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Searched refs:D3DTA_SPECULAR (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_ff.c1121 case D3DTA_SPECULAR: in ps_get_ts_arg()
1349 if (key->ts[s].colorarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1350 key->ts[s].colorarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1351 key->ts[s].colorarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
1368 if (key->ts[s].alphaarg0 == D3DTA_SPECULAR || in nine_ff_build_ps()
1369 key->ts[s].alphaarg1 == D3DTA_SPECULAR || in nine_ff_build_ps()
1370 key->ts[s].alphaarg2 == D3DTA_SPECULAR) in nine_ff_build_ps()
Dnine_dump.c248 case D3DTA_SPECULAR: return "SPECULAR"; in nine_D3DTA_to_str()
/third_party/mesa3d/include/D3D9/
Dd3d9types.h328 #define D3DTA_SPECULAR 0x00000004 macro