Searched refs:A_IN1 (Results 1 – 4 of 4) sorted by relevance
425 A_IN1, enumerator
1745 { A_IN1, 1 }, in setupDefaultInputs()
595 case 1: useAttribute(location, A_IN1); break; in ShaderOperatorCaseInstance()
814 useAttribute(5u, A_IN1); in ShaderTextureFunctionInstance()838 useAttribute(5u, A_IN1); in ShaderTextureFunctionInstance()