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Searched refs:CastPipeBlendState (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DState.h258 CastPipeBlendState(D3D10DDI_HBLENDSTATE hBlendState) in CastPipeBlendState() function
DOutputMerger.cpp714 void *state = CastPipeBlendState(hState); in SetBlendState()