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Searched refs:DEBUG_RT (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/intel/dev/
Dintel_debug.c99 DEBUG_RT },
100 { "rt", DEBUG_RT },
115 [MESA_SHADER_RAYGEN] = DEBUG_RT, in intel_debug_flag_for_shader_stage()
116 [MESA_SHADER_ANY_HIT] = DEBUG_RT, in intel_debug_flag_for_shader_stage()
117 [MESA_SHADER_CLOSEST_HIT] = DEBUG_RT, in intel_debug_flag_for_shader_stage()
118 [MESA_SHADER_MISS] = DEBUG_RT, in intel_debug_flag_for_shader_stage()
119 [MESA_SHADER_INTERSECTION] = DEBUG_RT, in intel_debug_flag_for_shader_stage()
120 [MESA_SHADER_CALLABLE] = DEBUG_RT, in intel_debug_flag_for_shader_stage()
Dintel_debug.h96 #define DEBUG_RT (1ull << 48) macro
/third_party/mesa3d/src/intel/compiler/
Dbrw_fs.cpp10411 const bool debug_enabled = INTEL_DEBUG(DEBUG_RT); in compile_single_bs()
10519 const bool debug_enabled = INTEL_DEBUG(DEBUG_RT); in brw_compile_bs()
10543 if (INTEL_DEBUG(DEBUG_RT)) { in brw_compile_bs()