Searched refs:ApplyMatrix (Results 1 – 5 of 5) sorted by relevance
/third_party/skia/src/shaders/ |
D | SkShaderBase.h | 237 static skvm::Coord ApplyMatrix(skvm::Builder*, const SkMatrix&, skvm::Coord, skvm::Uniforms*);
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D | SkShader.cpp | 250 skvm::Coord SkShaderBase::ApplyMatrix(skvm::Builder* p, const SkMatrix& m, in ApplyMatrix() function in SkShaderBase
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D | SkImageShader.cpp | 713 upperLocal = SkShaderBase::ApplyMatrix(p, upperInv, origLocal, uniforms); in makeProgram() 897 auto lowerLocal = SkShaderBase::ApplyMatrix(p, lowerInv, origLocal, uniforms); in makeProgram()
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/third_party/skia/src/shaders/gradients/ |
D | SkGradientShader.cpp | 436 local = SkShaderBase::ApplyMatrix(p, inv, local, uniforms); in onProgram()
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/third_party/skia/src/core/ |
D | SkRuntimeEffect.cpp | 1022 local = SkShaderBase::ApplyMatrix(p,inv,local,uniforms); in onProgram()
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