Searched refs:AllocateAligned (Results 1 – 4 of 4) sorted by relevance
110 void* AllocateAligned(size_t n) { in AllocateAligned() function113 return arena->AllocateAligned(n); in AllocateAligned()183 void* AllocateAligned(size_t n) { in AllocateAligned() function222 void* ret = AllocateAligned(n); in AllocateAlignedAndAddCleanup()
137 CleanupChunk* list = reinterpret_cast<CleanupChunk*>(AllocateAligned(bytes)); in AddCleanupFallback()169 return GetSerialArena()->AllocateAligned(n); in AllocateAlignedFallback()205 return AllocateAligned(n); in AllocateAlignedFallback()365 return impl_.AllocateAligned(n); in AllocateAlignedNoHook()
689 void* AllocateAligned(size_t n) { in AllocateAligned() function697 if (Align <= 8) return AllocateAligned(n); in AllocateAlignedTo()700 uintptr_t ptr = reinterpret_cast<uintptr_t>(AllocateAligned(n + Align - 8)); in AllocateAlignedTo()
52 ArenaBlock* AllocateAligned(size_t size, size_t align) in AllocateAligned() function75 ArenaBlock* AllocateAligned(size_t size, size_t align) in AllocateAligned() function138 return this->DefaultAllocator::AllocateAligned(size, align); in AllocateAligned()409 ArenaBlock* pNewBlock = m_allocator.AllocateAligned( in AllocAligned()