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Searched refs:D3DTA_TEMP (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_ff.c1124 case D3DTA_TEMP: in ps_get_ts_arg()
1156 case D3DTA_TEMP: in ps_get_ts_dst()
1465 dst = ps_get_ts_dst(&ps, key->ts[s].resultarg ? D3DTA_TEMP : D3DTA_CURRENT); in nine_ff_build_ps()
1788 key.ts[s].resultarg = context->ff.tex_stage[s][D3DTSS_RESULTARG] == D3DTA_TEMP; in nine_ff_get_ps()
Dnine_dump.c249 case D3DTA_TEMP: return "TEMP"; in nine_D3DTA_to_str()
/third_party/mesa3d/include/D3D9/
Dd3d9types.h329 #define D3DTA_TEMP 0x00000005 macro