/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/ |
D | Z3Solver.cpp | 42 void Z3ErrorHandler(Z3_context Context, Z3_error_code Error) { in Z3ErrorHandler() argument 44 llvm::Twine(Z3_get_error_msg(Context, Error))); in Z3ErrorHandler() 50 Z3_context Context; member in __anon9310faee0111::Z3Context 53 Context = Z3_mk_context_rc(Z3Config().Config); in Z3Context() 56 Z3_set_error_handler(Context, Z3ErrorHandler); in Z3Context() 60 Z3_del_context(Context); in ~Z3Context() 61 Context = nullptr; in ~Z3Context() 69 Z3Context &Context; member in __anon9310faee0111::Z3Sort 75 Z3Sort(Z3Context &C, Z3_sort ZS) : Context(C), Sort(ZS) { in Z3Sort() 76 Z3_inc_ref(Context.Context, reinterpret_cast<Z3_ast>(Sort)); in Z3Sort() [all …]
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | validationGL1_autogen.h | 18 class Context; variable 20 bool ValidateAccum(Context *context, GLenum op, GLfloat value); 21 bool ValidateBegin(Context *context, GLenum mode); 22 bool ValidateBitmap(Context *context, 30 bool ValidateCallList(Context *context, GLuint list); 31 bool ValidateCallLists(Context *context, GLsizei n, GLenum type, const void *lists); 32 bool ValidateClearAccum(Context *context, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 33 bool ValidateClearDepth(Context *context, GLdouble depth); 34 bool ValidateClearIndex(Context *context, GLfloat c); 35 bool ValidateClipPlane(Context *context, GLenum plane, const GLdouble *equation); [all …]
|
D | validationGL1.cpp | 14 bool ValidateAccum(Context *context, GLenum op, GLfloat value) in ValidateAccum() 19 bool ValidateBegin(Context *context, GLenum mode) in ValidateBegin() 24 bool ValidateBitmap(Context *context, in ValidateBitmap() 36 bool ValidateCallList(Context *context, GLuint list) in ValidateCallList() 41 bool ValidateCallLists(Context *context, GLsizei n, GLenum type, const void *lists) in ValidateCallLists() 46 bool ValidateClearAccum(Context *context, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in ValidateClearAccum() 51 bool ValidateClearDepth(Context *context, GLdouble depth) in ValidateClearDepth() 56 bool ValidateClearIndex(Context *context, GLfloat c) in ValidateClearIndex() 61 bool ValidateClipPlane(Context *context, GLenum plane, const GLdouble *equation) in ValidateClipPlane() 66 bool ValidateColor3b(Context *context, GLbyte red, GLbyte green, GLbyte blue) in ValidateColor3b() [all …]
|
D | Context_gl.cpp | 16 void Context::compressedTexImage1D(GLenum target, in compressedTexImage1D() 27 void Context::compressedTexSubImage1D(GLenum target, in compressedTexSubImage1D() 38 void Context::getCompressedTexImage(GLenum target, GLint level, void *img) in getCompressedTexImage() 43 void Context::loadTransposeMatrixd(const GLdouble *m) in loadTransposeMatrixd() 48 void Context::loadTransposeMatrixf(const GLfloat *m) in loadTransposeMatrixf() 53 void Context::multTransposeMatrixd(const GLdouble *m) in multTransposeMatrixd() 58 void Context::multTransposeMatrixf(const GLfloat *m) in multTransposeMatrixf() 63 void Context::multiTexCoord1d(GLenum target, GLdouble s) in multiTexCoord1d() 68 void Context::multiTexCoord1dv(GLenum target, const GLdouble *v) in multiTexCoord1dv() 73 void Context::multiTexCoord1f(GLenum target, GLfloat s) in multiTexCoord1f() [all …]
|
D | validationES2_autogen.h | 18 class Context; variable 20 bool ValidateActiveTexture(Context *context, GLenum texture); 21 bool ValidateAttachShader(Context *context, GLuint program, GLuint shader); 22 bool ValidateBindAttribLocation(Context *context, GLuint program, GLuint index, const GLchar *name); 23 bool ValidateBindBuffer(Context *context, BufferBinding targetPacked, BufferID bufferPacked); 24 bool ValidateBindFramebuffer(Context *context, GLenum target, GLuint framebuffer); 25 bool ValidateBindRenderbuffer(Context *context, GLenum target, RenderbufferID renderbufferPacked); 26 bool ValidateBindTexture(Context *context, TextureType targetPacked, TextureID texturePacked); 27 bool ValidateBlendColor(Context *context, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 28 bool ValidateBlendEquation(Context *context, GLenum mode); [all …]
|
D | validationES1_autogen.h | 18 class Context; variable 20 bool ValidateAlphaFunc(Context *context, AlphaTestFunc funcPacked, GLfloat ref); 21 bool ValidateAlphaFuncx(Context *context, AlphaTestFunc funcPacked, GLfixed ref); 22 bool ValidateClearColorx(Context *context, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 23 bool ValidateClearDepthx(Context *context, GLfixed depth); 24 bool ValidateClientActiveTexture(Context *context, GLenum texture); 25 bool ValidateClipPlanef(Context *context, GLenum p, const GLfloat *eqn); 26 bool ValidateClipPlanex(Context *context, GLenum plane, const GLfixed *equation); 27 bool ValidateColor4f(Context *context, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 28 bool ValidateColor4ub(Context *context, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); [all …]
|
D | validationES3_autogen.h | 18 class Context; variable 20 bool ValidateBeginQuery(Context *context, QueryType targetPacked, GLuint id); 21 bool ValidateBeginTransformFeedback(Context *context, PrimitiveMode primitiveModePacked); 22 bool ValidateBindBufferBase(Context *context, 26 bool ValidateBindBufferRange(Context *context, 32 bool ValidateBindSampler(Context *context, GLuint unit, GLuint sampler); 33 bool ValidateBindTransformFeedback(Context *context, GLenum target, GLuint id); 34 bool ValidateBindVertexArray(Context *context, GLuint array); 35 bool ValidateBlitFramebuffer(Context *context, 46 bool ValidateClearBufferfi(Context *context, [all …]
|
D | validationESEXT_autogen.h | 18 class Context; variable 21 bool ValidateDrawArraysInstancedBaseInstanceANGLE(Context *context, 27 bool ValidateDrawElementsInstancedBaseVertexBaseInstanceANGLE(Context *context, 35 bool ValidateMultiDrawArraysInstancedBaseInstanceANGLE(Context *context, 42 bool ValidateMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE(Context *context, 53 bool ValidateCopyTexture3DANGLE(Context *context, 64 bool ValidateCopySubTexture3DANGLE(Context *context, 84 bool ValidateBlitFramebufferANGLE(Context *context, 97 bool ValidateRenderbufferStorageMultisampleANGLE(Context *context, 105 bool ValidateDrawArraysInstancedANGLE(Context *context, [all …]
|
D | validationGL14_autogen.h | 18 class Context; variable 20 bool ValidateFogCoordPointer(Context *context, GLenum type, GLsizei stride, const void *pointer); 21 bool ValidateFogCoordd(Context *context, GLdouble coord); 22 bool ValidateFogCoorddv(Context *context, const GLdouble *coord); 23 bool ValidateFogCoordf(Context *context, GLfloat coord); 24 bool ValidateFogCoordfv(Context *context, const GLfloat *coord); 25 bool ValidateMultiDrawArrays(Context *context, 30 bool ValidateMultiDrawElements(Context *context, 36 bool ValidatePointParameteri(Context *context, GLenum pname, GLint param); 37 bool ValidatePointParameteriv(Context *context, GLenum pname, const GLint *params); [all …]
|
D | validationGL14.cpp | 14 bool ValidateFogCoordPointer(Context *context, GLenum type, GLsizei stride, const void *pointer) in ValidateFogCoordPointer() 19 bool ValidateFogCoordd(Context *context, GLdouble coord) in ValidateFogCoordd() 24 bool ValidateFogCoorddv(Context *context, const GLdouble *coord) in ValidateFogCoorddv() 29 bool ValidateFogCoordf(Context *context, GLfloat coord) in ValidateFogCoordf() 34 bool ValidateFogCoordfv(Context *context, const GLfloat *coord) in ValidateFogCoordfv() 39 bool ValidateMultiDrawArrays(Context *context, in ValidateMultiDrawArrays() 48 bool ValidateMultiDrawElements(Context *context, in ValidateMultiDrawElements() 58 bool ValidatePointParameteri(Context *context, GLenum pname, GLint param) in ValidatePointParameteri() 63 bool ValidatePointParameteriv(Context *context, GLenum pname, const GLint *params) in ValidatePointParameteriv() 68 bool ValidateSecondaryColor3b(Context *context, GLbyte red, GLbyte green, GLbyte blue) in ValidateSecondaryColor3b() [all …]
|
D | capture_gles_1_0_autogen.h | 19 class Context; variable 23 angle::CallCapture CaptureAlphaFunc(const Context *context, 27 angle::CallCapture CaptureAlphaFuncx(const Context *context, 31 angle::CallCapture CaptureClearColorx(const Context *context, 37 angle::CallCapture CaptureClearDepthx(const Context *context, bool isCallValid, GLfixed depth); 38 angle::CallCapture CaptureClientActiveTexture(const Context *context, 41 angle::CallCapture CaptureClipPlanef(const Context *context, 45 angle::CallCapture CaptureClipPlanex(const Context *context, 49 angle::CallCapture CaptureColor4f(const Context *context, 55 angle::CallCapture CaptureColor4ub(const Context *context, [all …]
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gl.cpp | 16 void Context::compressedTexImage1D(GLenum target, in compressedTexImage1D() 27 void Context::compressedTexSubImage1D(GLenum target, in compressedTexSubImage1D() 38 void Context::loadTransposeMatrixd(const GLdouble *m) in loadTransposeMatrixd() 43 void Context::loadTransposeMatrixf(const GLfloat *m) in loadTransposeMatrixf() 48 void Context::multTransposeMatrixd(const GLdouble *m) in multTransposeMatrixd() 53 void Context::multTransposeMatrixf(const GLfloat *m) in multTransposeMatrixf() 58 void Context::multiTexCoord1d(GLenum target, GLdouble s) in multiTexCoord1d() 63 void Context::multiTexCoord1dv(GLenum target, const GLdouble *v) in multiTexCoord1dv() 68 void Context::multiTexCoord1f(GLenum target, GLfloat s) in multiTexCoord1f() 73 void Context::multiTexCoord1fv(GLenum target, const GLfloat *v) in multiTexCoord1fv() [all …]
|
D | validationGL1.cpp | 14 bool ValidateAccum(const Context *, angle::EntryPoint entryPoint, GLenum op, GLfloat value) in ValidateAccum() argument 19 bool ValidateBegin(const Context *, angle::EntryPoint entryPoint, GLenum mode) in ValidateBegin() argument 24 bool ValidateBitmap(const Context *, in ValidateBitmap() argument 37 bool ValidateCallList(const Context *, angle::EntryPoint entryPoint, GLuint list) in ValidateCallList() argument 42 bool ValidateCallLists(const Context *, in ValidateCallLists() argument 51 bool ValidateClearAccum(const Context *, in ValidateClearAccum() argument 61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth() argument 66 bool ValidateClearIndex(const Context *, angle::EntryPoint entryPoint, GLfloat c) in ValidateClearIndex() argument 71 bool ValidateClipPlane(const Context *, in ValidateClipPlane() argument 79 bool ValidateColor3b(const Context *, in ValidateColor3b() argument [all …]
|
D | validationGL1_autogen.h | 19 class Context; variable 22 bool ValidateAccum(const Context *context, angle::EntryPoint entryPoint, GLenum op, GLfloat value); 23 bool ValidateBegin(const Context *context, angle::EntryPoint entryPoint, GLenum mode); 24 bool ValidateBitmap(const Context *context, 33 bool ValidateCallList(const Context *context, angle::EntryPoint entryPoint, GLuint list); 34 bool ValidateCallLists(const Context *context, 39 bool ValidateClearAccum(const Context *context, 45 bool ValidateClearDepth(const Context *context, angle::EntryPoint entryPoint, GLdouble depth); 46 bool ValidateClearIndex(const Context *context, angle::EntryPoint entryPoint, GLfloat c); 47 bool ValidateClipPlane(const Context *context, [all …]
|
D | validationGL14_autogen.h | 18 class Context; variable 20 bool ValidateFogCoordPointer(const Context *context, 24 bool ValidateFogCoordd(const Context *context, GLdouble coord); 25 bool ValidateFogCoorddv(const Context *context, const GLdouble *coord); 26 bool ValidateFogCoordf(const Context *context, GLfloat coord); 27 bool ValidateFogCoordfv(const Context *context, const GLfloat *coord); 28 bool ValidateMultiDrawArrays(const Context *context, 33 bool ValidateMultiDrawElements(const Context *context, 39 bool ValidatePointParameteri(const Context *context, GLenum pname, GLint param); 40 bool ValidatePointParameteriv(const Context *context, GLenum pname, const GLint *params); [all …]
|
D | validationES2_autogen.h | 19 class Context; variable 21 bool ValidateActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture); 22 bool ValidateAttachShader(const Context *context, 26 bool ValidateBindAttribLocation(const Context *context, 31 bool ValidateBindBuffer(const Context *context, 35 bool ValidateBindFramebuffer(const Context *context, 39 bool ValidateBindRenderbuffer(const Context *context, 43 bool ValidateBindTexture(const Context *context, 47 bool ValidateBlendColor(const Context *context, 53 bool ValidateBlendEquation(const Context *context, angle::EntryPoint entryPoint, GLenum mode); [all …]
|
/third_party/boost/boost/phoenix/operator/detail/cpp03/preprocessed/ |
D | mem_fun_ptr_eval_result_of_50.hpp | 16 template <typename Context, typename A0 , typename A1> 17 struct mem_fun_ptr_eval<Context, A0 , A1> 19 …ename evaluator::impl< A0 , Context , proto::empty_env >::result_type child0; typedef typename eva… 35 template <typename Context, typename A0 , typename A1 , typename A2> 36 struct mem_fun_ptr_eval<Context, A0 , A1 , A2> 38 …Context , proto::empty_env >::result_type child0; typedef typename evaluator::impl< A1 , Context ,… 54 template <typename Context, typename A0 , typename A1 , typename A2 , typename A3> 55 struct mem_fun_ptr_eval<Context, A0 , A1 , A2 , A3> 57 …Context , proto::empty_env >::result_type child0; typedef typename evaluator::impl< A1 , Context ,… 73 … template <typename Context, typename A0 , typename A1 , typename A2 , typename A3 , typename A4> [all …]
|
D | mem_fun_ptr_eval_result_of_30.hpp | 16 template <typename Context, typename A0 , typename A1> 17 struct mem_fun_ptr_eval<Context, A0 , A1> 19 …ename evaluator::impl< A0 , Context , proto::empty_env >::result_type child0; typedef typename eva… 35 template <typename Context, typename A0 , typename A1 , typename A2> 36 struct mem_fun_ptr_eval<Context, A0 , A1 , A2> 38 …Context , proto::empty_env >::result_type child0; typedef typename evaluator::impl< A1 , Context ,… 54 template <typename Context, typename A0 , typename A1 , typename A2 , typename A3> 55 struct mem_fun_ptr_eval<Context, A0 , A1 , A2 , A3> 57 …Context , proto::empty_env >::result_type child0; typedef typename evaluator::impl< A1 , Context ,… 73 … template <typename Context, typename A0 , typename A1 , typename A2 , typename A3 , typename A4> [all …]
|
D | mem_fun_ptr_eval_result_of_20.hpp | 16 template <typename Context, typename A0 , typename A1> 17 struct mem_fun_ptr_eval<Context, A0 , A1> 19 …ename evaluator::impl< A0 , Context , proto::empty_env >::result_type child0; typedef typename eva… 35 template <typename Context, typename A0 , typename A1 , typename A2> 36 struct mem_fun_ptr_eval<Context, A0 , A1 , A2> 38 …Context , proto::empty_env >::result_type child0; typedef typename evaluator::impl< A1 , Context ,… 54 template <typename Context, typename A0 , typename A1 , typename A2 , typename A3> 55 struct mem_fun_ptr_eval<Context, A0 , A1 , A2 , A3> 57 …Context , proto::empty_env >::result_type child0; typedef typename evaluator::impl< A1 , Context ,… 73 … template <typename Context, typename A0 , typename A1 , typename A2 , typename A3 , typename A4> [all …]
|
D | mem_fun_ptr_eval_result_of_40.hpp | 16 template <typename Context, typename A0 , typename A1> 17 struct mem_fun_ptr_eval<Context, A0 , A1> 19 …ename evaluator::impl< A0 , Context , proto::empty_env >::result_type child0; typedef typename eva… 35 template <typename Context, typename A0 , typename A1 , typename A2> 36 struct mem_fun_ptr_eval<Context, A0 , A1 , A2> 38 …Context , proto::empty_env >::result_type child0; typedef typename evaluator::impl< A1 , Context ,… 54 template <typename Context, typename A0 , typename A1 , typename A2 , typename A3> 55 struct mem_fun_ptr_eval<Context, A0 , A1 , A2 , A3> 57 …Context , proto::empty_env >::result_type child0; typedef typename evaluator::impl< A1 , Context ,… 73 … template <typename Context, typename A0 , typename A1 , typename A2 , typename A3 , typename A4> [all …]
|
D | mem_fun_ptr_eval_result_of_10.hpp | 16 template <typename Context, typename A0 , typename A1> 17 struct mem_fun_ptr_eval<Context, A0 , A1> 19 …ename evaluator::impl< A0 , Context , proto::empty_env >::result_type child0; typedef typename eva… 35 template <typename Context, typename A0 , typename A1 , typename A2> 36 struct mem_fun_ptr_eval<Context, A0 , A1 , A2> 38 …Context , proto::empty_env >::result_type child0; typedef typename evaluator::impl< A1 , Context ,… 54 template <typename Context, typename A0 , typename A1 , typename A2 , typename A3> 55 struct mem_fun_ptr_eval<Context, A0 , A1 , A2 , A3> 57 …Context , proto::empty_env >::result_type child0; typedef typename evaluator::impl< A1 , Context ,… 73 … template <typename Context, typename A0 , typename A1 , typename A2 , typename A3 , typename A4> [all …]
|
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
D | ValueTypes.cpp | 18 LLVMContext &Context = LLVMTy->getContext(); in changeExtendedTypeToInteger() local 19 return getIntegerVT(Context, getSizeInBits()); in changeExtendedTypeToInteger() 23 LLVMContext &Context = LLVMTy->getContext(); in changeExtendedVectorElementTypeToInteger() local 24 EVT IntTy = getIntegerVT(Context, getScalarSizeInBits()); in changeExtendedVectorElementTypeToInteger() 25 return getVectorVT(Context, IntTy, getVectorNumElements()); in changeExtendedVectorElementTypeToInteger() 28 EVT EVT::getExtendedIntegerVT(LLVMContext &Context, unsigned BitWidth) { in getExtendedIntegerVT() argument 30 VT.LLVMTy = IntegerType::get(Context, BitWidth); in getExtendedIntegerVT() 35 EVT EVT::getExtendedVectorVT(LLVMContext &Context, EVT VT, in getExtendedVectorVT() argument 38 ResultVT.LLVMTy = VectorType::get(VT.getTypeForEVT(Context), NumElements); in getExtendedVectorVT() 140 Type *EVT::getTypeForEVT(LLVMContext &Context) const { in getTypeForEVT() [all …]
|
/third_party/boost/boost/proto/ |
D | eval.hpp | 27 template<typename Expr, typename Context> 30 typedef typename Context::template eval<Expr>::result_type type; 46 template<typename This, typename Expr, typename Context> 47 struct result<This(Expr, Context)> 52 , typename remove_reference<Context>::type 63 template<typename Expr, typename Context> 64 typename proto::result_of::eval<Expr, Context>::type 65 operator ()(Expr &e, Context &ctx) const in operator ()() 67 return typename Context::template eval<Expr>()(e, ctx); in operator ()() 72 template<typename Expr, typename Context> [all …]
|
/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Context.cpp | 47 Context::Context() in Context() function in sw::Context 52 Context::~Context() in ~Context() 56 void *Context::operator new(size_t bytes) in operator new() 61 void Context::operator delete(void *pointer, size_t bytes) in operator delete() 66 bool Context::isDrawPoint(bool fillModeAware) const in isDrawPoint() 110 bool Context::isDrawLine(bool fillModeAware) const in isDrawLine() 154 bool Context::isDrawTriangle(bool fillModeAware) const in isDrawTriangle() 199 void Context::init() in init() 323 const float &Context::exp2Bias() in exp2Bias() 328 const Point &Context::getLightPosition(int light) in getLightPosition() [all …]
|
/third_party/vk-gl-cts/build/external/vulkancts/framework/vulkan/ |
D | vkDeviceFeaturesForContextDefs.inl | 4 const vk::VkPhysicalDevice16BitStorageFeatures& Context::get16BitStorageFeatures (void) … 5 const vk::VkPhysicalDevice4444FormatsFeaturesEXT& Context::get4444FormatsFeaturesEXT (voi… 6 const vk::VkPhysicalDevice8BitStorageFeatures& Context::get8BitStorageFeatures (void) c… 7 const vk::VkPhysicalDeviceAccelerationStructureFeaturesKHR& Context::getAccelerationStructureFea… 8 const vk::VkPhysicalDeviceASTCDecodeFeaturesEXT& Context::getASTCDecodeFeaturesEXT (void)… 9 const vk::VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT& Context::getBlendOperationAdvancedFe… 10 const vk::VkPhysicalDeviceBorderColorSwizzleFeaturesEXT& Context::getBorderColorSwizzleFeaturesE… 11 const vk::VkPhysicalDeviceBufferDeviceAddressFeatures& Context::getBufferDeviceAddressFeatures … 12 const vk::VkPhysicalDeviceBufferDeviceAddressFeaturesEXT& Context::getBufferDeviceAddressFeature… 13 const vk::VkPhysicalDeviceCoherentMemoryFeaturesAMD& Context::getCoherentMemoryFeaturesAMD … [all …]
|