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Searched refs:CStride (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DSampler.cpp231 unsigned int CStride = align<16>(YStride / 2); in setTextureLevel() local
232 unsigned int CSize = CStride * height / 2; in setTextureLevel()
246 texture.mipmap[1].onePitchP[1] = CStride; in setTextureLevel()
248 texture.mipmap[1].onePitchP[3] = CStride; in setTextureLevel()
DSurface.cpp2528 size_t CStride = align<16>(YStride / 2); in size() local
2529 size_t CSize = CStride * height / 2; in size()