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1 /*
2  * Copyright © 2017 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #ifndef VK_SHADER_MODULE_H
25 #define VK_SHADER_MODULE_H
26 
27 #include <vulkan/vulkan.h>
28 #include "vk_object.h"
29 
30 #ifdef __cplusplus
31 extern "C" {
32 #endif
33 
34 struct nir_shader;
35 
36 struct vk_shader_module {
37    struct vk_object_base base;
38    struct nir_shader *nir;
39    unsigned char sha1[20];
40    uint32_t size;
41    char data[0];
42 };
43 
44 VK_DEFINE_NONDISP_HANDLE_CASTS(vk_shader_module, base, VkShaderModule,
45                                VK_OBJECT_TYPE_SHADER_MODULE)
46 
47 /* this should only be used for stack-allocated, temporary objects */
48 #define vk_shader_module_handle_from_nir(_nir) \
49    ((VkShaderModule)(uintptr_t)&(struct vk_shader_module) { \
50       .base.type = VK_OBJECT_TYPE_SHADER_MODULE, \
51       .nir = _nir, \
52    })
53 #define vk_shader_module_from_nir(_nir) \
54    (struct vk_shader_module) { \
55       .base.type = VK_OBJECT_TYPE_SHADER_MODULE, \
56       .nir = _nir, \
57    }
58 
59 #ifdef __cplusplus
60 }
61 #endif
62 
63 #endif /* VK_SHADER_MODULE_H */
64