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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23  * OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 /**
27  * \file prog_print.c
28  * Print vertex/fragment programs - for debugging.
29  * \author Brian Paul
30  */
31 
32 #include <inttypes.h>  /* for PRIx64 macro */
33 
34 #include "main/glheader.h"
35 #include "main/context.h"
36 
37 #include "prog_instruction.h"
38 #include "prog_parameter.h"
39 #include "prog_print.h"
40 #include "prog_statevars.h"
41 #include "util/bitscan.h"
42 
43 
44 
45 /**
46  * Return string name for given program/register file.
47  */
48 const char *
_mesa_register_file_name(gl_register_file f)49 _mesa_register_file_name(gl_register_file f)
50 {
51    switch (f) {
52    case PROGRAM_TEMPORARY:
53       return "TEMP";
54    case PROGRAM_ARRAY:
55       return "ARRAY";
56    case PROGRAM_INPUT:
57       return "INPUT";
58    case PROGRAM_OUTPUT:
59       return "OUTPUT";
60    case PROGRAM_STATE_VAR:
61       return "STATE";
62    case PROGRAM_CONSTANT:
63       return "CONST";
64    case PROGRAM_UNIFORM:
65       return "UNIFORM";
66    case PROGRAM_ADDRESS:
67       return "ADDR";
68    case PROGRAM_SAMPLER:
69       return "SAMPLER";
70    case PROGRAM_SYSTEM_VALUE:
71       return "SYSVAL";
72    case PROGRAM_UNDEFINED:
73       return "UNDEFINED";
74    case PROGRAM_IMMEDIATE:
75       return "IMM";
76    case PROGRAM_BUFFER:
77       return "BUFFER";
78    case PROGRAM_MEMORY:
79       return "MEMORY";
80    case PROGRAM_IMAGE:
81       return "IMAGE";
82    case PROGRAM_HW_ATOMIC:
83       return "HWATOMIC";
84    default:
85       {
86          static char s[20];
87          snprintf(s, sizeof(s), "FILE%u", f);
88          return s;
89       }
90    }
91 }
92 
93 
94 /**
95  * Return ARB_v/f_prog-style input attrib string.
96  */
97 static const char *
arb_input_attrib_string(GLuint index,GLenum progType)98 arb_input_attrib_string(GLuint index, GLenum progType)
99 {
100    /*
101     * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
102     */
103    static const char *const vertAttribs[] = {
104       "vertex.position",
105       "vertex.normal",
106       "vertex.color.primary",
107       "vertex.color.secondary",
108       "vertex.fogcoord",
109       "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
110       "vertex.texcoord[0]",
111       "vertex.texcoord[1]",
112       "vertex.texcoord[2]",
113       "vertex.texcoord[3]",
114       "vertex.texcoord[4]",
115       "vertex.texcoord[5]",
116       "vertex.texcoord[6]",
117       "vertex.texcoord[7]",
118       "vertex.(pointsize)", /* VERT_ATTRIB_POINT_SIZE */
119       "vertex.attrib[0]",
120       "vertex.attrib[1]",
121       "vertex.attrib[2]",
122       "vertex.attrib[3]",
123       "vertex.attrib[4]",
124       "vertex.attrib[5]",
125       "vertex.attrib[6]",
126       "vertex.attrib[7]",
127       "vertex.attrib[8]",
128       "vertex.attrib[9]",
129       "vertex.attrib[10]",
130       "vertex.attrib[11]",
131       "vertex.attrib[12]",
132       "vertex.attrib[13]",
133       "vertex.attrib[14]",
134       "vertex.attrib[15]", /* MAX_VARYING = 16 */
135       "vertex.(edgeflag)", /* VERT_ATTRIB_EDGEFLAG */
136    };
137    static const char *const fragAttribs[] = {
138       "fragment.position",
139       "fragment.color.primary",
140       "fragment.color.secondary",
141       "fragment.fogcoord",
142       "fragment.texcoord[0]",
143       "fragment.texcoord[1]",
144       "fragment.texcoord[2]",
145       "fragment.texcoord[3]",
146       "fragment.texcoord[4]",
147       "fragment.texcoord[5]",
148       "fragment.texcoord[6]",
149       "fragment.texcoord[7]",
150       "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
151       "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
152       "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
153       "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
154       "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
155       "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
156       "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
157       "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
158       "fragment.(twenty)", /* VARYING_SLOT_LAYER */
159       "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
160       "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
161       "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
162       "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
163       "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
164       "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
165       "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
166       "fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
167       "fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
168       "fragment.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
169       "fragment.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
170       "fragment.varying[0]",
171       "fragment.varying[1]",
172       "fragment.varying[2]",
173       "fragment.varying[3]",
174       "fragment.varying[4]",
175       "fragment.varying[5]",
176       "fragment.varying[6]",
177       "fragment.varying[7]",
178       "fragment.varying[8]",
179       "fragment.varying[9]",
180       "fragment.varying[10]",
181       "fragment.varying[11]",
182       "fragment.varying[12]",
183       "fragment.varying[13]",
184       "fragment.varying[14]",
185       "fragment.varying[15]",
186       "fragment.varying[16]",
187       "fragment.varying[17]",
188       "fragment.varying[18]",
189       "fragment.varying[19]",
190       "fragment.varying[20]",
191       "fragment.varying[21]",
192       "fragment.varying[22]",
193       "fragment.varying[23]",
194       "fragment.varying[24]",
195       "fragment.varying[25]",
196       "fragment.varying[26]",
197       "fragment.varying[27]",
198       "fragment.varying[28]",
199       "fragment.varying[29]",
200       "fragment.varying[30]",
201       "fragment.varying[31]", /* MAX_VARYING = 32 */
202    };
203 
204    /* sanity checks */
205    STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
206    STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
207    assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
208    assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
209    assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
210    assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
211 
212    if (progType == GL_VERTEX_PROGRAM_ARB) {
213       assert(index < ARRAY_SIZE(vertAttribs));
214       return vertAttribs[index];
215    }
216    else {
217       assert(progType == GL_FRAGMENT_PROGRAM_ARB);
218       assert(index < ARRAY_SIZE(fragAttribs));
219       return fragAttribs[index];
220    }
221 }
222 
223 
224 /**
225  * Print a vertex program's inputs_read field in human-readable format.
226  * For debugging.
227  */
228 void
_mesa_print_vp_inputs(GLbitfield inputs)229 _mesa_print_vp_inputs(GLbitfield inputs)
230 {
231    printf("VP Inputs 0x%x: \n", inputs);
232    while (inputs) {
233       GLint attr = ffs(inputs) - 1;
234       const char *name = arb_input_attrib_string(attr,
235                                                  GL_VERTEX_PROGRAM_ARB);
236       printf("  %d: %s\n", attr, name);
237       inputs &= ~(1 << attr);
238    }
239 }
240 
241 
242 /**
243  * Print a fragment program's inputs_read field in human-readable format.
244  * For debugging.
245  */
246 void
_mesa_print_fp_inputs(GLbitfield inputs)247 _mesa_print_fp_inputs(GLbitfield inputs)
248 {
249    printf("FP Inputs 0x%x: \n", inputs);
250    while (inputs) {
251       GLint attr = ffs(inputs) - 1;
252       const char *name = arb_input_attrib_string(attr,
253                                                  GL_FRAGMENT_PROGRAM_ARB);
254       printf("  %d: %s\n", attr, name);
255       inputs &= ~(1 << attr);
256    }
257 }
258 
259 
260 
261 /**
262  * Return ARB_v/f_prog-style output attrib string.
263  */
264 static const char *
arb_output_attrib_string(GLuint index,GLenum progType)265 arb_output_attrib_string(GLuint index, GLenum progType)
266 {
267    /*
268     * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
269     */
270    static const char *const vertResults[] = {
271       "result.position",
272       "result.color.primary",
273       "result.color.secondary",
274       "result.fogcoord",
275       "result.texcoord[0]",
276       "result.texcoord[1]",
277       "result.texcoord[2]",
278       "result.texcoord[3]",
279       "result.texcoord[4]",
280       "result.texcoord[5]",
281       "result.texcoord[6]",
282       "result.texcoord[7]",
283       "result.pointsize", /* VARYING_SLOT_PSIZ */
284       "result.(thirteen)", /* VARYING_SLOT_BFC0 */
285       "result.(fourteen)", /* VARYING_SLOT_BFC1 */
286       "result.(fifteen)", /* VARYING_SLOT_EDGE */
287       "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
288       "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
289       "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
290       "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
291       "result.(twenty)", /* VARYING_SLOT_LAYER */
292       "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
293       "result.(twenty-two)", /* VARYING_SLOT_FACE */
294       "result.(twenty-three)", /* VARYING_SLOT_PNTC */
295       "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
296       "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
297       "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
298       "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
299       "result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
300       "result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
301       "result.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
302       "result.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
303       "result.varying[0]",
304       "result.varying[1]",
305       "result.varying[2]",
306       "result.varying[3]",
307       "result.varying[4]",
308       "result.varying[5]",
309       "result.varying[6]",
310       "result.varying[7]",
311       "result.varying[8]",
312       "result.varying[9]",
313       "result.varying[10]",
314       "result.varying[11]",
315       "result.varying[12]",
316       "result.varying[13]",
317       "result.varying[14]",
318       "result.varying[15]",
319       "result.varying[16]",
320       "result.varying[17]",
321       "result.varying[18]",
322       "result.varying[19]",
323       "result.varying[20]",
324       "result.varying[21]",
325       "result.varying[22]",
326       "result.varying[23]",
327       "result.varying[24]",
328       "result.varying[25]",
329       "result.varying[26]",
330       "result.varying[27]",
331       "result.varying[28]",
332       "result.varying[29]",
333       "result.varying[30]",
334       "result.varying[31]", /* MAX_VARYING = 32 */
335    };
336    static const char *const fragResults[] = {
337       "result.depth", /* FRAG_RESULT_DEPTH */
338       "result.(one)", /* FRAG_RESULT_STENCIL */
339       "result.color", /* FRAG_RESULT_COLOR */
340       "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
341       "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
342       "result.color[1]",
343       "result.color[2]",
344       "result.color[3]",
345       "result.color[4]",
346       "result.color[5]",
347       "result.color[6]",
348       "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
349    };
350 
351    /* sanity checks */
352    STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
353    STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
354    assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
355    assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
356    assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
357 
358    if (progType == GL_VERTEX_PROGRAM_ARB) {
359       assert(index < ARRAY_SIZE(vertResults));
360       return vertResults[index];
361    }
362    else {
363       assert(progType == GL_FRAGMENT_PROGRAM_ARB);
364       assert(index < ARRAY_SIZE(fragResults));
365       return fragResults[index];
366    }
367 }
368 
369 
370 /**
371  * Return string representation of the given register.
372  * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
373  * by the ARB/NV program languages so we've taken some liberties here.
374  * \param f  the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
375  * \param index  number of the register in the register file
376  * \param mode  the output format/mode/style
377  * \param prog  pointer to containing program
378  */
379 static const char *
reg_string(gl_register_file f,GLint index,gl_prog_print_mode mode,GLboolean relAddr,const struct gl_program * prog)380 reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
381            GLboolean relAddr, const struct gl_program *prog)
382 {
383    static char str[100];
384    const char *addr = relAddr ? "ADDR+" : "";
385 
386    str[0] = 0;
387 
388    switch (mode) {
389    case PROG_PRINT_DEBUG:
390       sprintf(str, "%s[%s%d]",
391               _mesa_register_file_name(f), addr, index);
392       break;
393 
394    case PROG_PRINT_ARB:
395       switch (f) {
396       case PROGRAM_INPUT:
397          sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
398          break;
399       case PROGRAM_OUTPUT:
400          sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
401          break;
402       case PROGRAM_TEMPORARY:
403          sprintf(str, "temp%d", index);
404          break;
405       case PROGRAM_CONSTANT: /* extension */
406          sprintf(str, "constant[%s%d]", addr, index);
407          break;
408       case PROGRAM_UNIFORM: /* extension */
409          sprintf(str, "uniform[%s%d]", addr, index);
410          break;
411       case PROGRAM_SYSTEM_VALUE:
412          sprintf(str, "sysvalue[%s%d]", addr, index);
413          break;
414       case PROGRAM_STATE_VAR:
415          {
416             struct gl_program_parameter *param
417                = prog->Parameters->Parameters + index;
418             char *state = _mesa_program_state_string(param->StateIndexes);
419             sprintf(str, "%s", state);
420             free(state);
421          }
422          break;
423       case PROGRAM_ADDRESS:
424          sprintf(str, "A%d", index);
425          break;
426       default:
427          _mesa_problem(NULL, "bad file in reg_string()");
428       }
429       break;
430 
431    default:
432       _mesa_problem(NULL, "bad mode in reg_string()");
433    }
434 
435    return str;
436 }
437 
438 
439 /**
440  * Return a string representation of the given swizzle word.
441  * If extended is true, use extended (comma-separated) format.
442  * \param swizzle  the swizzle field
443  * \param negateBase  4-bit negation vector
444  * \param extended  if true, also allow 0, 1 values
445  */
446 const char *
_mesa_swizzle_string(GLuint swizzle,GLuint negateMask,GLboolean extended)447 _mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
448 {
449    static const char swz[] = "xyzw01!?";  /* See SWIZZLE_x definitions */
450    static char s[20];
451    GLuint i = 0;
452 
453    if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
454       return ""; /* no swizzle/negation */
455 
456    if (!extended)
457       s[i++] = '.';
458 
459    if (negateMask & NEGATE_X)
460       s[i++] = '-';
461    s[i++] = swz[GET_SWZ(swizzle, 0)];
462 
463    if (extended) {
464       s[i++] = ',';
465    }
466 
467    if (negateMask & NEGATE_Y)
468       s[i++] = '-';
469    s[i++] = swz[GET_SWZ(swizzle, 1)];
470 
471    if (extended) {
472       s[i++] = ',';
473    }
474 
475    if (negateMask & NEGATE_Z)
476       s[i++] = '-';
477    s[i++] = swz[GET_SWZ(swizzle, 2)];
478 
479    if (extended) {
480       s[i++] = ',';
481    }
482 
483    if (negateMask & NEGATE_W)
484       s[i++] = '-';
485    s[i++] = swz[GET_SWZ(swizzle, 3)];
486 
487    s[i] = 0;
488    return s;
489 }
490 
491 
492 void
_mesa_print_swizzle(GLuint swizzle)493 _mesa_print_swizzle(GLuint swizzle)
494 {
495    if (swizzle == SWIZZLE_XYZW) {
496       printf(".xyzw\n");
497    }
498    else {
499       const char *s = _mesa_swizzle_string(swizzle, 0, 0);
500       printf("%s\n", s);
501    }
502 }
503 
504 
505 const char *
_mesa_writemask_string(GLuint writeMask)506 _mesa_writemask_string(GLuint writeMask)
507 {
508    static char s[10];
509    GLuint i = 0;
510 
511    if (writeMask == WRITEMASK_XYZW)
512       return "";
513 
514    s[i++] = '.';
515    if (writeMask & WRITEMASK_X)
516       s[i++] = 'x';
517    if (writeMask & WRITEMASK_Y)
518       s[i++] = 'y';
519    if (writeMask & WRITEMASK_Z)
520       s[i++] = 'z';
521    if (writeMask & WRITEMASK_W)
522       s[i++] = 'w';
523 
524    s[i] = 0;
525    return s;
526 }
527 
528 
529 static void
fprint_dst_reg(FILE * f,const struct prog_dst_register * dstReg,gl_prog_print_mode mode,const struct gl_program * prog)530 fprint_dst_reg(FILE * f,
531                const struct prog_dst_register *dstReg,
532                gl_prog_print_mode mode,
533                const struct gl_program *prog)
534 {
535    fprintf(f, "%s%s",
536 	   reg_string((gl_register_file) dstReg->File,
537 		      dstReg->Index, mode, dstReg->RelAddr, prog),
538 	   _mesa_writemask_string(dstReg->WriteMask));
539 
540 #if 0
541    fprintf(f, "%s[%d]%s",
542 	   _mesa_register_file_name((gl_register_file) dstReg->File),
543 	   dstReg->Index,
544 	   _mesa_writemask_string(dstReg->WriteMask));
545 #endif
546 }
547 
548 
549 static void
fprint_src_reg(FILE * f,const struct prog_src_register * srcReg,gl_prog_print_mode mode,const struct gl_program * prog)550 fprint_src_reg(FILE *f,
551                const struct prog_src_register *srcReg,
552                gl_prog_print_mode mode,
553                const struct gl_program *prog)
554 {
555    fprintf(f, "%s%s",
556 	   reg_string((gl_register_file) srcReg->File,
557 		      srcReg->Index, mode, srcReg->RelAddr, prog),
558 	   _mesa_swizzle_string(srcReg->Swizzle,
559 				srcReg->Negate, GL_FALSE));
560 #if 0
561    fprintf(f, "%s[%d]%s",
562 	   _mesa_register_file_name((gl_register_file) srcReg->File),
563 	   srcReg->Index,
564 	   _mesa_swizzle_string(srcReg->Swizzle,
565 				srcReg->Negate, GL_FALSE));
566 #endif
567 }
568 
569 
570 void
_mesa_fprint_alu_instruction(FILE * f,const struct prog_instruction * inst,const char * opcode_string,GLuint numRegs,gl_prog_print_mode mode,const struct gl_program * prog)571 _mesa_fprint_alu_instruction(FILE *f,
572 			     const struct prog_instruction *inst,
573 			     const char *opcode_string, GLuint numRegs,
574 			     gl_prog_print_mode mode,
575 			     const struct gl_program *prog)
576 {
577    GLuint j;
578 
579    fprintf(f, "%s", opcode_string);
580 
581    /* frag prog only */
582    if (inst->Saturate)
583       fprintf(f, "_SAT");
584 
585    fprintf(f, " ");
586    if (inst->DstReg.File != PROGRAM_UNDEFINED) {
587       fprint_dst_reg(f, &inst->DstReg, mode, prog);
588    }
589    else {
590       fprintf(f, " ???");
591    }
592 
593    if (numRegs > 0)
594       fprintf(f, ", ");
595 
596    for (j = 0; j < numRegs; j++) {
597       fprint_src_reg(f, inst->SrcReg + j, mode, prog);
598       if (j + 1 < numRegs)
599 	 fprintf(f, ", ");
600    }
601 
602    fprintf(f, ";\n");
603 }
604 
605 
606 void
_mesa_print_alu_instruction(const struct prog_instruction * inst,const char * opcode_string,GLuint numRegs)607 _mesa_print_alu_instruction(const struct prog_instruction *inst,
608                             const char *opcode_string, GLuint numRegs)
609 {
610    _mesa_fprint_alu_instruction(stderr, inst, opcode_string,
611 				numRegs, PROG_PRINT_DEBUG, NULL);
612 }
613 
614 
615 /**
616  * Print a single vertex/fragment program instruction.
617  */
618 GLint
_mesa_fprint_instruction_opt(FILE * f,const struct prog_instruction * inst,GLint indent,gl_prog_print_mode mode,const struct gl_program * prog)619 _mesa_fprint_instruction_opt(FILE *f,
620                             const struct prog_instruction *inst,
621                             GLint indent,
622                             gl_prog_print_mode mode,
623                             const struct gl_program *prog)
624 {
625    GLint i;
626 
627    if (inst->Opcode == OPCODE_ELSE ||
628        inst->Opcode == OPCODE_ENDIF ||
629        inst->Opcode == OPCODE_ENDLOOP ||
630        inst->Opcode == OPCODE_ENDSUB) {
631       indent -= 3;
632    }
633    for (i = 0; i < indent; i++) {
634       fprintf(f, " ");
635    }
636 
637    switch (inst->Opcode) {
638    case OPCODE_SWZ:
639       fprintf(f, "SWZ");
640       if (inst->Saturate)
641          fprintf(f, "_SAT");
642       fprintf(f, " ");
643       fprint_dst_reg(f, &inst->DstReg, mode, prog);
644       fprintf(f, ", %s[%d], %s",
645 	      _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
646 	      inst->SrcReg[0].Index,
647 	      _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
648 				   inst->SrcReg[0].Negate, GL_TRUE));
649       fprintf(f, ";\n");
650       break;
651    case OPCODE_TEX:
652    case OPCODE_TXP:
653    case OPCODE_TXL:
654    case OPCODE_TXB:
655    case OPCODE_TXD:
656       fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
657       if (inst->Saturate)
658          fprintf(f, "_SAT");
659       fprintf(f, " ");
660       fprint_dst_reg(f, &inst->DstReg, mode, prog);
661       fprintf(f, ", ");
662       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
663       if (inst->Opcode == OPCODE_TXD) {
664          fprintf(f, ", ");
665          fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
666          fprintf(f, ", ");
667          fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
668       }
669       fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
670       switch (inst->TexSrcTarget) {
671       case TEXTURE_1D_INDEX:   fprintf(f, "1D");    break;
672       case TEXTURE_2D_INDEX:   fprintf(f, "2D");    break;
673       case TEXTURE_3D_INDEX:   fprintf(f, "3D");    break;
674       case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE");  break;
675       case TEXTURE_RECT_INDEX: fprintf(f, "RECT");  break;
676       case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
677       case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
678       default:
679          ;
680       }
681       if (inst->TexShadow)
682          fprintf(f, " SHADOW");
683       fprintf(f, ";\n");
684       break;
685 
686    case OPCODE_KIL:
687       fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
688       fprintf(f, " ");
689       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
690       fprintf(f, ";\n");
691       break;
692    case OPCODE_ARL:
693       fprintf(f, "ARL ");
694       fprint_dst_reg(f, &inst->DstReg, mode, prog);
695       fprintf(f, ", ");
696       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
697       fprintf(f, ";\n");
698       break;
699    case OPCODE_IF:
700       fprintf(f, "IF ");
701       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
702       fprintf(f, "; ");
703       fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
704       fprintf(f, ";\n");
705       return indent + 3;
706    case OPCODE_ELSE:
707       fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
708       return indent + 3;
709    case OPCODE_ENDIF:
710       fprintf(f, "ENDIF;\n");
711       break;
712    case OPCODE_BGNLOOP:
713       fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
714       return indent + 3;
715    case OPCODE_ENDLOOP:
716       fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
717       break;
718    case OPCODE_BRK:
719    case OPCODE_CONT:
720       fprintf(f, "%s; # (goto %d)",
721 	      _mesa_opcode_string(inst->Opcode),
722 	      inst->BranchTarget);
723       fprintf(f, ";\n");
724       break;
725 
726    case OPCODE_BGNSUB:
727       fprintf(f, "BGNSUB");
728       fprintf(f, ";\n");
729       return indent + 3;
730    case OPCODE_ENDSUB:
731       if (mode == PROG_PRINT_DEBUG) {
732          fprintf(f, "ENDSUB");
733          fprintf(f, ";\n");
734       }
735       break;
736    case OPCODE_CAL:
737       fprintf(f, "CAL %u", inst->BranchTarget);
738       fprintf(f, ";\n");
739       break;
740    case OPCODE_RET:
741       fprintf(f, "RET");
742       fprintf(f, ";\n");
743       break;
744 
745    case OPCODE_END:
746       fprintf(f, "END\n");
747       break;
748    case OPCODE_NOP:
749       if (mode == PROG_PRINT_DEBUG) {
750          fprintf(f, "NOP");
751          fprintf(f, ";\n");
752       }
753       break;
754    /* XXX may need other special-case instructions */
755    default:
756       if (inst->Opcode < MAX_OPCODE) {
757          /* typical alu instruction */
758          _mesa_fprint_alu_instruction(f, inst,
759 				      _mesa_opcode_string(inst->Opcode),
760 				      _mesa_num_inst_src_regs(inst->Opcode),
761 				      mode, prog);
762       }
763       else {
764          _mesa_fprint_alu_instruction(f, inst,
765 				      _mesa_opcode_string(inst->Opcode),
766 				      3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
767 				      mode, prog);
768       }
769       break;
770    }
771    return indent;
772 }
773 
774 
775 GLint
_mesa_print_instruction_opt(const struct prog_instruction * inst,GLint indent,gl_prog_print_mode mode,const struct gl_program * prog)776 _mesa_print_instruction_opt(const struct prog_instruction *inst,
777                             GLint indent,
778                             gl_prog_print_mode mode,
779                             const struct gl_program *prog)
780 {
781    return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
782 }
783 
784 
785 void
_mesa_print_instruction(const struct prog_instruction * inst)786 _mesa_print_instruction(const struct prog_instruction *inst)
787 {
788    /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
789    _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
790 }
791 
792 
793 
794 /**
795  * Print program, with options.
796  */
797 void
_mesa_fprint_program_opt(FILE * f,const struct gl_program * prog,gl_prog_print_mode mode,GLboolean lineNumbers)798 _mesa_fprint_program_opt(FILE *f,
799                          const struct gl_program *prog,
800                          gl_prog_print_mode mode,
801                          GLboolean lineNumbers)
802 {
803    GLuint i, indent = 0;
804 
805    switch (prog->Target) {
806    case GL_VERTEX_PROGRAM_ARB:
807       if (mode == PROG_PRINT_ARB)
808          fprintf(f, "!!ARBvp1.0\n");
809       else
810          fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
811       break;
812    case GL_FRAGMENT_PROGRAM_ARB:
813       if (mode == PROG_PRINT_ARB)
814          fprintf(f, "!!ARBfp1.0\n");
815       else
816          fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
817       break;
818    case GL_GEOMETRY_PROGRAM_NV:
819       fprintf(f, "# Geometry Shader\n");
820    }
821 
822    for (i = 0; i < prog->arb.NumInstructions; i++) {
823       if (lineNumbers)
824          fprintf(f, "%3d: ", i);
825       indent = _mesa_fprint_instruction_opt(f, prog->arb.Instructions + i,
826                                            indent, mode, prog);
827    }
828 }
829 
830 
831 /**
832  * Print program to stderr, default options.
833  */
834 void
_mesa_print_program(const struct gl_program * prog)835 _mesa_print_program(const struct gl_program *prog)
836 {
837    _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
838 }
839 
840 
841 /**
842  * Return binary representation of 64-bit value (as a string).
843  * Insert a comma to separate each group of 8 bits.
844  * Note we return a pointer to local static storage so this is not
845  * re-entrant, etc.
846  * XXX move to imports.[ch] if useful elsewhere.
847  */
848 static const char *
binary(GLbitfield64 val)849 binary(GLbitfield64 val)
850 {
851    static char buf[80];
852    GLint i, len = 0;
853    for (i = 63; i >= 0; --i) {
854       if (val & (BITFIELD64_BIT(i)))
855          buf[len++] = '1';
856       else if (len > 0 || i == 0)
857          buf[len++] = '0';
858       if (len > 0 && ((i-1) % 8) == 7)
859          buf[len++] = ',';
860    }
861    buf[len] = '\0';
862    return buf;
863 }
864 
865 
866 /**
867  * Print all of a program's parameters/fields to given file.
868  */
869 static void
_mesa_fprint_program_parameters(FILE * f,struct gl_context * ctx,const struct gl_program * prog)870 _mesa_fprint_program_parameters(FILE *f,
871                                 struct gl_context *ctx,
872                                 const struct gl_program *prog)
873 {
874    GLuint i;
875 
876    fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
877            (uint64_t) prog->info.inputs_read, binary(prog->info.inputs_read));
878    fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
879            (uint64_t) prog->info.outputs_written,
880            binary(prog->info.outputs_written));
881    fprintf(f, "NumInstructions=%d\n", prog->arb.NumInstructions);
882    fprintf(f, "NumTemporaries=%d\n", prog->arb.NumTemporaries);
883    fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters);
884    fprintf(f, "NumAttributes=%d\n", prog->arb.NumAttributes);
885    fprintf(f, "NumAddressRegs=%d\n", prog->arb.NumAddressRegs);
886    fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
887            prog->arb.IndirectRegisterFiles,
888            binary(prog->arb.IndirectRegisterFiles));
889    fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
890                  prog->SamplersUsed, binary(prog->SamplersUsed));
891    fprintf(f, "Samplers=[ ");
892    for (i = 0; i < MAX_SAMPLERS; i++) {
893       fprintf(f, "%d ", prog->SamplerUnits[i]);
894    }
895    fprintf(f, "]\n");
896 
897    _mesa_load_state_parameters(ctx, prog->Parameters);
898 
899 #if 0
900    fprintf(f, "Local Params:\n");
901    for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
902       const GLfloat *p = prog->LocalParams[i];
903       fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
904    }
905 #endif
906    _mesa_print_parameter_list(prog->Parameters);
907 }
908 
909 
910 /**
911  * Print all of a program's parameters/fields to stderr.
912  */
913 void
_mesa_print_program_parameters(struct gl_context * ctx,const struct gl_program * prog)914 _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
915 {
916    _mesa_fprint_program_parameters(stderr, ctx, prog);
917 }
918 
919 
920 /**
921  * Print a program parameter list to given file.
922  */
923 static void
_mesa_fprint_parameter_list(FILE * f,const struct gl_program_parameter_list * list)924 _mesa_fprint_parameter_list(FILE *f,
925                             const struct gl_program_parameter_list *list)
926 {
927    GLuint i;
928 
929    if (!list)
930       return;
931 
932    if (0)
933       fprintf(f, "param list %p\n", (void *) list);
934    fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
935    for (i = 0; i < list->NumParameters; i++){
936       struct gl_program_parameter *param = list->Parameters + i;
937       unsigned pvo = list->Parameters[i].ValueOffset;
938       const GLfloat *v = (GLfloat *) list->ParameterValues + pvo;
939 
940       fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
941 	      i, param->Size,
942 	      _mesa_register_file_name(list->Parameters[i].Type),
943 	      param->Name, v[0], v[1], v[2], v[3]);
944       fprintf(f, "\n");
945    }
946 }
947 
948 
949 /**
950  * Print a program parameter list to stderr.
951  */
952 void
_mesa_print_parameter_list(const struct gl_program_parameter_list * list)953 _mesa_print_parameter_list(const struct gl_program_parameter_list *list)
954 {
955    _mesa_fprint_parameter_list(stderr, list);
956 }
957 
958 
959 /**
960  * Write shader and associated info to a file.
961  */
962 void
_mesa_write_shader_to_file(const struct gl_shader * shader)963 _mesa_write_shader_to_file(const struct gl_shader *shader)
964 {
965 #ifndef CUSTOM_SHADER_REPLACEMENT
966    const char *type = "????";
967    char filename[100];
968    FILE *f;
969 
970    switch (shader->Stage) {
971    case MESA_SHADER_FRAGMENT:
972       type = "frag";
973       break;
974    case MESA_SHADER_TESS_CTRL:
975       type = "tesc";
976       break;
977    case MESA_SHADER_TESS_EVAL:
978       type = "tese";
979       break;
980    case MESA_SHADER_VERTEX:
981       type = "vert";
982       break;
983    case MESA_SHADER_GEOMETRY:
984       type = "geom";
985       break;
986    case MESA_SHADER_COMPUTE:
987       type = "comp";
988       break;
989    default:
990       break;
991    }
992 
993    snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
994    f = fopen(filename, "w");
995    if (!f) {
996       fprintf(stderr, "Unable to open %s for writing\n", filename);
997       return;
998    }
999 
1000 #ifdef DEBUG
1001    fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum);
1002 #else
1003    fprintf(f, "/* Shader %u source */\n", shader->Name);
1004 #endif
1005    fputs(shader->Source, f);
1006    fprintf(f, "\n");
1007 
1008    fprintf(f, "/* Compile status: %s */\n",
1009            shader->CompileStatus ? "ok" : "fail");
1010    fprintf(f, "/* Log Info: */\n");
1011    if (shader->InfoLog) {
1012       fputs(shader->InfoLog, f);
1013    }
1014 
1015    fclose(f);
1016 #endif
1017 }
1018 
1019 
1020 /**
1021  * Append the shader's uniform info/values to the shader log file.
1022  * The log file will typically have been created by the
1023  * _mesa_write_shader_to_file function.
1024  */
1025 void
_mesa_append_uniforms_to_file(const struct gl_program * prog)1026 _mesa_append_uniforms_to_file(const struct gl_program *prog)
1027 {
1028    const char *type;
1029    char filename[100];
1030    FILE *f;
1031 
1032    if (prog->info.stage == MESA_SHADER_FRAGMENT)
1033       type = "frag";
1034    else
1035       type = "vert";
1036 
1037    snprintf(filename, sizeof(filename), "shader.%s", type);
1038    f = fopen(filename, "a"); /* append */
1039    if (!f) {
1040       fprintf(stderr, "Unable to open %s for appending\n", filename);
1041       return;
1042    }
1043 
1044    fprintf(f, "/* First-draw parameters / constants */\n");
1045    fprintf(f, "/*\n");
1046    _mesa_fprint_parameter_list(f, prog->Parameters);
1047    fprintf(f, "*/\n");
1048 
1049    fclose(f);
1050 }
1051