1 /* 2 * Copyright © 2019 Raspberry Pi 3 * Copyright © 2014-2017 Broadcom 4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org> 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the next 14 * paragraph) shall be included in all copies or substantial portions of the 15 * Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 23 * IN THE SOFTWARE. 24 */ 25 26 /* This file generates the per-v3d-version function prototypes. It must only 27 * be included from v3d_simulator.h. 28 */ 29 30 struct v3d_hw; 31 struct drm_v3d_get_param; 32 struct drm_v3d_submit_cl; 33 struct drm_v3d_submit_tfu; 34 struct drm_v3d_submit_csd; 35 36 void v3dX(simulator_init_regs)(struct v3d_hw *v3d); 37 int v3dX(simulator_get_param_ioctl)(struct v3d_hw *v3d, 38 struct drm_v3d_get_param *args); 39 void v3dX(simulator_submit_cl_ioctl)(struct v3d_hw *v3d, 40 struct drm_v3d_submit_cl *args, 41 uint32_t gmp_offset); 42 int v3dX(simulator_submit_tfu_ioctl)(struct v3d_hw *v3d, 43 struct drm_v3d_submit_tfu *args); 44 int v3dX(simulator_submit_csd_ioctl)(struct v3d_hw *v3d, 45 struct drm_v3d_submit_csd *args, 46 uint32_t gmp_offset); 47 void v3dX(simulator_perfmon_start)(struct v3d_hw *v3d, 48 uint32_t ncounters, 49 uint8_t *events); 50 void v3dX(simulator_perfmon_stop)(struct v3d_hw *v3d, 51 uint32_t ncounters, 52 uint64_t *values); 53