• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "render/rs_shader.h"
17 
18 namespace OHOS {
19 namespace Rosen {
CreateRSShader()20 std::shared_ptr<RSShader> RSShader::CreateRSShader()
21 {
22     std::shared_ptr<RSShader> rsShader(new RSShader());
23     return rsShader;
24 }
25 
CreateRSShader(const sk_sp<SkShader> & skShader)26 std::shared_ptr<RSShader> RSShader::CreateRSShader(const sk_sp<SkShader>& skShader)
27 {
28     std::shared_ptr<RSShader> rsShader(new RSShader());
29     rsShader->SetSkShader(skShader);
30     return rsShader;
31 }
32 
SetSkShader(const sk_sp<SkShader> & skShader)33 void RSShader::SetSkShader(const sk_sp<SkShader>& skShader)
34 {
35     skShader_ = skShader;
36 }
37 
GetSkShader() const38 const sk_sp<SkShader>& RSShader::GetSkShader() const
39 {
40     return skShader_;
41 }
42 } // namespace Rosen
43 } // namespace OHOS