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Searched refs:DEBUG_TEX (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_debug.h37 #define DEBUG_TEX 0x40 macro
Dsvga_screen.c65 { "tex", DEBUG_TEX, NULL },
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_debug.h37 #define DEBUG_TEX 0x4 macro
Dlp_screen.c65 { "tex", DEBUG_TEX, NULL },
/third_party/mesa3d/src/gallium/drivers/softpipe/
Dsp_tex_sample.c51 #define DEBUG_TEX 0 macro
1192 if (DEBUG_TEX) { in img_filter_2d_linear_repeat_POT()
1227 if (DEBUG_TEX) { in img_filter_2d_nearest_repeat_POT()
1270 if (DEBUG_TEX) { in img_filter_2d_nearest_clamp_POT()
1301 if (DEBUG_TEX) { in img_filter_1d_nearest()
1333 if (DEBUG_TEX) { in img_filter_1d_array_nearest()
1367 if (DEBUG_TEX) { in img_filter_2d_nearest()
1402 if (DEBUG_TEX) { in img_filter_2d_array_nearest()
1446 if (DEBUG_TEX) { in img_filter_cube_nearest()
1481 if (DEBUG_TEX) { in img_filter_cube_array_nearest()
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