Searched refs:CopyTextureToTextureCmd (Results 1 – 14 of 14) sorted by relevance
53 CopyTextureToTextureCmd* copy = in FreeCommands()54 commands->NextCommand<CopyTextureToTextureCmd>(); in FreeCommands()55 copy->~CopyTextureToTextureCmd(); in FreeCommands()175 commands->NextCommand<CopyTextureToTextureCmd>(); in SkipCommand()
128 struct CopyTextureToTextureCmd { struct
853 CopyTextureToTextureCmd* copy = in CopyTextureToTexture()854 mAllocator.Allocate<CopyTextureToTextureCmd>(Command::CopyTextureToTexture); in CopyTextureToTexture()1032 CopyTextureToTextureCmd* copy = in ValidateFinish()1033 mIterator.NextCommand<CopyTextureToTextureCmd>(); in ValidateFinish()
65 CopyTextureToTextureCmd* copy = in FreeCommands()66 commands->NextCommand<CopyTextureToTextureCmd>(); in FreeCommands()67 copy->~CopyTextureToTextureCmd(); in FreeCommands()243 commands->NextCommand<CopyTextureToTextureCmd>(); in SkipCommand()
145 struct CopyTextureToTextureCmd { struct
863 CopyTextureToTextureCmd* copy = in APICopyTextureToTextureHelper()864 allocator->Allocate<CopyTextureToTextureCmd>(Command::CopyTextureToTexture); in APICopyTextureToTextureHelper()
490 CopyTextureToTextureCmd* copy = in Execute()491 mCommands.NextCommand<CopyTextureToTextureCmd>(); in Execute()
442 CopyTextureToTextureCmd* copy = in RecordCommands()443 mCommands.NextCommand<CopyTextureToTextureCmd>(); in RecordCommands()
607 CopyTextureToTextureCmd* copy = in RecordCommands()608 mCommands.NextCommand<CopyTextureToTextureCmd>(); in RecordCommands()
631 CopyTextureToTextureCmd* copy = in RecordCommands()632 mCommands.NextCommand<CopyTextureToTextureCmd>(); in RecordCommands()
537 CopyTextureToTextureCmd* copy =538 mCommands.NextCommand<CopyTextureToTextureCmd>();
788 CopyTextureToTextureCmd* copy = in Execute()789 mCommands.NextCommand<CopyTextureToTextureCmd>(); in Execute()
799 CopyTextureToTextureCmd* copy = in RecordCommands()800 mCommands.NextCommand<CopyTextureToTextureCmd>(); in RecordCommands()
852 CopyTextureToTextureCmd* copy =853 mCommands.NextCommand<CopyTextureToTextureCmd>();