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Searched refs:ATI_FRAGMENT_SHADER_PASS_OP (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/drivers/dri/r200/
Dr200_fragshader.c381 if (shader->SetupInst[0][reg].Opcode == ATI_FRAGMENT_SHADER_PASS_OP) { in r200UpdateFSRouting()
422 if (shader->SetupInst[0][reg].Opcode == ATI_FRAGMENT_SHADER_PASS_OP) { in r200UpdateFSRouting()
461 if (shader->SetupInst[1][reg].Opcode == ATI_FRAGMENT_SHADER_PASS_OP) { in r200UpdateFSRouting()
/third_party/mesa3d/src/mesa/main/
Datifragshader.h43 #define ATI_FRAGMENT_SHADER_PASS_OP 2 macro
Datifragshader.c495 curI->Opcode = ATI_FRAGMENT_SHADER_PASS_OP; in _mesa_PassTexCoordATI()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atifs_to_nir.c383 } else if (texinst->Opcode == ATI_FRAGMENT_SHADER_PASS_OP) { in compile_setupinst()
567 } else if (texinst->Opcode == ATI_FRAGMENT_SHADER_PASS_OP) { in st_init_atifs_prog()
/third_party/mesa3d/src/mesa/swrast/
Ds_atifragshader.c323 if (texinst->Opcode == ATI_FRAGMENT_SHADER_PASS_OP) in execute_shader()