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Searched refs:ComputeShaderFromNir (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_compute.cpp32 ComputeShaderFromNir::ComputeShaderFromNir(r600_pipe_shader *sh, in ComputeShaderFromNir() function in r600::ComputeShaderFromNir
42 bool ComputeShaderFromNir::scan_sysvalue_access(UNUSED nir_instr *instr) in scan_sysvalue_access()
46 bool ComputeShaderFromNir::do_allocate_reserved_registers() in do_allocate_reserved_registers()
67 bool ComputeShaderFromNir::emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) in emit_intrinsic_instruction_override()
81 bool ComputeShaderFromNir::emit_load_3vec(nir_intrinsic_instr* instr, in emit_load_3vec()
89 bool ComputeShaderFromNir::emit_load_num_workgroups(nir_intrinsic_instr* instr) in emit_load_num_workgroups()
107 void ComputeShaderFromNir::do_finalize() in do_finalize()
Dsfn_shader_compute.h36 class ComputeShaderFromNir : public ShaderFromNirProcessor
39 ComputeShaderFromNir(r600_pipe_shader *sh,
Dsfn_nir.cpp118 impl.reset(new ComputeShaderFromNir(pipe_shader, *sel, key, chip_class)); in lower()