Searched refs:CreateSpillStackObject (Results 1 – 7 of 7) sorted by relevance
750 int CreateSpillStackObject(uint64_t Size, Align Alignment);752 inline int CreateSpillStackObject(uint64_t Size, unsigned Alignment) { in CreateSpillStackObject() function753 return CreateSpillStackObject(Size, assumeAligned(Alignment)); in CreateSpillStackObject()
65 int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, Align Alignment) { in CreateSpillStackObject() function in MachineFrameInfo
96 int SS = MF->getFrameInfo().CreateSpillStackObject(Size, Align); in createSpillSlot()
259 int FrameIdx = MFI->CreateSpillStackObject(Size, Align); in getStackSpaceFor()
301 CSRSpillFI = FrameInfo.CreateSpillStackObject(4, 4); in allocateSGPRSpillToVGPR()
2021 int NewFI = MFI.CreateSpillStackObject(S, A); in determineCalleeSaves()
1988 int FI = MFI.CreateSpillStackObject(SlotSize, SlotSize); in assignCalleeSavedSpillSlots()