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1 /*
2  * Copyright 2017 Advanced Micro Devices, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 #include "ac_nir_to_llvm.h"
26 #include "ac_nir.h"
27 #include "compiler/nir/nir.h"
28 #include "compiler/nir/nir_builder.h"
29 #include "compiler/nir/nir_deref.h"
30 #include "compiler/nir_types.h"
31 #include "si_pipe.h"
32 #include "si_shader_internal.h"
33 #include "tgsi/tgsi_from_mesa.h"
34 
get_texture_src(nir_tex_instr * instr,nir_tex_src_type type)35 static const nir_src *get_texture_src(nir_tex_instr *instr, nir_tex_src_type type)
36 {
37    for (unsigned i = 0; i < instr->num_srcs; i++) {
38       if (instr->src[i].src_type == type)
39          return &instr->src[i].src;
40    }
41    return NULL;
42 }
43 
scan_io_usage(struct si_shader_info * info,nir_intrinsic_instr * intr,bool is_input)44 static void scan_io_usage(struct si_shader_info *info, nir_intrinsic_instr *intr,
45                           bool is_input)
46 {
47    unsigned interp = INTERP_MODE_FLAT; /* load_input uses flat shading */
48 
49    if (intr->intrinsic == nir_intrinsic_load_interpolated_input) {
50       nir_intrinsic_instr *baryc = nir_instr_as_intrinsic(intr->src[0].ssa->parent_instr);
51 
52       if (baryc) {
53          if (nir_intrinsic_infos[baryc->intrinsic].index_map[NIR_INTRINSIC_INTERP_MODE] > 0)
54             interp = nir_intrinsic_interp_mode(baryc);
55          else
56             unreachable("unknown barycentric intrinsic");
57       } else {
58          unreachable("unknown barycentric expression");
59       }
60    }
61 
62    unsigned mask, bit_size;
63    bool is_output_load;
64 
65    if (nir_intrinsic_has_write_mask(intr)) {
66       mask = nir_intrinsic_write_mask(intr); /* store */
67       bit_size = nir_src_bit_size(intr->src[0]);
68       is_output_load = false;
69    } else {
70       mask = nir_ssa_def_components_read(&intr->dest.ssa); /* load */
71       bit_size = intr->dest.ssa.bit_size;
72       is_output_load = !is_input;
73    }
74    assert(bit_size != 64 && !(mask & ~0xf) && "64-bit IO should have been lowered");
75 
76    /* Convert the 16-bit component mask to a 32-bit component mask except for VS inputs
77     * where the mask is untyped.
78     */
79    if (bit_size == 16 && !is_input) {
80       unsigned new_mask = 0;
81       for (unsigned i = 0; i < 4; i++) {
82          if (mask & (1 << i))
83             new_mask |= 0x1 << (i / 2);
84       }
85       mask = new_mask;
86    }
87 
88    mask <<= nir_intrinsic_component(intr);
89 
90    nir_src offset = *nir_get_io_offset_src(intr);
91    bool indirect = !nir_src_is_const(offset);
92    if (!indirect)
93       assert(nir_src_as_uint(offset) == 0);
94 
95    unsigned semantic = 0;
96    /* VS doesn't have semantics. */
97    if (info->stage != MESA_SHADER_VERTEX || !is_input)
98       semantic = nir_intrinsic_io_semantics(intr).location;
99 
100    if (info->stage == MESA_SHADER_FRAGMENT && !is_input) {
101       /* Never use FRAG_RESULT_COLOR directly. */
102       if (semantic == FRAG_RESULT_COLOR)
103          semantic = FRAG_RESULT_DATA0;
104       semantic += nir_intrinsic_io_semantics(intr).dual_source_blend_index;
105    }
106 
107    unsigned driver_location = nir_intrinsic_base(intr);
108    unsigned num_slots = indirect ? nir_intrinsic_io_semantics(intr).num_slots : 1;
109 
110    if (is_input) {
111       assert(driver_location + num_slots <= ARRAY_SIZE(info->input));
112 
113       for (unsigned i = 0; i < num_slots; i++) {
114          unsigned loc = driver_location + i;
115 
116          info->input[loc].semantic = semantic + i;
117 
118          if (semantic == VARYING_SLOT_PRIMITIVE_ID)
119             info->input[loc].interpolate = INTERP_MODE_FLAT;
120          else
121             info->input[loc].interpolate = interp;
122 
123          if (mask) {
124             info->input[loc].usage_mask |= mask;
125             if (bit_size == 16) {
126                if (nir_intrinsic_io_semantics(intr).high_16bits)
127                   info->input[loc].fp16_lo_hi_valid |= 0x2;
128                else
129                   info->input[loc].fp16_lo_hi_valid |= 0x1;
130             }
131             info->num_inputs = MAX2(info->num_inputs, loc + 1);
132          }
133       }
134    } else {
135       /* Outputs. */
136       assert(driver_location + num_slots <= ARRAY_SIZE(info->output_usagemask));
137 
138       for (unsigned i = 0; i < num_slots; i++) {
139          unsigned loc = driver_location + i;
140 
141          info->output_semantic[loc] = semantic + i;
142 
143          if (is_output_load) {
144             /* Output loads have only a few things that we need to track. */
145             info->output_readmask[loc] |= mask;
146          } else if (mask) {
147             /* Output stores. */
148             unsigned gs_streams = (uint32_t)nir_intrinsic_io_semantics(intr).gs_streams <<
149                                   (nir_intrinsic_component(intr) * 2);
150             unsigned new_mask = mask & ~info->output_usagemask[loc];
151 
152             for (unsigned i = 0; i < 4; i++) {
153                unsigned stream = (gs_streams >> (i * 2)) & 0x3;
154 
155                if (new_mask & (1 << i)) {
156                   info->output_streams[loc] |= stream << (i * 2);
157                   info->num_stream_output_components[stream]++;
158                }
159             }
160 
161             if (nir_intrinsic_has_src_type(intr))
162                info->output_type[loc] = nir_intrinsic_src_type(intr);
163             else if (nir_intrinsic_has_dest_type(intr))
164                info->output_type[loc] = nir_intrinsic_dest_type(intr);
165             else
166                info->output_type[loc] = nir_type_float32;
167 
168             info->output_usagemask[loc] |= mask;
169             info->num_outputs = MAX2(info->num_outputs, loc + 1);
170 
171             if (info->stage == MESA_SHADER_FRAGMENT &&
172                 semantic >= FRAG_RESULT_DATA0 && semantic <= FRAG_RESULT_DATA7) {
173                unsigned index = semantic - FRAG_RESULT_DATA0;
174 
175                if (nir_intrinsic_src_type(intr) == nir_type_float16)
176                   info->output_color_types |= SI_TYPE_FLOAT16 << (index * 2);
177                else if (nir_intrinsic_src_type(intr) == nir_type_int16)
178                   info->output_color_types |= SI_TYPE_INT16 << (index * 2);
179                else if (nir_intrinsic_src_type(intr) == nir_type_uint16)
180                   info->output_color_types |= SI_TYPE_UINT16 << (index * 2);
181             }
182          }
183       }
184    }
185 }
186 
is_bindless_handle_indirect(nir_instr * src)187 static bool is_bindless_handle_indirect(nir_instr *src)
188 {
189    /* Check if the bindless handle comes from indirect load_ubo. */
190    if (src->type == nir_instr_type_intrinsic &&
191        nir_instr_as_intrinsic(src)->intrinsic == nir_intrinsic_load_ubo) {
192       if (!nir_src_is_const(nir_instr_as_intrinsic(src)->src[0]))
193          return true;
194    } else {
195       /* Some other instruction. Return the worst-case result. */
196       return true;
197    }
198    return false;
199 }
200 
scan_instruction(const struct nir_shader * nir,struct si_shader_info * info,nir_instr * instr)201 static void scan_instruction(const struct nir_shader *nir, struct si_shader_info *info,
202                              nir_instr *instr)
203 {
204    if (instr->type == nir_instr_type_tex) {
205       nir_tex_instr *tex = nir_instr_as_tex(instr);
206       const nir_src *handle = get_texture_src(tex, nir_tex_src_texture_handle);
207 
208       /* Gather the types of used VMEM instructions that return something. */
209       switch (tex->op) {
210       case nir_texop_tex:
211       case nir_texop_txb:
212       case nir_texop_txl:
213       case nir_texop_txd:
214       case nir_texop_lod:
215       case nir_texop_tg4:
216          info->uses_vmem_return_type_sampler_or_bvh = true;
217          break;
218       default:
219          info->uses_vmem_return_type_other = true;
220          break;
221       }
222 
223       if (handle) {
224          info->uses_bindless_samplers = true;
225 
226          if (is_bindless_handle_indirect(handle->ssa->parent_instr))
227             info->uses_indirect_descriptor = true;
228       } else {
229          const nir_src *deref = get_texture_src(tex, nir_tex_src_texture_deref);
230 
231          if (nir_deref_instr_has_indirect(nir_src_as_deref(*deref)))
232             info->uses_indirect_descriptor = true;
233       }
234    } else if (instr->type == nir_instr_type_intrinsic) {
235       nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
236       const char *intr_name = nir_intrinsic_infos[intr->intrinsic].name;
237       bool is_ssbo = strstr(intr_name, "ssbo");
238       bool is_image = strstr(intr_name, "image_deref");
239       bool is_bindless_image = strstr(intr_name, "bindless_image");
240 
241       /* Gather the types of used VMEM instructions that return something. */
242       if (nir_intrinsic_infos[intr->intrinsic].has_dest) {
243          switch (intr->intrinsic) {
244          case nir_intrinsic_load_ubo:
245             if (!nir_src_is_const(intr->src[1]))
246                info->uses_vmem_return_type_other = true;
247             break;
248          case nir_intrinsic_load_constant:
249             info->uses_vmem_return_type_other = true;
250             break;
251 
252          case nir_intrinsic_load_barycentric_at_sample: /* This loads sample positions. */
253          case nir_intrinsic_load_tess_level_outer: /* TES input read from memory */
254          case nir_intrinsic_load_tess_level_inner: /* TES input read from memory */
255             info->uses_vmem_return_type_other = true;
256             break;
257 
258          case nir_intrinsic_load_input:
259          case nir_intrinsic_load_input_vertex:
260          case nir_intrinsic_load_per_vertex_input:
261             if (nir->info.stage == MESA_SHADER_VERTEX ||
262                 nir->info.stage == MESA_SHADER_TESS_EVAL)
263                info->uses_vmem_return_type_other = true;
264             break;
265 
266          default:
267             if (is_image ||
268                 is_bindless_image ||
269                 is_ssbo ||
270                 strstr(intr_name, "global") ||
271                 strstr(intr_name, "scratch"))
272                info->uses_vmem_return_type_other = true;
273             break;
274          }
275       }
276 
277       if (is_bindless_image)
278          info->uses_bindless_images = true;
279 
280       if (strstr(intr_name, "image_atomic") ||
281           strstr(intr_name, "image_store") ||
282           strstr(intr_name, "image_deref_atomic") ||
283           strstr(intr_name, "image_deref_store") ||
284           strstr(intr_name, "ssbo_atomic") ||
285           intr->intrinsic == nir_intrinsic_store_ssbo)
286          info->num_memory_stores++;
287 
288 
289       if (is_image && nir_deref_instr_has_indirect(nir_src_as_deref(intr->src[0])))
290          info->uses_indirect_descriptor = true;
291 
292       if (is_bindless_image && is_bindless_handle_indirect(intr->src[0].ssa->parent_instr))
293          info->uses_indirect_descriptor = true;
294 
295       if (intr->intrinsic != nir_intrinsic_store_ssbo && is_ssbo &&
296           !nir_src_is_const(intr->src[0]))
297          info->uses_indirect_descriptor = true;
298 
299       switch (intr->intrinsic) {
300       case nir_intrinsic_store_ssbo:
301          if (!nir_src_is_const(intr->src[1]))
302             info->uses_indirect_descriptor = true;
303          break;
304       case nir_intrinsic_load_ubo:
305          if (!nir_src_is_const(intr->src[0]))
306             info->uses_indirect_descriptor = true;
307          break;
308       case nir_intrinsic_load_local_invocation_id:
309       case nir_intrinsic_load_workgroup_id: {
310          unsigned mask = nir_ssa_def_components_read(&intr->dest.ssa);
311          while (mask) {
312             unsigned i = u_bit_scan(&mask);
313 
314             if (intr->intrinsic == nir_intrinsic_load_workgroup_id)
315                info->uses_block_id[i] = true;
316             else
317                info->uses_thread_id[i] = true;
318          }
319          break;
320       }
321       case nir_intrinsic_load_color0:
322       case nir_intrinsic_load_color1: {
323          unsigned index = intr->intrinsic == nir_intrinsic_load_color1;
324          uint8_t mask = nir_ssa_def_components_read(&intr->dest.ssa);
325          info->colors_read |= mask << (index * 4);
326 
327          switch (info->color_interpolate[index]) {
328          case INTERP_MODE_SMOOTH:
329             if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_SAMPLE)
330                info->uses_persp_sample = true;
331             else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTROID)
332                info->uses_persp_centroid = true;
333             else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTER)
334                info->uses_persp_center = true;
335             break;
336          case INTERP_MODE_NOPERSPECTIVE:
337             if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_SAMPLE)
338                info->uses_linear_sample = true;
339             else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTROID)
340                info->uses_linear_centroid = true;
341             else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTER)
342                info->uses_linear_center = true;
343             break;
344          case INTERP_MODE_COLOR:
345             /* We don't know the final value. This will be FLAT if flatshading is enabled
346              * in the rasterizer state, otherwise it will be SMOOTH.
347              */
348             info->uses_interp_color = true;
349             if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_SAMPLE)
350                info->uses_persp_sample_color = true;
351             else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTROID)
352                info->uses_persp_centroid_color = true;
353             else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTER)
354                info->uses_persp_center_color = true;
355             break;
356          }
357          break;
358       }
359       case nir_intrinsic_load_barycentric_at_offset:   /* uses center */
360       case nir_intrinsic_load_barycentric_at_sample:   /* uses center */
361          if (nir_intrinsic_interp_mode(intr) == INTERP_MODE_FLAT)
362             break;
363 
364          if (nir_intrinsic_interp_mode(intr) == INTERP_MODE_NOPERSPECTIVE) {
365             info->uses_linear_center = true;
366          } else {
367             info->uses_persp_center = true;
368          }
369          if (intr->intrinsic == nir_intrinsic_load_barycentric_at_sample)
370             info->uses_interp_at_sample = true;
371          break;
372       case nir_intrinsic_load_input:
373       case nir_intrinsic_load_per_vertex_input:
374       case nir_intrinsic_load_input_vertex:
375       case nir_intrinsic_load_interpolated_input:
376          scan_io_usage(info, intr, true);
377          break;
378       case nir_intrinsic_load_output:
379       case nir_intrinsic_load_per_vertex_output:
380       case nir_intrinsic_store_output:
381       case nir_intrinsic_store_per_vertex_output:
382          scan_io_usage(info, intr, false);
383          break;
384       case nir_intrinsic_load_deref:
385       case nir_intrinsic_store_deref:
386       case nir_intrinsic_interp_deref_at_centroid:
387       case nir_intrinsic_interp_deref_at_sample:
388       case nir_intrinsic_interp_deref_at_offset:
389          unreachable("these opcodes should have been lowered");
390          break;
391       default:
392          break;
393       }
394    }
395 }
396 
si_nir_scan_shader(const struct nir_shader * nir,struct si_shader_info * info)397 void si_nir_scan_shader(const struct nir_shader *nir, struct si_shader_info *info)
398 {
399    nir_function *func;
400 
401    info->base = nir->info;
402    info->stage = nir->info.stage;
403 
404    if (nir->info.stage == MESA_SHADER_TESS_EVAL) {
405       if (info->base.tess.primitive_mode == GL_ISOLINES)
406          info->base.tess.primitive_mode = GL_LINES;
407    }
408 
409    if (nir->info.stage == MESA_SHADER_FRAGMENT) {
410       /* post_depth_coverage implies early_fragment_tests */
411       info->base.fs.early_fragment_tests |= info->base.fs.post_depth_coverage;
412 
413       info->color_interpolate[0] = nir->info.fs.color0_interp;
414       info->color_interpolate[1] = nir->info.fs.color1_interp;
415       for (unsigned i = 0; i < 2; i++) {
416          if (info->color_interpolate[i] == INTERP_MODE_NONE)
417             info->color_interpolate[i] = INTERP_MODE_COLOR;
418       }
419 
420       info->color_interpolate_loc[0] = nir->info.fs.color0_sample ? TGSI_INTERPOLATE_LOC_SAMPLE :
421                                        nir->info.fs.color0_centroid ? TGSI_INTERPOLATE_LOC_CENTROID :
422                                                                       TGSI_INTERPOLATE_LOC_CENTER;
423       info->color_interpolate_loc[1] = nir->info.fs.color1_sample ? TGSI_INTERPOLATE_LOC_SAMPLE :
424                                        nir->info.fs.color1_centroid ? TGSI_INTERPOLATE_LOC_CENTROID :
425                                                                       TGSI_INTERPOLATE_LOC_CENTER;
426       /* Set an invalid value. Will be determined at draw time if needed when the expected
427        * conditions are met.
428        */
429       info->writes_1_if_tex_is_1 = nir->info.writes_memory ? 0 : 0xff;
430    }
431 
432    info->constbuf0_num_slots = nir->num_uniforms;
433 
434    if (nir->info.stage == MESA_SHADER_TESS_CTRL) {
435       info->tessfactors_are_def_in_all_invocs = ac_are_tessfactors_def_in_all_invocs(nir);
436    }
437 
438    info->uses_frontface = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_FRONT_FACE);
439    info->uses_instanceid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_INSTANCE_ID);
440    info->uses_base_vertex = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BASE_VERTEX);
441    info->uses_base_instance = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BASE_INSTANCE);
442    info->uses_invocationid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_INVOCATION_ID);
443    info->uses_grid_size = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_NUM_WORKGROUPS);
444    info->uses_subgroup_info = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_LOCAL_INVOCATION_INDEX) ||
445                               BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SUBGROUP_ID) ||
446                               BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_NUM_SUBGROUPS);
447    info->uses_variable_block_size = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_WORKGROUP_SIZE);
448    info->uses_drawid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_DRAW_ID);
449    info->uses_primid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_PRIMITIVE_ID) ||
450                        nir->info.inputs_read & VARYING_BIT_PRIMITIVE_ID;
451    info->reads_samplemask = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_MASK_IN);
452    info->reads_tess_factors = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_TESS_LEVEL_INNER) ||
453                               BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_TESS_LEVEL_OUTER);
454    info->uses_linear_sample = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_LINEAR_SAMPLE);
455    info->uses_linear_centroid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_LINEAR_CENTROID);
456    info->uses_linear_center = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL);
457    info->uses_persp_sample = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_PERSP_SAMPLE);
458    info->uses_persp_centroid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID);
459    info->uses_persp_center = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL);
460 
461    if (nir->info.stage == MESA_SHADER_FRAGMENT) {
462       info->writes_z = nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH);
463       info->writes_stencil = nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL);
464       info->writes_samplemask = nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK);
465 
466       info->colors_written = nir->info.outputs_written >> FRAG_RESULT_DATA0;
467       if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
468          info->color0_writes_all_cbufs = true;
469          info->colors_written |= 0x1;
470       }
471       if (nir->info.fs.color_is_dual_source)
472          info->colors_written |= 0x2;
473    } else {
474       info->writes_primid = nir->info.outputs_written & VARYING_BIT_PRIMITIVE_ID;
475       info->writes_viewport_index = nir->info.outputs_written & VARYING_BIT_VIEWPORT;
476       info->writes_layer = nir->info.outputs_written & VARYING_BIT_LAYER;
477       info->writes_psize = nir->info.outputs_written & VARYING_BIT_PSIZ;
478       info->writes_clipvertex = nir->info.outputs_written & VARYING_BIT_CLIP_VERTEX;
479       info->writes_edgeflag = nir->info.outputs_written & VARYING_BIT_EDGE;
480       info->writes_position = nir->info.outputs_written & VARYING_BIT_POS;
481    }
482 
483    func = (struct nir_function *)exec_list_get_head_const(&nir->functions);
484    nir_foreach_block (block, func->impl) {
485       nir_foreach_instr (instr, block)
486          scan_instruction(nir, info, instr);
487    }
488 
489    if (info->stage == MESA_SHADER_VERTEX || info->stage == MESA_SHADER_TESS_EVAL) {
490       /* Add the PrimitiveID output, but don't increment num_outputs.
491        * The driver inserts PrimitiveID only when it's used by the pixel shader,
492        * and si_emit_spi_map uses this unconditionally when such a pixel shader is used.
493        */
494       info->output_semantic[info->num_outputs] = VARYING_SLOT_PRIMITIVE_ID;
495       info->output_type[info->num_outputs] = nir_type_uint32;
496       info->output_usagemask[info->num_outputs] = 0x1;
497    }
498 
499    if (nir->info.stage == MESA_SHADER_FRAGMENT) {
500       info->allow_flat_shading = !(info->uses_persp_center || info->uses_persp_centroid ||
501                                    info->uses_persp_sample || info->uses_linear_center ||
502                                    info->uses_linear_centroid || info->uses_linear_sample ||
503                                    info->uses_interp_at_sample || nir->info.writes_memory ||
504                                    nir->info.fs.uses_fbfetch_output ||
505                                    nir->info.fs.needs_quad_helper_invocations ||
506                                    BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_FRAG_COORD) ||
507                                    BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_POINT_COORD) ||
508                                    BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_ID) ||
509                                    BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_POS) ||
510                                    BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_MASK_IN) ||
511                                    BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_HELPER_INVOCATION));
512 
513       /* Add both front and back color inputs. */
514       unsigned num_inputs_with_colors = info->num_inputs;
515       for (unsigned back = 0; back < 2; back++) {
516          for (unsigned i = 0; i < 2; i++) {
517             if ((info->colors_read >> (i * 4)) & 0xf) {
518                unsigned index = num_inputs_with_colors;
519 
520                info->input[index].semantic = (back ? VARYING_SLOT_BFC0 : VARYING_SLOT_COL0) + i;
521                info->input[index].interpolate = info->color_interpolate[i];
522                info->input[index].usage_mask = info->colors_read >> (i * 4);
523                num_inputs_with_colors++;
524 
525                /* Back-face color don't increment num_inputs. si_emit_spi_map will use
526                 * back-face colors conditionally only when they are needed.
527                 */
528                if (!back)
529                   info->num_inputs = num_inputs_with_colors;
530             }
531          }
532       }
533    }
534 
535    /* Trim output read masks based on write masks. */
536    for (unsigned i = 0; i < info->num_outputs; i++)
537       info->output_readmask[i] &= info->output_usagemask[i];
538 }
539 
si_alu_to_scalar_filter(const nir_instr * instr,const void * data)540 static bool si_alu_to_scalar_filter(const nir_instr *instr, const void *data)
541 {
542    struct si_screen *sscreen = (struct si_screen *)data;
543 
544    if (sscreen->options.fp16 &&
545        instr->type == nir_instr_type_alu) {
546       nir_alu_instr *alu = nir_instr_as_alu(instr);
547 
548       if (alu->dest.dest.is_ssa &&
549           alu->dest.dest.ssa.bit_size == 16 &&
550           alu->dest.dest.ssa.num_components == 2)
551          return false;
552    }
553 
554    return true;
555 }
556 
si_nir_opts(struct si_screen * sscreen,struct nir_shader * nir,bool first)557 void si_nir_opts(struct si_screen *sscreen, struct nir_shader *nir, bool first)
558 {
559    bool progress;
560 
561    NIR_PASS_V(nir, nir_lower_vars_to_ssa);
562    NIR_PASS_V(nir, nir_lower_alu_to_scalar, si_alu_to_scalar_filter, sscreen);
563    NIR_PASS_V(nir, nir_lower_phis_to_scalar, false);
564 
565    do {
566       progress = false;
567       bool lower_alu_to_scalar = false;
568       bool lower_phis_to_scalar = false;
569 
570       if (first) {
571          NIR_PASS(progress, nir, nir_split_array_vars, nir_var_function_temp);
572          NIR_PASS(lower_alu_to_scalar, nir, nir_shrink_vec_array_vars, nir_var_function_temp);
573          NIR_PASS(progress, nir, nir_opt_find_array_copies);
574       }
575       NIR_PASS(progress, nir, nir_opt_copy_prop_vars);
576       NIR_PASS(progress, nir, nir_opt_dead_write_vars);
577 
578       NIR_PASS(lower_alu_to_scalar, nir, nir_opt_trivial_continues);
579       /* (Constant) copy propagation is needed for txf with offsets. */
580       NIR_PASS(progress, nir, nir_copy_prop);
581       NIR_PASS(progress, nir, nir_opt_remove_phis);
582       NIR_PASS(progress, nir, nir_opt_dce);
583       NIR_PASS(lower_phis_to_scalar, nir, nir_opt_if, true);
584       NIR_PASS(progress, nir, nir_opt_dead_cf);
585 
586       if (lower_alu_to_scalar)
587          NIR_PASS_V(nir, nir_lower_alu_to_scalar, si_alu_to_scalar_filter, sscreen);
588       if (lower_phis_to_scalar)
589          NIR_PASS_V(nir, nir_lower_phis_to_scalar, false);
590       progress |= lower_alu_to_scalar | lower_phis_to_scalar;
591 
592       NIR_PASS(progress, nir, nir_opt_cse);
593       NIR_PASS(progress, nir, nir_opt_peephole_select, 8, true, true);
594 
595       /* Needed for algebraic lowering */
596       NIR_PASS(progress, nir, nir_opt_algebraic);
597       NIR_PASS(progress, nir, nir_opt_constant_folding);
598 
599       if (!nir->info.flrp_lowered) {
600          unsigned lower_flrp = (nir->options->lower_flrp16 ? 16 : 0) |
601                                (nir->options->lower_flrp32 ? 32 : 0) |
602                                (nir->options->lower_flrp64 ? 64 : 0);
603          assert(lower_flrp);
604          bool lower_flrp_progress = false;
605 
606          NIR_PASS(lower_flrp_progress, nir, nir_lower_flrp, lower_flrp, false /* always_precise */);
607          if (lower_flrp_progress) {
608             NIR_PASS(progress, nir, nir_opt_constant_folding);
609             progress = true;
610          }
611 
612          /* Nothing should rematerialize any flrps, so we only
613           * need to do this lowering once.
614           */
615          nir->info.flrp_lowered = true;
616       }
617 
618       NIR_PASS(progress, nir, nir_opt_undef);
619       NIR_PASS(progress, nir, nir_opt_conditional_discard);
620       if (nir->options->max_unroll_iterations) {
621          NIR_PASS(progress, nir, nir_opt_loop_unroll);
622       }
623 
624       if (nir->info.stage == MESA_SHADER_FRAGMENT)
625          NIR_PASS_V(nir, nir_opt_move_discards_to_top);
626 
627       if (sscreen->options.fp16)
628          NIR_PASS(progress, nir, nir_opt_vectorize, NULL, NULL);
629    } while (progress);
630 
631    NIR_PASS_V(nir, nir_lower_var_copies);
632 }
633 
si_nir_late_opts(nir_shader * nir)634 void si_nir_late_opts(nir_shader *nir)
635 {
636    bool more_late_algebraic = true;
637    while (more_late_algebraic) {
638       more_late_algebraic = false;
639       NIR_PASS(more_late_algebraic, nir, nir_opt_algebraic_late);
640       NIR_PASS_V(nir, nir_opt_constant_folding);
641       NIR_PASS_V(nir, nir_copy_prop);
642       NIR_PASS_V(nir, nir_opt_dce);
643       NIR_PASS_V(nir, nir_opt_cse);
644    }
645 }
646 
si_late_optimize_16bit_samplers(struct si_screen * sscreen,nir_shader * nir)647 static void si_late_optimize_16bit_samplers(struct si_screen *sscreen, nir_shader *nir)
648 {
649    /* Optimize and fix types of image_sample sources and destinations.
650     *
651     * The image_sample constraints are:
652     *   nir_tex_src_coord:       has_a16 ? select 16 or 32 : 32
653     *   nir_tex_src_comparator:  32
654     *   nir_tex_src_offset:      32
655     *   nir_tex_src_bias:        32
656     *   nir_tex_src_lod:         match coord
657     *   nir_tex_src_min_lod:     match coord
658     *   nir_tex_src_ms_index:    match coord
659     *   nir_tex_src_ddx:         has_g16 && coord == 32 ? select 16 or 32 : match coord
660     *   nir_tex_src_ddy:         match ddy
661     *
662     * coord and ddx are selected optimally. The types of the rest are legalized
663     * based on those two.
664     */
665    /* TODO: The constraints can't represent the ddx constraint. */
666    /*bool has_g16 = sscreen->info.chip_class >= GFX10 && LLVM_VERSION_MAJOR >= 12;*/
667    bool has_g16 = false;
668    nir_tex_src_type_constraints tex_constraints = {
669       [nir_tex_src_comparator]   = {true, 32},
670       [nir_tex_src_offset]       = {true, 32},
671       [nir_tex_src_bias]         = {true, 32},
672       [nir_tex_src_lod]          = {true, 0, nir_tex_src_coord},
673       [nir_tex_src_min_lod]      = {true, 0, nir_tex_src_coord},
674       [nir_tex_src_ms_index]     = {true, 0, nir_tex_src_coord},
675       [nir_tex_src_ddx]          = {!has_g16, 0, nir_tex_src_coord},
676       [nir_tex_src_ddy]          = {true, 0, has_g16 ? nir_tex_src_ddx : nir_tex_src_coord},
677    };
678    bool changed = false;
679 
680    NIR_PASS(changed, nir, nir_fold_16bit_sampler_conversions,
681             (1 << nir_tex_src_coord) |
682             (has_g16 ? 1 << nir_tex_src_ddx : 0));
683    NIR_PASS(changed, nir, nir_legalize_16bit_sampler_srcs, tex_constraints);
684 
685    if (changed) {
686       si_nir_opts(sscreen, nir, false);
687       si_nir_late_opts(nir);
688    }
689 }
690 
type_size_vec4(const struct glsl_type * type,bool bindless)691 static int type_size_vec4(const struct glsl_type *type, bool bindless)
692 {
693    return glsl_count_attribute_slots(type, false);
694 }
695 
si_nir_lower_color(nir_shader * nir)696 static void si_nir_lower_color(nir_shader *nir)
697 {
698    nir_function_impl *entrypoint = nir_shader_get_entrypoint(nir);
699 
700    nir_builder b;
701    nir_builder_init(&b, entrypoint);
702 
703    nir_foreach_block (block, entrypoint) {
704       nir_foreach_instr_safe (instr, block) {
705          if (instr->type != nir_instr_type_intrinsic)
706             continue;
707 
708          nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
709 
710          if (intrin->intrinsic != nir_intrinsic_load_deref)
711             continue;
712 
713          nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
714          if (!nir_deref_mode_is(deref, nir_var_shader_in))
715             continue;
716 
717          b.cursor = nir_before_instr(instr);
718          nir_variable *var = nir_deref_instr_get_variable(deref);
719          nir_ssa_def *def;
720 
721          if (var->data.location == VARYING_SLOT_COL0) {
722             def = nir_load_color0(&b);
723             nir->info.fs.color0_interp = var->data.interpolation;
724             nir->info.fs.color0_sample = var->data.sample;
725             nir->info.fs.color0_centroid = var->data.centroid;
726          } else if (var->data.location == VARYING_SLOT_COL1) {
727             def = nir_load_color1(&b);
728             nir->info.fs.color1_interp = var->data.interpolation;
729             nir->info.fs.color1_sample = var->data.sample;
730             nir->info.fs.color1_centroid = var->data.centroid;
731          } else {
732             continue;
733          }
734 
735          nir_ssa_def_rewrite_uses(&intrin->dest.ssa, def);
736          nir_instr_remove(instr);
737       }
738    }
739 }
740 
si_lower_io(struct nir_shader * nir)741 static void si_lower_io(struct nir_shader *nir)
742 {
743    /* HW supports indirect indexing for: | Enabled in driver
744     * -------------------------------------------------------
745     * TCS inputs                         | Yes
746     * TES inputs                         | Yes
747     * GS inputs                          | No
748     * -------------------------------------------------------
749     * VS outputs before TCS              | No
750     * TCS outputs                        | Yes
751     * VS/TES outputs before GS           | No
752     */
753    bool has_indirect_inputs = nir->info.stage == MESA_SHADER_TESS_CTRL ||
754                               nir->info.stage == MESA_SHADER_TESS_EVAL;
755    bool has_indirect_outputs = nir->info.stage == MESA_SHADER_TESS_CTRL;
756 
757    if (!has_indirect_inputs || !has_indirect_outputs) {
758       NIR_PASS_V(nir, nir_lower_io_to_temporaries, nir_shader_get_entrypoint(nir),
759                  !has_indirect_outputs, !has_indirect_inputs);
760 
761       /* Since we're doing nir_lower_io_to_temporaries late, we need
762        * to lower all the copy_deref's introduced by
763        * lower_io_to_temporaries before calling nir_lower_io.
764        */
765       NIR_PASS_V(nir, nir_split_var_copies);
766       NIR_PASS_V(nir, nir_lower_var_copies);
767       NIR_PASS_V(nir, nir_lower_global_vars_to_local);
768    }
769 
770    /* The vectorization must be done after nir_lower_io_to_temporaries, because
771     * nir_lower_io_to_temporaries after vectorization breaks:
772     *    piglit/bin/arb_gpu_shader5-interpolateAtOffset -auto -fbo
773     * TODO: It's probably a bug in nir_lower_io_to_temporaries.
774     *
775     * The vectorizer can only vectorize this:
776     *    op src0.x, src1.x
777     *    op src0.y, src1.y
778     *
779     * So it requires that inputs are already vectors and it must be the same
780     * vector between instructions. The vectorizer doesn't create vectors
781     * from independent scalar sources, so vectorize inputs.
782     *
783     * TODO: The pass fails this for VS: assert(b.shader->info.stage != MESA_SHADER_VERTEX);
784     */
785    if (nir->info.stage != MESA_SHADER_VERTEX)
786       NIR_PASS_V(nir, nir_lower_io_to_vector, nir_var_shader_in);
787 
788    /* Vectorize outputs, so that we don't split vectors before storing outputs. */
789    /* TODO: The pass fails an assertion for other shader stages. */
790    if (nir->info.stage == MESA_SHADER_TESS_CTRL ||
791        nir->info.stage == MESA_SHADER_FRAGMENT)
792       NIR_PASS_V(nir, nir_lower_io_to_vector, nir_var_shader_out);
793 
794    if (nir->info.stage == MESA_SHADER_FRAGMENT)
795       si_nir_lower_color(nir);
796 
797    NIR_PASS_V(nir, nir_lower_io, nir_var_shader_out | nir_var_shader_in,
798               type_size_vec4, nir_lower_io_lower_64bit_to_32);
799    nir->info.io_lowered = true;
800 
801    /* This pass needs actual constants */
802    NIR_PASS_V(nir, nir_opt_constant_folding);
803    NIR_PASS_V(nir, nir_io_add_const_offset_to_base, nir_var_shader_in |
804                                                     nir_var_shader_out);
805 
806    /* Remove dead derefs, so that nir_validate doesn't fail. */
807    NIR_PASS_V(nir, nir_opt_dce);
808 
809    /* Remove input and output nir_variables, because we don't need them
810     * anymore. Also remove uniforms, because those should have been lowered
811     * to UBOs already.
812     */
813    unsigned modes = nir_var_shader_in | nir_var_shader_out | nir_var_uniform;
814    nir_foreach_variable_with_modes_safe(var, nir, modes) {
815       if (var->data.mode == nir_var_uniform &&
816           (glsl_type_get_image_count(var->type) ||
817            glsl_type_get_sampler_count(var->type)))
818          continue;
819 
820       exec_node_remove(&var->node);
821    }
822 }
823 
824 /**
825  * Perform "lowering" operations on the NIR that are run once when the shader
826  * selector is created.
827  */
si_lower_nir(struct si_screen * sscreen,struct nir_shader * nir)828 static void si_lower_nir(struct si_screen *sscreen, struct nir_shader *nir)
829 {
830    /* Perform lowerings (and optimizations) of code.
831     *
832     * Performance considerations aside, we must:
833     * - lower certain ALU operations
834     * - ensure constant offsets for texture instructions are folded
835     *   and copy-propagated
836     */
837 
838    static const struct nir_lower_tex_options lower_tex_options = {
839       .lower_txp = ~0u,
840       .lower_txs_cube_array = true,
841    };
842    NIR_PASS_V(nir, nir_lower_tex, &lower_tex_options);
843 
844    static const struct nir_lower_image_options lower_image_options = {
845       .lower_cube_size = true,
846    };
847    NIR_PASS_V(nir, nir_lower_image, &lower_image_options);
848 
849    const nir_lower_subgroups_options subgroups_options = {
850       .subgroup_size = 64,
851       .ballot_bit_size = 64,
852       .ballot_components = 1,
853       .lower_to_scalar = true,
854       .lower_subgroup_masks = true,
855       .lower_vote_trivial = false,
856       .lower_vote_eq = true,
857    };
858    NIR_PASS_V(nir, nir_lower_subgroups, &subgroups_options);
859 
860    NIR_PASS_V(nir, nir_lower_discard_or_demote,
861               (sscreen->debug_flags & DBG(FS_CORRECT_DERIVS_AFTER_KILL)) ||
862                nir->info.is_arb_asm);
863 
864    /* Lower load constants to scalar and then clean up the mess */
865    NIR_PASS_V(nir, nir_lower_load_const_to_scalar);
866    NIR_PASS_V(nir, nir_lower_var_copies);
867    NIR_PASS_V(nir, nir_opt_intrinsics);
868    NIR_PASS_V(nir, nir_lower_system_values);
869    NIR_PASS_V(nir, nir_lower_compute_system_values, NULL);
870 
871    if (nir->info.stage == MESA_SHADER_COMPUTE) {
872       if (nir->info.cs.derivative_group == DERIVATIVE_GROUP_QUADS) {
873          /* If we are shuffling local_invocation_id for quad derivatives, we
874           * need to derive local_invocation_index from local_invocation_id
875           * first, so that the value corresponds to the shuffled
876           * local_invocation_id.
877           */
878          nir_lower_compute_system_values_options options = {0};
879          options.lower_local_invocation_index = true;
880          NIR_PASS_V(nir, nir_lower_compute_system_values, &options);
881       }
882 
883       nir_opt_cse(nir); /* CSE load_local_invocation_id */
884       nir_lower_compute_system_values_options options = {0};
885       options.shuffle_local_ids_for_quad_derivatives = true;
886       NIR_PASS_V(nir, nir_lower_compute_system_values, &options);
887    }
888 
889    if (sscreen->b.get_shader_param(&sscreen->b, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_FP16)) {
890       NIR_PASS_V(nir, nir_lower_mediump_io,
891                  /* TODO: LLVM fails to compile this test if VS inputs are 16-bit:
892                   * dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_lowp_geometry
893                   */
894                  (nir->info.stage != MESA_SHADER_VERTEX ? nir_var_shader_in : 0) | nir_var_shader_out,
895                  BITFIELD64_BIT(VARYING_SLOT_PNTC) | BITFIELD64_RANGE(VARYING_SLOT_VAR0, 32),
896                  true);
897    }
898 
899    si_nir_opts(sscreen, nir, true);
900 
901    /* Lower large variables that are always constant with load_constant
902     * intrinsics, which get turned into PC-relative loads from a data
903     * section next to the shader.
904     *
905     * st/mesa calls finalize_nir twice, but we can't call this pass twice.
906     */
907    bool changed = false;
908    if (!nir->constant_data) {
909       /* The pass crashes if there are dead temps of lowered IO interface types. */
910       NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_function_temp, NULL);
911       NIR_PASS(changed, nir, nir_opt_large_constants, glsl_get_natural_size_align_bytes, 16);
912    }
913 
914    changed |= ac_nir_lower_indirect_derefs(nir, sscreen->info.chip_class);
915    if (changed)
916       si_nir_opts(sscreen, nir, false);
917 
918    /* Run late optimizations to fuse ffma and eliminate 16-bit conversions. */
919    si_nir_late_opts(nir);
920 
921    if (sscreen->b.get_shader_param(&sscreen->b, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_FP16))
922       si_late_optimize_16bit_samplers(sscreen, nir);
923 
924    NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_function_temp, NULL);
925 }
926 
si_finalize_nir(struct pipe_screen * screen,void * nirptr)927 char *si_finalize_nir(struct pipe_screen *screen, void *nirptr)
928 {
929    struct si_screen *sscreen = (struct si_screen *)screen;
930    struct nir_shader *nir = (struct nir_shader *)nirptr;
931 
932    si_lower_io(nir);
933    si_lower_nir(sscreen, nir);
934    nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
935 
936    if (sscreen->options.inline_uniforms)
937       nir_find_inlinable_uniforms(nir);
938 
939    return NULL;
940 }
941