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1 //  Copyright John Maddock 2007.
2 //  Copyright Paul A. Bristow 2010
3 //  Use, modification and distribution are subject to the
4 //  Boost Software License, Version 1.0. (See accompanying file
5 //  LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
6 
7 // Note that this file contains quickbook mark-up as well as code
8 // and comments, don't change any of the special comment mark-ups!
9 
10 #include <iostream>
11 using std::cout; using std::endl;
12 
13 // Setting (approximate) precision 25 bits in a single function call using make_policy.
14 
15 //[policy_ref_snip11
16 
17 #include <boost/math/distributions/normal.hpp>
18 using boost::math::normal_distribution;
19 
20 using namespace boost::math::policies;
21 
22 const int bits = 25; // approximate precision.
23 
24 double q = quantile(
25       normal_distribution<double, policy<digits2<bits> > >(),
26       0.05); // 5% quantile.
27 
28 //] //[/policy_ref_snip11]
29 
main()30 int main()
31 {
32   std::streamsize p = 2 + (bits * 30103UL) / 100000UL;
33   // Approximate number of significant decimal digits for 25 bits.
34   cout.precision(p);
35   cout << bits << " binary bits is approximately equivalent to " << p << " decimal digits " << endl;
36   cout << "quantile(normal_distribution<double, policy<digits2<25> > >(), 0.05  = "
37      << q << endl; // -1.64485
38 }
39 
40 /*
41 Output:
42   25 binary bits is approximately equivalent to 9 decimal digits
43   quantile(normal_distribution<double, policy<digits2<25> > >(), 0.05  = -1.64485363
44   */
45 
46