Searched refs:AvailableForScratchUse (Results 1 – 4 of 4) sorted by relevance
281 class GrResourceCache::AvailableForScratchUse { class in GrResourceCache283 AvailableForScratchUse(bool rejectPendingIO) : fRejectPendingIO(rejectPendingIO) { } in AvailableForScratchUse() function in GrResourceCache::AvailableForScratchUse305 resource = fScratchMap.find(scratchKey, AvailableForScratchUse(true)); in findAndRefScratchResource()322 resource = fScratchMap.find(scratchKey, AvailableForScratchUse(false)); in findAndRefScratchResource()
291 class AvailableForScratchUse; variable
282 class GrResourceCache::AvailableForScratchUse { class in GrResourceCache284 AvailableForScratchUse() { } in AvailableForScratchUse() function in GrResourceCache::AvailableForScratchUse296 GrGpuResource* resource = fScratchMap.find(scratchKey, AvailableForScratchUse()); in findAndRefScratchResource()