubDataFunc) loader->get("glGetBufferSubData"); 157gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTexImage"); 158gl->getDoublei_v = (glGetDoublei_vFunc) loader->get("glGetDoublei_v"); 159gl->getDoublev = (glGetDoublevFunc) loader->get("glGetDoublev"); 160gl->getError = (glGetErrorFunc) loader->get("glGetError"); 161gl->getFloati_v = (glGetFloati_vFunc) loader->get("glGetFloati_v"); 162gl->getFloatv = (glGetFloatvFunc) loader->get("glGetFloatv"); 163gl->getFragDataIndex = (glGetFragDataIndexFunc) loader->get("glGetFragDataIndex"); 164gl->getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation"); 165gl->getFramebufferAttachmentParameteriv = (glGetFramebufferAttachmentParameterivFunc) loader->get("glGetFramebufferAttachmentParameteriv"); 166gl->getInteger64i_v = (glGetInteger64i_vFunc) loader->get("glGetInteger64i_v"); 167gl->getInteger64v = (glGetInteger64vFunc) loader->get("glGetInteger64v"); 168gl->getIntegeri_v = (glGetIntegeri_vFunc) loader->get("glGetIntegeri_v"); 169gl->getIntegerv = (glGetIntegervFunc) loader->get("glGetIntegerv"); 170gl->getInternalformativ = (glGetInternalformativFunc) loader->get("glGetInternalformativ"); 171gl->getMultisamplefv = (glGetMultisamplefvFunc) loader->get("glGetMultisamplefv"); 172gl->getProgramBinary = (glGetProgramBinaryFunc) loader->get("glGetProgramBinary"); 173gl->getProgramInfoLog = (glGetProgramInfoLogFunc) loader->get("glGetProgramInfoLog"); 174gl->getProgramPipelineInfoLog = (glGetProgramPipelineInfoLogFunc) loader->get("glGetProgramPipelineInfoLog"); 175gl->getProgramPipelineiv = (glGetProgramPipelineivFunc) loader->get("glGetProgramPipelineiv"); 176gl->getProgramStageiv = (glGetProgramStageivFunc) loader->get("glGetProgramStageiv"); 177gl->getProgramiv = (glGetProgramivFunc) loader->get("glGetProgramiv"); 178gl->getQueryIndexediv = (glGetQueryIndexedivFunc) loader->get("glGetQueryIndexediv"); 179gl->getQueryObjecti64v = (glGetQueryObjecti64vFunc) loader->get("glGetQueryObjecti64v"); 180gl->getQueryObjectiv = (glGetQueryObjectivFunc) loader->get("glGetQueryObjectiv"); 181gl->getQueryObjectui64v = (glGetQueryObjectui64vFunc) loader->get("glGetQueryObjectui64v"); 182gl->getQueryObjectuiv = (glGetQueryObjectuivFunc) loader->get("glGetQueryObjectuiv"); 183gl->getQueryiv = (glGetQueryivFunc) loader->get("glGetQueryiv"); 184gl->getRenderbufferParameteriv = (glGetRenderbufferParameterivFunc) loader->get("glGetRenderbufferParameteriv"); 185gl->getSamplerParameterIiv = (glGetSamplerParameterIivFunc) loader->get("glGetSamplerParameterIiv"); 186gl->getSamplerParameterIuiv = (glGetSamplerParameterIuivFunc) loader->get("glGetSamplerParameterIuiv"); 187gl->getSamplerParameterfv = (glGetSamplerParameterfvFunc) loader->get("glGetSamplerParameterfv"); 188gl->getSamplerParameteriv = (glGetSamplerParameterivFunc) loader->get("glGetSamplerParameteriv"); 189gl->getShaderInfoLog = (glGetShaderInfoLogFunc) loader->get("glGetShaderInfoLog"); 190gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecisionFormat"); 191gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource"); 192gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv"); 193gl->getString = (glGetStringFunc) loader->get("glGetString"); 194gl->getStringi = (glGetStringiFunc) loader->get("glGetStringi"); 195gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex"); 196gl->getSubroutineUniformLocation = (glGetSubroutineUniformLocationFunc) loader->get("glGetSubroutineUniformLocation"); 197gl->getSynciv = (glGetSyncivFunc) loader->get("glGetSynciv"); 198gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage"); 199gl->getTexLevelParameterfv = (glGetTexLevelParameterfvFunc) loader->get("glGetTexLevelParameterfv"); 200gl->getTexLevelParameteriv = (glGetTexLevelParameterivFunc) loader->get("glGetTexLevelParameteriv"); 201gl->getTexParameterIiv = (glGetTexParameterIivFunc) loader->get("glGetTexParameterIiv"); 202gl->getTexParameterIuiv = (glGetTexParameterIuivFunc) loader->get("glGetTexParameterIuiv"); 203gl->getTexParameterfv = (glGetTexParameterfvFunc) loader->get("glGetTexParameterfv"); 204gl->getTexParameteriv = (glGetTexParameterivFunc) loader->get("glGetTexParameteriv"); 205gl->getTransformFeedbackVarying = (glGetTransformFeedbackVaryingFunc) loader->get("glGetTransformFeedbackVarying"); 206gl->getUniformBlockIndex = (glGetUniformBlockIndexFunc) loader->get("glGetUniformBlockIndex"); 207gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices"); 208gl->getUniformLocation = (glGetUniformLocationFunc) loader->get("glGetUniformLocation"); 209gl->getUniformSubroutineuiv = (glGetUniformSubroutineuivFunc) loader->get("glGetUniformSubroutineuiv"); 210gl->getUniformdv = (glGetUniformdvFunc) loader->get("glGetUniformdv"); 211gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv"); 212gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv"); 213gl->getUniformuiv = (glGetUniformuivFunc) loader->get("glGetUniformuiv"); 214gl->getVertexAttribIiv = (glGetVertexAttribIivFunc) loader->get("glGetVertexAttribIiv"); 215gl->getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv"); 216gl->getVertexAttribLdv = (glGetVertexAttribLdvFunc) loader->get("glGetVertexAttribLdv"); 217gl->getVertexAttribPointerv = (glGetVertexAttribPointervFunc) loader->get("glGetVertexAttribPointerv"); 218gl->getVertexAttribdv = (glGetVertexAttribdvFunc) loader->get("glGetVertexAttribdv"); 219gl->getVertexAttribfv = (glGetVertexAttribfvFunc) loader->get("glGetVertexAttribfv"); 220gl->getVertexAttribiv = (glGetVertexAttribivFunc) loader->get("glGetVertexAttribiv"); 221gl->hint = (glHintFunc) loader->get("glHint"); 222gl->isBuffer = (glIsBufferFunc) loader->get("glIsBuffer"); 223gl->isEnabled = (glIsEnabledFunc) loader->get("glIsEnabled"); 224gl->isEnabledi = (glIsEnablediFunc) loader->get("glIsEnabledi"); 225gl->isFramebuffer = (glIsFramebufferFunc) loader->get("glIsFramebuffer"); 226gl->isProgram = (glIsProgramFunc) loader->get("glIsProgram"); 227gl->isProgramPipeline = (glIsProgramPipelineFunc) loader->get("glIsProgramPipeline"); 228gl->isQuery = (glIsQueryFunc) loader->get("glIsQuery"); 229gl->isRenderbuffer = (glIsRenderbufferFunc) loader->get("glIsRenderbuffer"); 230gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler"); 231gl->isShader = (glIsShaderFunc) loader->get("glIsShader"); 232gl->isSync = (glIsSyncFunc) loader->get("glIsSync"); 233gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture"); 234gl->isTransformFeedback = (glIsTransformFeedbackFunc) loader->get("glIsTransformFeedback"); 235gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray"); 236gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth"); 237gl->linkProgram = (glLinkProgramFunc) loader->get("glLinkProgram"); 238gl->logicOp = (glLogicOpFunc) loader->get("glLogicOp"); 239gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer"); 240gl->mapBufferRange = (glMapBufferRangeFunc) loader->get("glMapBufferRange"); 241gl->memoryBarrier = (glMemoryBarrierFunc) loader->get("glMemoryBarrier"); 242gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading"); 243gl->multiDrawArrays = (glMultiDrawArraysFunc) loader->get("glMultiDrawArrays"); 244gl->multiDrawElements = (glMultiDrawElementsFunc) loader->get("glMultiDrawElements"); 245gl->multiDrawElementsBaseVertex = (glMultiDrawElementsBaseVertexFunc) loader->get("glMultiDrawElementsBaseVertex"); 246gl->patchParameterfv = (glPatchParameterfvFunc) loader->get("glPatchParameterfv"); 247gl->patchParameteri = (glPatchParameteriFunc) loader->get("glPatchParameteri"); 248gl->pauseTransformFeedback = (glPauseTransformFeedbackFunc) loader->get("glPauseTransformFeedback"); 249gl->pixelStoref = (glPixelStorefFunc) loader->get("glPixelStoref"); 250gl->pixelStorei = (glPixelStoreiFunc) loader->get("glPixelStorei"); 251gl->pointParameterf = (glPointParameterfFunc) loader->get("glPointParameterf"); 252gl->pointParameterfv = (glPointParameterfvFunc) loader->get("glPointParameterfv"); 253gl->pointParameteri = (glPointParameteriFunc) loader->get("glPointParameteri"); 254gl->pointParameteriv = (glPointParameterivFunc) loader->get("glPointParameteriv"); 255gl->pointSize = (glPointSizeFunc) loader->get("glPointSize"); 256gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode"); 257gl->polygonOffset = (glPolygonOffsetFunc) loader->get("glPolygonOffset"); 258gl->primitiveRestartIndex = (glPrimitiveRestartIndexFunc) loader->get("glPrimitiveRestartIndex"); 259gl->programBinary = (glProgramBinaryFunc) loader->get("glProgramBinary"); 260gl->programParameteri = (glProgramParameteriFunc) loader->get("glProgramParameteri"); 261gl->programUniform1d = (glProgramUniform1dFunc) loader->get("glProgramUniform1d"); 262gl->programUniform1dv = (glProgramUniform1dvFunc) loader->get("glProgramUniform1dv"); 263gl->programUniform1f = (glProgramUniform1fFunc) loader->get("glProgramUniform1f"); 264gl->programUniform1fv = (glProgramUniform1fvFunc) loader->get("glProgramUniform1fv"); 265gl->programUniform1i = (glProgramUniform1iFunc) loader->get("glProgramUniform1i"); 266gl->programUniform1iv = (glProgramUniform1ivFunc) loader->get("glProgramUniform1iv"); 267gl->programUniform1ui = (glProgramUniform1uiFunc) loader->get("glProgramUniform1ui"); 268gl->programUniform1uiv = (glProgramUniform1uivFunc) loader->get("glProgramUniform1uiv"); 269gl->programUniform2d = (glProgramUniform2dFunc) loader->get("glProgramUniform2d"); 270gl->programUniform2dv = (glProgramUniform2dvFunc) loader->get("glProgramUniform2dv"); 271gl->programUniform2f = (glProgramUniform2fFunc) loader->get("glProgramUniform2f"); 272gl->programUniform2fv = (glProgramUniform2fvFunc) loader->get("glProgramUniform2fv"); 273gl->programUniform2i = (glProgramUniform2iFunc) loader->get("glProgramUniform2i"); 274gl->programUniform2iv = (glProgramUniform2ivFunc) loader->get("glProgramUniform2iv"); 275gl->programUniform2ui = (glProgramUniform2uiFunc) loader->get("glProgramUniform2ui"); 276gl->programUniform2uiv = (glProgramUniform2uivFunc) loader->get("glProgramUniform2uiv"); 277gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d"); 278gl->programUniform3dv = (glProgramUniform3dvFunc) loader->get("glProgramUniform3dv"); 279gl->programUniform3f = (glProgramUniform3fFunc) loader->get("glProgramUniform3f"); 280gl->programUniform3fv = (glProgramUniform3fvFunc) loader->get("glProgramUniform3fv"); 281gl->programUniform3i = (glProgramUniform3iFunc) loader->get("glProgramUniform3i"); 282gl->programUniform3iv = (glProgramUniform3ivFunc) loader->get("glProgramUniform3iv"); 283gl->programUniform3ui = (glProgramUniform3uiFunc) loader->get("glProgramUniform3ui"); 284gl->programUniform3uiv = (glProgramUniform3uivFunc) loader->get("glProgramUniform3uiv"); 285gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d"); 286gl->programUniform4dv = (glProgramUniform4dvFunc) loader->get("glProgramUniform4dv"); 287gl->programUniform4f = (glProgramUniform4fFunc) loader->get("glProgramUniform4f"); 288gl->programUniform4fv = (glProgramUniform4fvFunc) loader->get("glProgramUniform4fv"); 289gl->programUniform4i = (glProgramUniform4iFunc) loader->get("glProgramUniform4i"); 290gl->programUniform4iv = (glProgramUniform4ivFunc) loader->get("glProgramUniform4iv"); 291gl->programUniform4ui = (glProgramUniform4uiFunc) loader->get("glProgramUniform4ui"); 292gl->programUniform4uiv = (glProgramUniform4uivFunc) loader->get("glProgramUniform4uiv"); 293gl->programUniformMatrix2dv = (glProgramUniformMatrix2dvFunc) loader->get("glProgramUniformMatrix2dv"); 294gl->programUniformMatrix2fv = (glProgramUniformMatrix2fvFunc) loader->get("glProgramUniformMatrix2fv"); 295gl->programUniformMatrix2x3dv = (glProgramUniformMatrix2x3dvFunc) loader->get("glProgramUniformMatrix2x3dv"); 296gl->programUniformMatrix2x3fv = (glProgramUniformMatrix2x3fvFunc) loader->get("glProgramUniformMatrix2x3fv"); 297gl->programUniformMatrix2x4dv = (glProgramUniformMatrix2x4dvFunc) loader->get("glProgramUniformMatrix2x4dv"); 298gl->programUniformMatrix2x4fv = (glProgramUniformMatrix2x4fvFunc) loader->get("glProgramUniformMatrix2x4fv"); 299gl->programUniformMatrix3dv = (glProgramUniformMatrix3dvFunc) loader->get("glProgramUniformMatrix3dv"); 300gl->programUniformMatrix3fv = (glProgramUniformMatrix3fvFunc) loader->get("glProgramUniformMatrix3fv"); 301gl->programUniformMatrix3x2dv = (glProgramUniformMatrix3x2dvFunc) loader->get("glProgramUniformMatrix3x2dv"); 302gl->programUniformMatrix3x2fv = (glProgramUniformMatrix3x2fvFunc) loader->get("glProgramUniformMatrix3x2fv"); 303gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUniformMatrix3x4dv"); 304gl->programUniformMatrix3x4fv = (glProgramUniformMatrix3x4fvFunc) loader->get("glProgramUniformMatrix3x4fv"); 305gl->programUniformMatrix4dv = (glProgramUniformMatrix4dvFunc) loader->get("glProgramUniformMatrix4dv"); 306gl->programUniformMatrix4fv = (glProgramUniformMatrix4fvFunc) loader->get("glProgramUniformMatrix4fv"); 307gl->programUniformMatrix4x2dv = (glProgramUniformMatrix4x2dvFunc) loader->get("glProgramUniformMatrix4x2dv"); 308gl->programUniformMatrix4x2fv = (glProgramUniformMatrix4x2fvFunc) loader->get("glProgramUniformMatrix4x2fv"); 309gl->programUniformMatrix4x3dv = (glProgramUniformMatrix4x3dvFunc) loader->get("glProgramUniformMatrix4x3dv"); 310gl->programUniformMatrix4x3fv = (glProgramUniformMatrix4x3fvFunc) loader->get("glProgramUniformMatrix4x3fv"); 311gl->provokingVertex = (glProvokingVertexFunc) loader->get("glProvokingVertex"); 312gl->queryCounter = (glQueryCounterFunc) loader->get("glQueryCounter"); 313gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer"); 314gl->readPixels = (glReadPixelsFunc) loader->get("glReadPixels"); 315gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCompiler"); 316gl->renderbufferStorage = (glRenderbufferStorageFunc) loader->get("glRenderbufferStorage"); 317gl->renderbufferStorageMultisample = (glRenderbufferStorageMultisampleFunc) loader->get("glRenderbufferStorageMultisample"); 318gl->resumeTransformFeedback = (glResumeTransformFeedbackFunc) loader->get("glResumeTransformFeedback"); 319gl->sampleCoverage = (glSampleCoverageFunc) loader->get("glSampleCoverage"); 320gl->sampleMaski = (glSampleMaskiFunc) loader->get("glSampleMaski"); 321gl->samplerParameterIiv = (glSamplerParameterIivFunc) loader->get("glSamplerParameterIiv"); 322gl->samplerParameterIuiv = (glSamplerParameterIuivFunc) loader->get("glSamplerParameterIuiv"); 323gl->samplerParameterf = (glSamplerParameterfFunc) loader->get("glSamplerParameterf"); 324gl->samplerParameterfv = (glSamplerParameterfvFunc) loader->get("glSamplerParameterfv"); 325gl->samplerParameteri = (glSamplerParameteriFunc) loader->get("glSamplerParameteri"); 326gl->samplerParameteriv = (glSamplerParameterivFunc) loader->get("glSamplerParameteriv"); 327gl->scissor = (glScissorFunc) loader->get("glScissor"); 328gl->scissorArrayv = (glScissorArrayvFunc) loader->get("glScissorArrayv"); 329gl->scissorIndexed = (glScissorIndexedFunc) loader->get("glScissorIndexed"); 330gl->scissorIndexedv = (glScissorIndexedvFunc) loader->get("glScissorIndexedv"); 331gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary"); 332gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource"); 333gl->stencilFunc = (glStencilFuncFunc) loader->get("glStencilFunc"); 334gl->stencilFuncSeparate = (glStencilFuncSeparateFunc) loader->get("glStencilFuncSeparate"); 335gl->stencilMask = (glStencilMaskFunc) loader->get("glStencilMask"); 336gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate"); 337gl->stencilOp = (glStencilOpFunc) loader->get("glStencilOp"); 338gl->stencilOpSeparate = (glStencilOpSeparateFunc) loader->get("glStencilOpSeparate"); 339gl->texBuffer = (glTexBufferFunc) loader->get("glTexBuffer"); 340gl->texImage1D = (glTexImage1DFunc) loader->get("glTexImage1D"); 341gl->texImage2D = (glTexImage2DFunc) loader->get("glTexImage2D"); 342gl->texImage2DMultisample = (glTexImage2DMultisampleFunc) loader->get("glTexImage2DMultisample"); 343gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D"); 344gl->texImage3DMultisample = (glTexImage3DMultisampleFunc) loader->get("glTexImage3DMultisample"); 345gl->texParameterIiv = (glTexParameterIivFunc) loader->get("glTexParameterIiv"); 346gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv"); 347gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf"); 348gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv"); 349gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri"); 350gl->texParameteriv = (glTexParameterivFunc) loader->get("glTexParameteriv"); 351gl->texStorage1D = (glTexStorage1DFunc) loader->get("glTexStorage1D"); 352gl->texStorage2D = (glTexStorage2DFunc) loader->get("glTexStorage2D"); 353gl->texStorage3D = (glTexStorage3DFunc) loader->get("glTexStorage3D"); 354gl->texSubImage1D = (glTexSubImage1DFunc) loader->get("glTexSubImage1D"); 355gl->texSubImage2D = (glTexSubImage2DFunc) loader->get("glTexSubImage2D"); 356gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D"); 357gl->transformFeedbackVaryings = (glTransformFeedbackVaryingsFunc) loader->get("glTransformFeedbackVaryings"); 358gl->uniform1d = (glUniform1dFunc) loader->get("glUniform1d"); 359gl->uniform1dv = (glUniform1dvFunc) loader->get("glUniform1dv"); 360gl->uniform1f = (glUniform1fFunc) loader->get("glUniform1f"); 361gl->uniform1fv = (glUniform1fvFunc) loader->get("glUniform1fv"); 362gl->uniform1i = (glUniform1iFunc) loader->get("glUniform1i"); 363gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv"); 364gl->uniform1ui = (glUniform1uiFunc) loader->get("glUniform1ui"); 365gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv"); 366gl->uniform2d = (glUniform2dFunc) loader->get("glUniform2d"); 367gl->uniform2dv = (glUniform2dvFunc) loader->get("glUniform2dv"); 368gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f"); 369gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv"); 370gl->uniform2i = (glUniform2iFunc) loader->get("glUniform2i"); 371gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv"); 372gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui"); 373gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv"); 374gl->uniform3d = (glUniform3dFunc) loader->get("glUniform3d"); 375gl->uniform3dv = (glUniform3dvFunc) loader->get("glUniform3dv"); 376gl->uniform3f = (glUniform3fFunc) loader->get("glUniform3f"); 377gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv"); 378gl->uniform3i = (glUniform3iFunc) loader->get("glUniform3i"); 379gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv"); 380gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui"); 381gl->uniform3uiv = (glUniform3uivFunc) loader->get("glUniform3uiv"); 382gl->uniform4d = (glUniform4dFunc) loader->get("glUniform4d"); 383gl->uniform4dv = (glUniform4dvFunc) loader->get("glUniform4dv"); 384gl->uniform4f = (glUniform4fFunc) loader->get("glUniform4f"); 385gl->uniform4fv = (glUniform4fvFunc) loader->get("glUniform4fv"); 386gl->uniform4i = (glUniform4iFunc) loader->get("glUniform4i"); 387gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv"); 388gl->uniform4ui = (glUniform4uiFunc) loader->get("glUniform4ui"); 389gl->uniform4uiv = (glUniform4uivFunc) loader->get("glUniform4uiv"); 390gl->uniformBlockBinding = (glUniformBlockBindingFunc) loader->get("glUniformBlockBinding"); 391gl->uniformMatrix2dv = (glUniformMatrix2dvFunc) loader->get("glUniformMatrix2dv"); 392gl->uniformMatrix2fv = (glUniformMatrix2fvFunc) loader->get("glUniformMatrix2fv"); 393gl->uniformMatrix2x3dv = (glUniformMatrix2x3dvFunc) loader->get("glUniformMatrix2x3dv"); 394gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv"); 395gl->uniformMatrix2x4dv = (glUniformMatrix2x4dvFunc) loader->get("glUniformMatrix2x4dv"); 396gl->uniformMatrix2x4fv = (glUniformMatrix2x4fvFunc) loader->get("glUniformMatrix2x4fv"); 397gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv"); 398gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv"); 399gl->uniformMatrix3x2dv = (glUniformMatrix3x2dvFunc) loader->get("glUniformMatrix3x2dv"); 400gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv"); 401gl->uniformMatrix3x4dv = (glUniformMatrix3x4dvFunc) loader->get("glUniformMatrix3x4dv"); 402gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv"); 403gl->uniformMatrix4dv = (glUniformMatrix4dvFunc) loader->get("glUniformMatrix4dv"); 404gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv"); 405gl->uniformMatrix4x2dv = (glUniformMatrix4x2dvFunc) loader->get("glUniformMatrix4x2dv"); 406gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv"); 407gl->uniformMatrix4x3dv = (glUniformMatrix4x3dvFunc) loader->get("glUniformMatrix4x3dv"); 408gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv"); 409gl->uniformSubroutinesuiv = (glUniformSubroutinesuivFunc) loader->get("glUniformSubroutinesuiv"); 410gl->unmapBuffer = (glUnmapBufferFunc) loader->get("glUnmapBuffer"); 411gl->useProgram = (glUseProgramFunc) loader->get("glUseProgram"); 412gl->useProgramStages = (glUseProgramStagesFunc) loader->get("glUseProgramStages"); 413gl->validateProgram = (glValidateProgramFunc) loader->get("glValidateProgram"); 414gl->validateProgramPipeline = (glValidateProgramPipelineFunc) loader->get("glValidateProgramPipeline"); 415gl->vertexAttrib1d = (glVertexAttrib1dFunc) loader->get("glVertexAttrib1d"); 416gl->vertexAttrib1dv = (glVertexAttrib1dvFunc) loader->get("glVertexAttrib1dv"); 417gl->vertexAttrib1f = (glVertexAttrib1fFunc) loader->get("glVertexAttrib1f"); 418gl->vertexAttrib1fv = (glVertexAttrib1fvFunc) loader->get("glVertexAttrib1fv"); 419gl->vertexAttrib1s = (glVertexAttrib1sFunc) loader->get("glVertexAttrib1s"); 420gl->vertexAttrib1sv = (glVertexAttrib1svFunc) loader->get("glVertexAttrib1sv"); 421gl->vertexAttrib2d = (glVertexAttrib2dFunc) loader->get("glVertexAttrib2d"); 422gl->vertexAttrib2dv = (glVertexAttrib2dvFunc) loader->get("glVertexAttrib2dv"); 423gl->vertexAttrib2f = (glVertexAttrib2fFunc) loader->get("glVertexAttrib2f"); 424gl->vertexAttrib2fv = (glVertexAttrib2fvFunc) loader->get("glVertexAttrib2fv"); 425gl->vertexAttrib2s = (glVertexAttrib2sFunc) loader->get("glVertexAttrib2s"); 426gl->vertexAttrib2sv = (glVertexAttrib2svFunc) loader->get("glVertexAttrib2sv"); 427gl->vertexAttrib3d = (glVertexAttrib3dFunc) loader->get("glVertexAttrib3d"); 428gl->vertexAttrib3dv = (glVertexAttrib3dvFunc) loader->get("glVertexAttrib3dv"); 429gl->vertexAttrib3f = (glVertexAttrib3fFunc) loader->get("glVertexAttrib3f"); 430gl->vertexAttrib3fv = (glVertexAttrib3fvFunc) loader->get("glVertexAttrib3fv"); 431gl->vertexAttrib3s = (glVertexAttrib3sFunc) loader->get("glVertexAttrib3s"); 432gl->vertexAttrib3sv = (glVertexAttrib3svFunc) loader->get("glVertexAttrib3sv"); 433gl->vertexAttrib4Nbv = (glVertexAttrib4NbvFunc) loader->get("glVertexAttrib4Nbv"); 434gl->vertexAttrib4Niv = (glVertexAttrib4NivFunc) loader->get("glVertexAttrib4Niv"); 435gl->vertexAttrib4Nsv = (glVertexAttrib4NsvFunc) loader->get("glVertexAttrib4Nsv"); 436gl->vertexAttrib4Nub = (glVertexAttrib4NubFunc) loader->get("glVertexAttrib4Nub"); 437gl->vertexAttrib4Nubv = (glVertexAttrib4NubvFunc) loader->get("glVertexAttrib4Nubv"); 438gl->vertexAttrib4Nuiv = (glVertexAttrib4NuivFunc) loader->get("glVertexAttrib4Nuiv"); 439gl->vertexAttrib4Nusv = (glVertexAttrib4NusvFunc) loader->get("glVertexAttrib4Nusv"); 440gl->vertexAttrib4bv = (glVertexAttrib4bvFunc) loader->get("glVertexAttrib4bv"); 441gl->vertexAttrib4d = (glVertexAttrib4dFunc) loader->get("glVertexAttrib4d"); 442gl->vertexAttrib4dv = (glVertexAttrib4dvFunc) loader->get("glVertexAttrib4dv"); 443gl->vertexAttrib4f = (glVertexAttrib4fFunc) loader->get("glVertexAttrib4f"); 444gl->vertexAttrib4fv = (glVertexAttrib4fvFunc) loader->get("glVertexAttrib4fv"); 445gl->vertexAttrib4iv = (glVertexAttrib4ivFunc) loader->get("glVertexAttrib4iv"); 446gl->vertexAttrib4s = (glVertexAttrib4sFunc) loader->get("glVertexAttrib4s"); 447gl->vertexAttrib4sv = (glVertexAttrib4svFunc) loader->get("glVertexAttrib4sv"); 448gl->vertexAttrib4ubv = (glVertexAttrib4ubvFunc) loader->get("glVertexAttrib4ubv"); 449gl->vertexAttrib4uiv = (glVertexAttrib4uivFunc) loader->get("glVertexAttrib4uiv"); 450gl->vertexAttrib4usv = (glVertexAttrib4usvFunc) loader->get("glVertexAttrib4usv"); 451gl->vertexAttribDivisor = (glVertexAttribDivisorFunc) loader->get("glVertexAttribDivisor"); 452gl->vertexAttribI1i = (glVertexAttribI1iFunc) loader->get("glVertexAttribI1i"); 453gl->vertexAttribI1iv = (glVertexAttribI1ivFunc) loader->get("glVertexAttribI1iv"); 454gl->vertexAttribI1ui = (glVertexAttribI1uiFunc) loader->get("glVertexAttribI1ui"); 455gl->vertexAttribI1uiv = (glVertexAttribI1uivFunc) loader->get("glVertexAttribI1uiv"); 456gl->vertexAttribI2i = (glVertexAttribI2iFunc) loader->get("glVertexAttribI2i"); 457gl->vertexAttribI2iv = (glVertexAttribI2ivFunc) loader->get("glVertexAttribI2iv"); 458gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui"); 459gl->vertexAttribI2uiv = (glVertexAttribI2uivFunc) loader->get("glVertexAttribI2uiv"); 460gl->vertexAttribI3i = (glVertexAttribI3iFunc) loader->get("glVertexAttribI3i"); 461gl->vertexAttribI3iv = (glVertexAttribI3ivFunc) loader->get("glVertexAttribI3iv"); 462gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui"); 463gl->vertexAttribI3uiv = (glVertexAttribI3uivFunc) loader->get("glVertexAttribI3uiv"); 464gl->vertexAttribI4bv = (glVertexAttribI4bvFunc) loader->get("glVertexAttribI4bv"); 465gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i"); 466gl->vertexAttribI4iv = (glVertexAttribI4ivFunc) loader->get("glVertexAttribI4iv"); 467gl->vertexAttribI4sv = (glVertexAttribI4svFunc) loader->get("glVertexAttribI4sv"); 468gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv"); 469gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui"); 470gl->vertexAttribI4uiv = (glVertexAttribI4uivFunc) loader->get("glVertexAttribI4uiv"); 471gl->vertexAttribI4usv = (glVertexAttribI4usvFunc) loader->get("glVertexAttribI4usv"); 472gl->vertexAttribIPointer = (glVertexAttribIPointerFunc) loader->get("glVertexAttribIPointer"); 473gl->vertexAttribL1d = (glVertexAttribL1dFunc) loader->get("glVertexAttribL1d"); 474gl->vertexAttribL1dv = (glVertexAttribL1dvFunc) loader->get("glVertexAttribL1dv"); 475gl->vertexAttribL2d = (glVertexAttribL2dFunc) loader->get("glVertexAttribL2d"); 476gl->vertexAttribL2dv = (glVertexAttribL2dvFunc) loader->get("glVertexAttribL2dv"); 477gl->vertexAttribL3d = (glVertexAttribL3dFunc) loader->get("glVertexAttribL3d"); 478gl->vertexAttribL3dv = (glVertexAttribL3dvFunc) loader->get("glVertexAttribL3dv"); 479gl->vertexAttribL4d = (glVertexAttribL4dFunc) loader->get("glVertexAttribL4d"); 480gl->vertexAttribL4dv = (glVertexAttribL4dvFunc) loader->get("glVertexAttribL4dv"); 481gl->vertexAttribLPointer = (glVertexAttribLPointerFunc) loader->get("glVertexAttribLPointer"); 482gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui"); 483gl->vertexAttribP1uiv = (glVertexAttribP1uivFunc) loader->get("glVertexAttribP1uiv"); 484gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui"); 485gl->vertexAttribP2uiv = (glVertexAttribP2uivFunc) loader->get("glVertexAttribP2uiv"); 486gl->vertexAttribP3ui = (glVertexAttribP3uiFunc) loader->get("glVertexAttribP3ui"); 487gl->vertexAttribP3uiv = (glVertexAttribP3uivFunc) loader->get("glVertexAttribP3uiv"); 488gl->vertexAttribP4ui = (glVertexAttribP4uiFunc) loader->get("glVertexAttribP4ui"); 489gl->vertexAttribP4uiv = (glVertexAttribP4uivFunc) loader->get("glVertexAttribP4uiv"); 490gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer"); 491gl->viewport = (glViewportFunc) loader->get("glViewport"); 492gl->viewportArrayv = (glViewportArrayvFunc) loader->get("glViewportArrayv"); 493gl->viewportIndexedf = (glViewportIndexedfFunc) loader->get("glViewportIndexedf"); 494gl->viewportIndexedfv = (glViewportIndexedfvFunc) loader->get("glViewportIndexedfv"); 495gl->waitSync = (glWaitSyncFunc) loader->get("glWaitSync"); 496