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Searched refs:DEBUG_FS (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_debug.h46 #define DEBUG_FS 0x8000 macro
Dlp_screen.c77 { "fs", DEBUG_FS, NULL },
Dlp_state_fs.c3701 if ((LP_DEBUG & DEBUG_FS) || (gallivm_debug & GALLIVM_DEBUG_IR)) { in generate_variant()
3931 if ((LP_DEBUG & DEBUG_FS) || (gallivm_debug & GALLIVM_DEBUG_IR)) { in llvmpipe_remove_shader_variant()
4399 if (LP_DEBUG & DEBUG_FS) { in llvmpipe_update_fs()
/third_party/mesa3d/docs/relnotes/
D7.10.rst1931 - llvmpipe: add DEBUG_FS to dump variant information