/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fDrawBuffersIndexedTests.cpp | 65 using tcu::BVec4; 166 const Maybe<BVec4>& colorMask_) in BlendState() 182 Maybe<BVec4> colorMask; 204 const BVec4& mask = *blend.colorMask; in setCommonBlendState() 248 const BVec4 mask = *blend.colorMask; in setIndexedBlendState() 1073 const BVec4 mask = *blend.colorMask; in logBlendState() 1307 blendState.colorMask = BVec4(red, blue, green, alpha); in genRandomBlendState() 1578 …her<BlendEq, SeparateBlendEq> >(), Maybe<Either<BlendFunc, SeparateBlendFunc> >(), Maybe<BVec4>()); in addDrawBufferCommonTests() 1581 …her<BlendEq, SeparateBlendEq> >(), Maybe<Either<BlendFunc, SeparateBlendFunc> >(), Maybe<BVec4>()); in addDrawBufferCommonTests() 1582 …her<BlendEq, SeparateBlendEq> >(), Maybe<Either<BlendFunc, SeparateBlendFunc> >(), Maybe<BVec4>()); in addDrawBufferCommonTests() [all …]
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D | es31fIndexedStateQueryTests.cpp | 984 …verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(true), m_verifierTyp… in iterate() 992 …verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(false, true, true, f… in iterate() 1001 …lt, gl, GL_COLOR_WRITEMASK, ndx, (ndx % 2 == 0 ? tcu::BVec4(true, false, true, false) : tcu::BVec4… in iterate() 1012 …verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(false, true, true, f… in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineColorWriteEnableTests.cpp | 165 tcu::BVec4 channelMask; 1049 void ApplyChannelMask(std::vector<tcu::Vec4>& meshColors, const tcu::BVec4& channelMask, const tcu:… in ApplyChannelMask() 1064 const tcu::BVec4 channelMask, in AddSingleTestCaseStatic() 1108 const tcu::BVec4 channelMask, in AddSingleTestCaseDynamic() 1166 tcu::BVec4 enabledChannels; in createColorWriteEnableTests() 1171 { tcu::BVec4(true, true, true, true), "all_channels", "Enable all channels in colorWriteMask"}, in createColorWriteEnableTests() 1172 { tcu::BVec4(true, false, false, false), "red_channel", "Red channel enabled in colorWriteMask"}, in createColorWriteEnableTests() 1173 …{ tcu::BVec4(false, true, false, false), "green_channel", "Green channel enabled in colorWriteMask… in createColorWriteEnableTests() 1174 …{ tcu::BVec4(false, false, true, false), "blue_channel", "Blue channel enabled in colorWriteMask"}, in createColorWriteEnableTests() 1175 …{ tcu::BVec4(false, false, false, true), "alpha_channel", "Alpha channel enabled in colorWriteMask… in createColorWriteEnableTests() [all …]
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D | vktPipelineReferenceRenderer.cpp | 81 tcu::BVec4 mapVkColorComponentFlags (VkColorComponentFlags flags) in mapVkColorComponentFlags() 83 return tcu::BVec4((flags & VK_COLOR_COMPONENT_R_BIT) != 0, in mapVkColorComponentFlags()
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D | vktPipelineImageSamplingInstance.hpp | 128 tcu::BVec4 m_componentMask;
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D | vktPipelineReferenceRenderer.hpp | 369 tcu::BVec4 mapVkColorComponentFlags (vk::VkColorComponentFlags flags);
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/third_party/vk-gl-cts/modules/egl/ |
D | teglChooseConfigReference.cpp | 178 …lorBufferBits (const SurfaceConfig& a, const SurfaceConfig& b, const tcu::BVec4& specifiedRGBColor… in compareColorBufferBits() 242 …bool compareTo (const SurfaceConfig& b, const tcu::BVec4& specifiedRGBColors, const tcu::BVec2& sp… in compareTo() 340 …CompareConfigs (const tcu::BVec4& specifiedRGBColors, const tcu::BVec2& specifiedLuminanceColors, … in CompareConfigs() 353 const tcu::BVec4 m_specifiedRGBColors; 437 tcu::BVec4 getSpecifiedRGBColors (void) const in getSpecifiedRGBColors() 447 tcu::BVec4 result; in getSpecifiedRGBColors()
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/third_party/vk-gl-cts/framework/referencerenderer/ |
D | rrFragmentOperations.hpp | 149 …et, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const … 150 …et, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const …
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D | rrRenderState.hpp | 272 tcu::BVec4 colorMask;
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFramebufferBlitTests.cpp | 313 static tcu::BVec4 getChannelMask (tcu::TextureFormat::ChannelOrder order) in getChannelMask() 317 case tcu::TextureFormat::R: return tcu::BVec4(true, false, false, false); in getChannelMask() 318 case tcu::TextureFormat::RG: return tcu::BVec4(true, true, false, false); in getChannelMask() 319 case tcu::TextureFormat::RGB: return tcu::BVec4(true, true, true, false); in getChannelMask() 320 case tcu::TextureFormat::RGBA: return tcu::BVec4(true, true, true, true); in getChannelMask() 321 case tcu::TextureFormat::sRGB: return tcu::BVec4(true, true, true, false); in getChannelMask() 322 case tcu::TextureFormat::sRGBA: return tcu::BVec4(true, true, true, true); in getChannelMask() 325 return tcu::BVec4(false); in getChannelMask() 357 …tcu::BVec4 copyMask = tcu::logicalAnd(getChannelMask(srcFormat.order), getChannelMask(dstForm… in render() 358 …tcu::BVec4 srcIsGreater = tcu::greaterThan(srcFmtRangeInfo.valueMax-srcFmtRangeInfo.valueMin, … in render()
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D | es3fShaderDerivateTests.cpp | 186 static inline tcu::BVec4 getDerivateMask (glu::DataType type) in getDerivateMask() 190 case glu::TYPE_FLOAT: return tcu::BVec4(true, false, false, false); in getDerivateMask() 191 case glu::TYPE_FLOAT_VEC2: return tcu::BVec4(true, true, false, false); in getDerivateMask() 192 case glu::TYPE_FLOAT_VEC3: return tcu::BVec4(true, true, true, false); in getDerivateMask() 193 case glu::TYPE_FLOAT_VEC4: return tcu::BVec4(true, true, true, true); in getDerivateMask() 196 return tcu::BVec4(true); in getDerivateMask() 412 const tcu::BVec4 mask = tcu::logicalNot(getDerivateMask(dataType)); in verifyConstantDerivate() 423 …gicalOr(tcu::lessThanEqual(tcu::abs(reference - resDerivate), threshold), mask), tcu::BVec4(true)); in verifyConstantDerivate()
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D | es3fDepthStencilTests.cpp | 191 tcu::BVec4 colorMask; 302 renderCmd.colorMask = tcu::BVec4(false); in generateBaseClearAndDepthCommands() 326 cmd.colorMask = tcu::BVec4(false, false, true, false); in generateDepthVisualizeCommands() 351 cmd.colorMask = tcu::BVec4(false, true, false, false); in generateStencilVisualizeCommands() 624 testCmd.colorMask = tcu::BVec4(true); in iterate()
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/third_party/vk-gl-cts/framework/common/ |
D | tcuVectorType.hpp | 66 typedef Vector<bool, 4> BVec4; typedef
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D | tcuTexLookupVerifier.hpp | 48 BVec4 colorMask; //!< Channel mask for comparison. 64 BVec4 colorMask; //!< Channel mask for comparison.
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D | tcuTextureUtil.cpp | 462 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatInfo() 607 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatBitDepth() 684 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatMantissaBitDepth() 696 BVec4 getTextureFormatChannelMask (const TextureFormat& format) in getTextureFormatChannelMask() 699 return BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatChannelMask()
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D | tcuTextureUtil.hpp | 107 BVec4 getTextureFormatChannelMask (const TextureFormat& format);
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsInteractionTestUtil.hpp | 100 tcu::BVec4 colorMask;
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D | glsShaderRenderCase.cpp | 833 struct BVec4Uniform { const char* name; BVec4 value; }; in setupDefaultUniforms() 836 { "ub4_true", BVec4(true) }, in setupDefaultUniforms() 837 { "ub4_false", BVec4(false) }, in setupDefaultUniforms()
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D | glsStateQueryUtil.hpp | 409 void verifyBooleanVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::BVec4& … 425 …t, glu::CallLogWrapper& gl, glw::GLenum target, int index, const tcu::BVec4& expected, QueryTy…
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluTextureTestUtil.hpp | 398 inline tcu::BVec4 getCompareMask (const tcu::PixelFormat& format) in getCompareMask() 400 return tcu::BVec4(format.redBits > 0, in getCompareMask() 413 tcu::BVec4 colorMask; //!< Color channel comparison mask.
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassMultisampleResolveTests.cpp | 58 using tcu::BVec4; 1073 const BVec4 isRenderValue (refColor == renderValue); in verify() 1074 const BVec4 isClearValue (refColor == clearValue); in verify() 1075 …ol unexpectedValue (tcu::anyNotEqual(tcu::logicalOr(isRenderValue, isClearValue), BVec4(true))); in verify() 1076 …consistentComponent (!(tcu::allEqual(isRenderValue, BVec4(true)) || tcu::allEqual(isClearValue, BV… in verify() 1174 const BVec4 isRenderValue (refColor == renderValue); in verify() 1175 const BVec4 isClearValue (refColor == clearValue); in verify() 1176 …ol unexpectedValue (tcu::anyNotEqual(tcu::logicalOr(isRenderValue, isClearValue), BVec4(true))); in verify() 1177 …consistentComponent (!(tcu::allEqual(isRenderValue, BVec4(true)) || tcu::allEqual(isClearValue, BV… in verify()
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D | vktRenderPassTests.cpp | 80 using tcu::BVec4; 974 const tcu::BVec4 channelMask = tcu::getTextureFormatChannelMask(format); in clearColorToString() 1065 const tcu::BVec4 channelMask = tcu::getTextureFormatChannelMask(format); in randomColorClearValue() 3294 const BVec4& mask, in clearReferenceValues() 3318 const BVec4& mask, in markUndefined() 3370 const tcu::BVec4 channelMask = tcu::getTextureFormatChannelMask(format); in clearValueToPixelValue() 3454 …clearReferenceValues(reference, targetSize, UVec2(0, 0), targetSize, BVec4(true), clearValueToPixe… in renderReferenceValues() 3478 …clearReferenceValues(reference, targetSize, renderPos, renderSize, BVec4(true), clearValueToPixelV… in renderReferenceValues() 3480 markUndefined(reference, BVec4(true), targetSize, renderPos, renderSize); in renderReferenceValues() 3501 …clearReferenceValues(reference, targetSize, renderPos, renderSize, BVec4(true, false, false, false… in renderReferenceValues() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderDerivateTests.cpp | 156 static inline tcu::BVec4 getDerivateMask (glu::DataType type) in getDerivateMask() 160 case glu::TYPE_FLOAT: return tcu::BVec4(true, false, false, false); in getDerivateMask() 161 case glu::TYPE_FLOAT_VEC2: return tcu::BVec4(true, true, false, false); in getDerivateMask() 162 case glu::TYPE_FLOAT_VEC3: return tcu::BVec4(true, true, true, false); in getDerivateMask() 163 case glu::TYPE_FLOAT_VEC4: return tcu::BVec4(true, true, true, true); in getDerivateMask() 166 return tcu::BVec4(true); in getDerivateMask() 348 const tcu::BVec4 mask = tcu::logicalNot(getDerivateMask(dataType)); in verifyConstantDerivate() 359 …gicalOr(tcu::lessThanEqual(tcu::abs(reference - resDerivate), threshold), mask), tcu::BVec4(true)); in verifyConstantDerivate()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fDepthStencilTests.cpp | 191 tcu::BVec4 colorMask; 302 renderCmd.colorMask = tcu::BVec4(false); in generateBaseClearAndDepthCommands() 326 cmd.colorMask = tcu::BVec4(false, false, true, false); in generateDepthVisualizeCommands() 351 cmd.colorMask = tcu::BVec4(false, true, false, false); in generateStencilVisualizeCommands() 624 testCmd.colorMask = tcu::BVec4(true); in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 946 BVec4 value; in setupDefaultUniforms() 949 { "ub4_true", BVec4(true) }, { "ub4_false", BVec4(false) }, in setupDefaultUniforms()
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