Searched refs:D3DCMP_ALWAYS (Results 1 – 7 of 7) sorted by relevance
32 D3DCMPFUNC d3dComp = D3DCMP_ALWAYS; in ConvertComparison()39 d3dComp = D3DCMP_ALWAYS; in ConvertComparison()
1954 mDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_ALWAYS); in clear()1993 mDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_ALWAYS); in clear()2017 mDevice->SetRenderState(D3DRS_STENCILFUNC, D3DCMP_ALWAYS); in clear()
1994 mDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_ALWAYS); in clear()2033 mDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_ALWAYS); in clear()2058 mDevice->SetRenderState(D3DRS_STENCILFUNC, D3DCMP_ALWAYS); in clear()
631 case D3DCMP_ALWAYS: return PIPE_FUNC_ALWAYS; in d3dcmpfunc_to_pipe_func()
2687 [D3DRS_ALPHAFUNC] = D3DCMP_ALWAYS,2707 [D3DRS_STENCILFUNC] = D3DCMP_ALWAYS,2765 [D3DRS_CCW_STENCILFUNC] = D3DCMP_ALWAYS,
484 D3DCMP_ALWAYS = 8 enumerator