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Searched refs:CastDevice (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DState.h109 CastDevice(D3D10DDI_HDEVICE hDevice) in CastDevice() function
118 Device *pDevice = CastDevice(hDevice); in CastPipeContext()
124 CastDevice(DXGI_DDI_HDEVICE hDevice) in CastDevice() function
133 Device *pDevice = CastDevice(hDevice); in CastPipeDevice()
142 Device *pDevice = CastDevice(hDevice); in SetError()
DDraw.cpp132 Device *pDevice = CastDevice(hDevice); in Draw()
162 Device *pDevice = CastDevice(hDevice); in DrawIndexed()
220 Device *pDevice = CastDevice(hDevice); in DrawInstanced()
259 Device *pDevice = CastDevice(hDevice); in DrawIndexedInstanced()
323 Device *pDevice = CastDevice(hDevice); in DrawAuto()
DQuery.cpp108 Device *pDevice = CastDevice(hDevice); in CreateQuery()
167 Device *pDevice = CastDevice(hDevice); in QueryBegin()
198 Device *pDevice = CastDevice(hDevice); in QueryEnd()
231 Device *pDevice = CastDevice(hDevice); in QueryGetData()
345 Device *pDevice = CastDevice(hDevice); in SetPredication()
DInputAssembly.cpp63 Device *pDevice = CastDevice(hDevice); in IaSetTopology()
131 Device *pDevice = CastDevice(hDevice); in IaSetVertexBuffers()
207 Device *pDevice = CastDevice(hDevice); in IaSetIndexBuffer()
DShader.cpp165 Device *pDevice = CastDevice(hDevice); in SetConstantBuffers()
200 Device *pDevice = CastDevice(hDevice); in SetSamplers()
230 Device *pDevice = CastDevice(hDevice); in SetShaderResources()
577 Device *pDevice = CastDevice(hDevice); in VsSetShader()
712 Device *pDevice = CastDevice(hDevice); in GsSetShader()
934 Device *pDevice = CastDevice(hDevice); in SoSetTargets()
1030 Device *pDevice = CastDevice(hDevice); in PsSetShader()
1384 Device *pDevice = CastDevice(hDevice); in GenMips()
DResource.cpp616 Device *pDevice = CastDevice(hDevice); in ResourceCopy()
690 Device *pDevice = CastDevice(hDevice); in ResourceCopyRegion()
831 Device *pDevice = CastDevice(hDevice); in ResourceUpdateSubResourceUP()
DDevice.cpp129 Device *pDevice = CastDevice(pCreateData->hDrvDevice); in CreateDevice()
323 Device *pDevice = CastDevice(hDevice); in DestroyDevice()
DOutputMerger.cpp556 Device *pDevice = CastDevice(hDevice); in CreateBlendState()
631 Device *pDevice = CastDevice(hDevice); in CreateBlendState1()
750 Device *pDevice = CastDevice(hDevice); in SetRenderTargets()