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Searched refs:ATTR_UNION (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/mesa/vbo/
Dvbo_noop.c110 #define ATTR_UNION(A, N, T, C, V0, V1, V2, V3) do { (void)ctx; (void)(A); } while(0) macro
Dvbo_attrib_tmp.h36 ATTR_UNION(A, N, GL_INT, uint32_t, INT_AS_UINT(V0), INT_AS_UINT(V1), \
39 ATTR_UNION(A, N, GL_UNSIGNED_INT, uint32_t, (uint32_t)(V0), (uint32_t)(V1), \
42 ATTR_UNION(A, N, GL_FLOAT, uint32_t, FLOAT_AS_UINT(V0), FLOAT_AS_UINT(V1),\
45 ATTR_UNION(A, N, GL_DOUBLE, uint64_t, DOUBLE_AS_UINT64(V0), \
48 ATTR_UNION(A, N, GL_UNSIGNED_INT64_ARB, uint64_t, V0, V1, V2, V3)
Dvbo_exec_api.c492 #define ATTR_UNION(A, N, T, C, V0, V1, V2, V3) \ macro
Dvbo_save_api.c1278 #define ATTR_UNION(A, N, T, C, V0, V1, V2, V3) \ macro
/third_party/mesa3d/docs/relnotes/
D20.1.0.rst2895 - vbo: pass only either uint32_t or uint64_t into ATTR_UNION
2902 - vbo: add/update unlikely statements in ATTR_UNION
2981 - vbo: clean up conditional blocks in ATTR_UNION
3039 - vbo: use vbo_exec_wrap_upgrade_vertex for glVertex in ATTR_UNION
/third_party/mesa3d/src/mesa/main/
Ddlist.c6334 #define ATTR_UNION(A, N, T, C, V0, V1, V2, V3) \ macro