Searched refs:CubeMapFace (Results 1 – 14 of 14) sorted by relevance
/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_cb_blit.c | 188 st_finalize_texture(ctx, st->pipe, srcAtt->Texture, srcAtt->CubeMapFace); in st_BlitFramebuffer() 198 blit.src.box.z = srcAtt->Zoffset + srcAtt->CubeMapFace; in st_BlitFramebuffer()
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D | st_cb_fbo.c | 611 att->CubeMapFace, in st_render_texture() 617 strb->rtt_face = att->CubeMapFace; in st_render_texture()
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/third_party/mesa3d/src/mesa/swrast/ |
D | s_renderbuffer.c | 510 const GLuint face = fb->Attachment[buffer].CubeMapFace; in map_attachment() 545 const GLuint face = fb->Attachment[buffer].CubeMapFace; in unmap_attachment()
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/third_party/mesa3d/src/mesa/main/ |
D | blit.c | 543 att->CubeMapFace); in blit_framebuffer() 562 att->CubeMapFace); in blit_framebuffer()
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D | fbobject.c | 449 att->Texture->Image[att->CubeMapFace][att->TextureLevel]; in driver_RenderTexture_is_safe() 484 texImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; in _mesa_update_texture_renderbuffer() 553 att->CubeMapFace = _mesa_tex_target_to_face(texTarget); in set_texture_attachment() 867 texObj->Image[att->CubeMapFace][att->TextureLevel]; in gles_check_float_renderable() 916 texImage = texObj->Image[att->CubeMapFace][att->TextureLevel]; in test_attachment_completeness() 3474 dst_att->CubeMapFace = src_att->CubeMapFace; in reuse_framebuffer_texture_attachment() 3825 fb->Attachment[BUFFER_STENCIL].CubeMapFace && in _mesa_framebuffer_texture() 3839 fb->Attachment[BUFFER_DEPTH].CubeMapFace && in _mesa_framebuffer_texture() 4589 *params = GL_TEXTURE_CUBE_MAP_POSITIVE_X + att->CubeMapFace; in get_framebuffer_attachment_parameter()
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D | framebuffer.c | 958 i, att->Texture->Name, att->TextureLevel, att->CubeMapFace, in _mesa_print_framebuffer()
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D | mtypes.h | 3563 GLuint CubeMapFace; /**< 0 .. 5, for cube map textures. */ member
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D | teximage.c | 2718 att->CubeMapFace == face) { in check_rtt_cb()
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/third_party/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_fbo.c | 486 if (att->CubeMapFace > 0) { in intel_render_texture() 488 layer = att->CubeMapFace; in intel_render_texture()
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/third_party/mesa3d/docs/relnotes/ |
D | 12.0.5.rst | 99 - mesa/fbobject: Update CubeMapFace when reusing textures
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D | 13.0.3.rst | 130 - mesa/fbobject: Update CubeMapFace when reusing textures
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/third_party/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_fbo.c | 601 if (att->CubeMapFace > 0) { in brw_render_texture() 603 layer = att->CubeMapFace; in brw_render_texture()
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/third_party/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_fbo.c | 803 att->CubeMapFace, in radeon_render_texture()
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/third_party/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_fbo.c | 803 att->CubeMapFace, in radeon_render_texture()
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