Searched refs:ActiveShader (Results 1 – 4 of 4) sorted by relevance
129 struct gl_shader_program *ActiveShader; member
637 _mesa_reference_shader_program(ctx, &save->ActiveShader, in _mesa_meta_begin()1016 save->ActiveShader); in _mesa_meta_end()1017 _mesa_reference_shader_program(ctx, &save->ActiveShader, NULL); in _mesa_meta_end()
840 object of the current program pipeline object set by ActiveShader-
850 object of the current program pipeline object set by ActiveShader-