Searched refs:CreateD3D12Binding (Results 1 – 4 of 4) sorted by relevance
28 BackendBinding* CreateD3D12Binding(GLFWwindow* window, DawnDevice device);82 return CreateD3D12Binding(window, device); in CreateBinding()
51 BackendBinding* CreateD3D12Binding(GLFWwindow* window, DawnDevice device) { in CreateD3D12Binding() function
28 BackendBinding* CreateD3D12Binding(GLFWwindow* window, WGPUDevice device);76 return CreateD3D12Binding(window, device); in CreateBinding()
51 BackendBinding* CreateD3D12Binding(GLFWwindow* window, WGPUDevice device) { in CreateD3D12Binding() function