1#!amber 2 3# Copyright 2019 Google LLC 4# 5# Licensed under the Apache License, Version 2.0 (the "License"); 6# you may not use this file except in compliance with the License. 7# You may obtain a copy of the License at 8# 9# http://www.apache.org/licenses/LICENSE-2.0 10# 11# Unless required by applicable law or agreed to in writing, software 12# distributed under the License is distributed on an "AS IS" BASIS, 13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14# See the License for the specific language governing permissions and 15# limitations under the License. 16 17 18# A test for a bug found by GraphicsFuzz. 19 20# Short description: A fragment shader that calls modf twice, once with color 21 22# The test passes because the shader always writes the color red using modf. 23 24SHADER vertex variant_vertex_shader PASSTHROUGH 25 26# variant_fragment_shader is derived from the following GLSL: 27# #version 310 es 28# precision highp float; 29# 30# layout(location = 0) out vec4 _GLF_color; 31# 32# void main() 33# { 34# vec4 temp; 35# modf(vec4(1.0), temp); 36# modf(vec4(1.0, 0.0, 0.0, 1.0), _GLF_color); 37# } 38SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 39; SPIR-V 40; Version: 1.0 41; Generator: Khronos Glslang Reference Front End; 7 42; Bound: 18 43; Schema: 0 44 OpCapability Shader 45 %1 = OpExtInstImport "GLSL.std.450" 46 OpMemoryModel Logical GLSL450 47 OpEntryPoint Fragment %4 "main" %16 48 OpExecutionMode %4 OriginUpperLeft 49 OpSource ESSL 310 50 OpName %4 "main" 51 OpName %11 "temp" 52 OpName %16 "_GLF_color" 53 OpDecorate %16 Location 0 54 %2 = OpTypeVoid 55 %3 = OpTypeFunction %2 56 %6 = OpTypeFloat 32 57 %7 = OpTypeVector %6 4 58 %8 = OpConstant %6 1 59 %9 = OpConstantComposite %7 %8 %8 %8 %8 60 %10 = OpTypePointer Function %7 61 %13 = OpConstant %6 0 62 %14 = OpConstantComposite %7 %8 %13 %13 %8 63 %15 = OpTypePointer Output %7 64 %16 = OpVariable %15 Output 65 %4 = OpFunction %2 None %3 66 %5 = OpLabel 67 %11 = OpVariable %10 Function 68 %12 = OpExtInst %7 %1 Modf %9 %11 69 %17 = OpExtInst %7 %1 Modf %14 %16 70 OpReturn 71 OpFunctionEnd 72END 73 74# uniforms for variant 75 76 77BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM 78 79PIPELINE graphics variant_pipeline 80 ATTACH variant_vertex_shader 81 ATTACH variant_fragment_shader 82 FRAMEBUFFER_SIZE 256 256 83 BIND BUFFER variant_framebuffer AS color LOCATION 0 84END 85CLEAR_COLOR variant_pipeline 0 0 0 255 86 87CLEAR variant_pipeline 88RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 89 90EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 91