Searched refs:ATTRIBTYPE_FLOAT (Results 1 – 8 of 8) sorted by relevance
28 ATTRIBTYPE_FLOAT, enumerator43 void setInput(int inputIdx, const Semantic& semantic, AttribType attribType = ATTRIBTYPE_FLOAT);
36 attribType[i] = ATTRIBTYPE_FLOAT; in VertexShader()73 attribType[i] = ATTRIBTYPE_FLOAT; in VertexShader()
151 …bool isNativeFloatAttrib = (stream.attribType == VertexShader::ATTRIBTYPE_FLOAT) || stream.normali… in readStream()
996 …= context->vertexShader ? context->vertexShader->getAttribType(i) : VertexShader::ATTRIBTYPE_FLOAT; in update()
209 bool isNativeFloatAttrib = (stream.attribType == SpirvShader::ATTRIBTYPE_FLOAT) || normalized; in readStream()
722 ATTRIBTYPE_FLOAT, enumerator
1089 f(d, ATTRIBTYPE_FLOAT); in VisitInterfaceInner()
3368 sw::VertexShader::AttribType attribType = sw::VertexShader::ATTRIBTYPE_FLOAT; in attributeRegister()