Searched refs:ClipEffect (Results 1 – 6 of 6) sorted by relevance
/third_party/skia/modules/sksg/src/ |
D | SkSGClipEffect.cpp | 16 ClipEffect::ClipEffect(sk_sp<RenderNode> child, sk_sp<GeometryNode> clip, bool aa) in ClipEffect() function in sksg::ClipEffect 23 ClipEffect::~ClipEffect() { in ~ClipEffect() 27 void ClipEffect::onRender(SkCanvas* canvas, const RenderContext* ctx) const { in onRender() 36 const RenderNode* ClipEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() 40 SkRect ClipEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
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/third_party/flutter/skia/modules/sksg/src/ |
D | SkSGClipEffect.cpp | 16 ClipEffect::ClipEffect(sk_sp<RenderNode> child, sk_sp<GeometryNode> clip, bool aa) in ClipEffect() function in sksg::ClipEffect 23 ClipEffect::~ClipEffect() { in ~ClipEffect() 27 void ClipEffect::onRender(SkCanvas* canvas, const RenderContext* ctx) const { in onRender() 36 const RenderNode* ClipEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() 40 SkRect ClipEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
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/third_party/flutter/skia/modules/sksg/include/ |
D | SkSGClipEffect.h | 21 class ClipEffect final : public EffectNode { 23 static sk_sp<ClipEffect> Make(sk_sp<RenderNode> child, sk_sp<GeometryNode> clip, 26 ? sk_sp<ClipEffect>(new ClipEffect(std::move(child), std::move(clip), aa)) 30 ~ClipEffect() override; 33 ClipEffect(sk_sp<RenderNode>, sk_sp<GeometryNode>, bool aa);
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/third_party/skia/modules/sksg/include/ |
D | SkSGClipEffect.h | 21 class ClipEffect final : public EffectNode { 23 static sk_sp<ClipEffect> Make(sk_sp<RenderNode> child, sk_sp<GeometryNode> clip, 26 ? sk_sp<ClipEffect>(new ClipEffect(std::move(child), std::move(clip), aa)) 30 ~ClipEffect() override; 33 ClipEffect(sk_sp<RenderNode>, sk_sp<GeometryNode>, bool aa);
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/third_party/flutter/skia/modules/skottie/src/ |
D | Layer.cpp | 167 return sksg::ClipEffect::Make(std::move(childNode), std::move(clip_node), true); in AttachMask() 453 layer = sksg::ClipEffect::Make(std::move(layer), in attachLayer()
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/third_party/skia/modules/skottie/src/ |
D | Layer.cpp | 221 return sksg::ClipEffect::Make(std::move(childNode), std::move(clip_node), true); in AttachMask() 472 layer = sksg::ClipEffect::Make(std::move(layer), in buildRenderTree()
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