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Searched refs:BLEND_EQ_ADD (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_blend.c47 STATIC_ASSERT(PIPE_BLEND_ADD == BLEND_EQ_ADD); in etna_blend_state_create()
/third_party/mesa3d/src/gallium/drivers/etnaviv/hw/
Dstate_3d.xml.h56 #define BLEND_EQ_ADD 0x00000000 macro