Searched refs:BEGIN_NIC0 (Results 1 – 8 of 8) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_winsys.h | 122 BEGIN_NIC0(struct nouveau_pushbuf *push, int subc, int mthd, unsigned size) in BEGIN_NIC0() function
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D | nve4_compute.c | 152 BEGIN_NIC0(push, SUBC_CP(0x0248), 64); in nve4_screen_compute_setup() 251 BEGIN_NIC0(push, NVE4_CP(TIC_FLUSH), 1); in gm107_compute_validate_surfaces() 255 BEGIN_NIC0(push, NVE4_CP(TEX_CACHE_CTL), 1); in gm107_compute_validate_surfaces() 1005 BEGIN_NIC0(push, NVE4_CP(TIC_FLUSH), n[0]); in nve4_compute_validate_textures() 1009 BEGIN_NIC0(push, NVE4_CP(TEX_CACHE_CTL), n[1]); in nve4_compute_validate_textures()
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D | nvc0_vbo.c | 611 BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U32), count & 3); in nvc0_draw_elements_inline_u08() 620 BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U8), nr); in nvc0_draw_elements_inline_u08() 646 BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U16), nr); in nvc0_draw_elements_inline_u16() 665 BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U32), nr); in nvc0_draw_elements_inline_u32() 690 BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U16), nr); in nvc0_draw_elements_inline_u32_short()
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D | nvc0_tex.c | 537 BEGIN_NIC0(push, NVC0_CP(BIND_TIC), n); in nvc0_validate_tic() 539 BEGIN_NIC0(push, NVC0_3D(BIND_TIC(s)), n); in nvc0_validate_tic() 673 BEGIN_NIC0(push, NVC0_CP(BIND_TSC), n); in nvc0_validate_tsc() 675 BEGIN_NIC0(push, NVC0_3D(BIND_TSC(s)), n); in nvc0_validate_tsc()
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D | nvc0_compute.c | 73 BEGIN_NIC0(push, NVC0_CP(GLOBAL_BASE), 0x100); in nvc0_screen_compute_setup()
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D | nvc0_context.c | 174 BEGIN_NIC0(push, SUBC_3D(NV04_GRAPH_NOP), data_words); in nvc0_emit_string_marker()
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D | nvc0_surface.c | 357 BEGIN_NIC0(push, NVC0_3D(CLEAR_BUFFERS), sf->depth); in nvc0_clear_render_target() 404 BEGIN_NIC0(push, NVC0_M2MF(DATA), nr); in nvc0_clear_buffer_push_nvc0() 679 BEGIN_NIC0(push, NVC0_3D(CLEAR_BUFFERS), sf->depth); in nvc0_clear_depth_stencil()
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D | nvc0_transfer.c | 228 BEGIN_NIC0(push, NVC0_M2MF(DATA), nr); in nvc0_m2mf_push_linear()
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