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Searched refs:DEBUG_ACCURATE_A0 (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_debug.h54 #define DEBUG_ACCURATE_A0 0x800000 /* verbose */ macro
Dlp_screen.c81 { "accurate_a0", DEBUG_ACCURATE_A0 },
Dlp_setup_tri.c395 if ((LP_DEBUG & DEBUG_ACCURATE_A0) && in do_triangle_ccw()