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Searched refs:D3DSAMP_MINFILTER (Results 1 – 14 of 14) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_pipe.c240 …samp.min_img_filter = (ss[D3DSAMP_MINFILTER] == D3DTEXF_POINT && !ss[NINED3DSAMP_SHADOW]) ? PIPE_T… in nine_convert_sampler_state()
242 if (ss[D3DSAMP_MINFILTER] == D3DTEXF_ANISOTROPIC || in nine_convert_sampler_state()
Dnine_dump.c47 case D3DSAMP_MINFILTER: return "MINFILTER"; in nine_D3DSAMP_to_str()
Dnine_state.c2817 [D3DSAMP_MINFILTER] = D3DTEXF_POINT,
Ddevice9.c2797 if (state->samp_advertised[i][D3DSAMP_MINFILTER] == D3DTEXF_NONE || in NineDevice9_ValidateDevice()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DBlit9.cpp207 device->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR); in boxFilter()
665 device->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_POINT); in setCommonBlitState()
DSwapChain9.cpp311 device->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_POINT); in swapRect()
DRenderer9.cpp988 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MINFILTER, d3dMinFilter); in setSamplerState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DBlit9.cpp207 device->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR); in boxFilter()
665 device->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_POINT); in setCommonBlitState()
DSwapChain9.cpp311 device->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_POINT); in swapRect()
DRenderer9.cpp1018 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MINFILTER, d3dMinFilter); in setSamplerState()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_dx9.cpp140 g_pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR); in ImGui_ImplDX9_RenderDrawData()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_dx9.cpp118 bd->pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR); in ImGui_ImplDX9_SetupRenderState()
/third_party/mesa3d/include/D3D9/
Dd3d9types.h871 D3DSAMP_MINFILTER = 6, enumerator
/third_party/flutter/skia/third_party/externals/sdl/src/render/direct3d/
DSDL_render_d3d.c1582 IDirect3DDevice9_SetSamplerState(data->device, index, D3DSAMP_MINFILTER, in D3D_UpdateTextureScaleMode()